Thiago Santos
149cb5a7cf
eglglessink: refactor to allow eagl support
...
Put EGL specific code to a separate file and create the same functions
for EAGL, the Apple's specific EGL implementaton.
At this point, the EAGL version wasn't compiled or tested as there isn't
any simple documented way to build 1.0 for iOS. This code for the EAGL
version is still the 0.10 version, some updates should be made when 1.0
is buildable for iOS.
2013-04-16 16:04:35 -03:00
Thiago Santos
0fafdf8db1
eglglessink: refactor egl functions/data to a separate file
...
This is part of the changes required to make
eglglessink work with both EGL and Apple's EAGL
2013-04-16 15:58:12 -03:00
Sebastian Dröge
f9eccfe015
egl: Move configure checks around and re-use for eglglessink plugin
2013-03-03 12:31:04 +01:00
Sebastian Dröge
31a3ef2f82
eglglessink: Add configure parameter to chose the EGL window system
...
Only needed for creating native windows.
2012-12-28 20:07:34 +01:00
Sebastian Dröge
187350329a
eglglessink: Port to 1.0
2012-10-25 14:05:48 +02:00
Sebastian Dröge
6fb5a9b716
eglglessink: Integrate into the build system
...
Conflicts:
ext/Makefile.am
2012-10-18 14:35:49 +02:00
Sebastian Dröge
610e33b049
eglglessink: Also include $(GST_BASE_CFLAGS)
2012-10-18 14:35:19 +02:00
Sebastian Dröge
bd28c42fae
eglglessink: Fix build of static plugin
2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
ea03067f3f
eglglessink: Move eglgles Sink to ext/ #2
2012-10-18 14:35:09 +02:00
Reynaldo H. Verdejo Pinochet
85250eb9e2
eglglessink: Move eglgles Sink to ext/
2012-10-18 14:35:09 +02:00