This way we can pass the pad name instead of the element for tracing
which helps identifying which v4l2object is used withing M2M element
like decoder, encoder and transform. For the reference, pads are name
<parent-name>:<pad-name>.
If we saw empty segments, we previously unconditionally pushed a
GAP event downstream regardless of the duration of that empty
segment.
In order to avoid issues with initial negotiation of downstream elements
(which would negotiate to something before receiving any data due to
that initial GAP event), check if there's at least a second of difference
(like we do for other GAP-related checks in qtdemux) before
deciding to push a GAP event downstream.
Sometimes all the buffers are received before the time we lock the
check_mutex, in which case g_cond_wait will wait forever for another
one. Just check if this is the case before waiting.
https://bugzilla.gnome.org/attachment.cgi?id=358397
Commit 1f31715c98 ("v4l2videodec: use visible size, not coded size,
for downstream negotiation filter") added support for removing the
padding obtained as the difference between width/height from G_FMT and
visible width/height from G_SELECTION from the probed caps obtained
via TRY_FMT.
This patch fixes the padding removal for drivers that only round up
height, but not width, to the padded frame size. This might happen
because horizontal padding can be handled by line stride (bytesperline),
but there is no such thing as plane stride in the V4L2 API for
single-buffer planar formats.
https://bugzilla.gnome.org/show_bug.cgi?id=791271
This patch simplifies the tests (44% less code) and
makes them much more readable.
The provided SessionHarness also makes it much easier
to write new tests for rtpsession.
https://bugzilla.gnome.org/show_bug.cgi?id=791070
Otherwise baseparse will incrementally send us bigger buffers until the
full header size is reached, which is not only pointless but also means
that baseparse will reallocate and copy into a bigger buffer for every
input buffers. In pull mode that's done in 64kb increments, in push mode
usually in much smaller increments, causing a lot of overhead for
example when parsing high-quality coverart.
When receiving a seek event, check whether we can actually seek based
on the information the server provided.
Also add more documentation on what the seekable field means
If a reserved-max-duration is set, we should always track
and update the reserved-duration-remaining estimate, even
if we're not sending periodic moov updates downstream for
full robust muxing.
If the use-robust-muxing property is set, check if the
assigned muxer has reserved-max-duration and
reserved-duration-remaining properties, and if so set
the configured maximum duration to the reserved-max-duration
property, and monitor the remaining space to start
a new file if the reserved header space is about to run out -
even though it never ought to.
Switching to a new fragment because the input caps have
changed didn't properly end the previous file. Use the normal
EOS sequence to ensure that happens. Add a test that it works.
This reverts commit 47fd4d391e.
This patch is incorrect. It doesn't actually compile, and causes a crash
because the viv-fb window implementation needs a native EGL handle
to pass to fbCreateWindow, but the GstGLDisplayEGL handleis actually
an EGLDisplay now (and gets cast to the wrong type)
Only for byte-stream or hev1. For hvc1 the SPS/PPS are in the
caps as codec_data field and in this case they shouldn't be in
the stream data as well. The output caps should be updated with
the new codec_data if needed, for hvc1.
We keep the boolean byte_stream around since it's nicer for
readability and most of the code just cares about byte_stream
or not. This is useful for future-proofing the code for when
we add support for hev1 output as well.
This would happen if input is byte-stream with four-byte
sync markers instead of three-byte ones. The code that
scans for sync markers will place the start of the NALU
on the third-last byte of the NALU sync marker, which
means that any additional zeros may be counted as belonging
to the previous NALU instead of being part of the next sync
marker. Fix that so we don't send VPS/SPS/PPS with trailing
zeros in this case.
See https://bugzilla.gnome.org/show_bug.cgi?id=732758
There is no difference between pushing out a buffer directly
with gst_rtp_base_depayload_push() and returning it from the
process function. The base class will just call _depayload_push()
on the returned buffer as well.
So instead of marshalling buffers through three layers and back,
just push them from one place in handle_nal() and always return
NULL from the process vfunc. This simplifies the code a little.
Also rename _push_fragmentation_unit() to _finish_fragmentation_unit()
for clarity. Push sounds like it means being pushed out, whereas
it might just be pushed into an adapter.
This change has the side-effect that multiple NALs in a single STAP
(such as SPS/PPS) may no longer be pushed out as a single buffer if
we output NALs in byte-stream format (i.e. not aggregate AUs), but
that shouldn't really make any difference to anyone.
This would happen if input is byte-stream with four-byte
sync markers instead of three-byte ones. The code that
scans for sync markers will place the start of the NALU
on the third-last byte of the NALU sync marker, which
means that any additional zeros may be counted as belonging
to the previous NALU instead of being part of the next sync
marker. Fix that so we don't send SPS/PPS with trailing
zeros in this case.
https://bugzilla.gnome.org/show_bug.cgi?id=732758