There were two issues with the previous decodebin2 group switching algorithm:
Issue 1: It operated with no memory of what has been drained or not, leading to
multiple checks for chains/groups that were already drained.
Issue 2: When receiving an EOS, it only detected that a higher-level chain
was drained if it contained the pad receiving the EOS.
The following modifications have been applied:
- a new drained property has been added to GstDecodeChain
- both drained properties of chain/group are set as soon as they are detected
- the algorithm now tests agains these values
See https://bugzilla.gnome.org/show_bug.cgi?id=685938
Should fix "cannot register existing type `GstPlaybinSelectorPad'" warnings
and subsequent errors when creating multiple players at the same time.
Conflicts:
gst/playback/gststreamselector.c
GstId3Mux sink pad is an always (static) pad. Thus releasing it
as if a request pad triggers:
(sound-juicer:11826): GStreamer-CRITICAL **:
gst_element_release_request_pad: assertion `GST_PAD_PAD_TEMPLATE (pad)
== NULL || GST_PAD_TEMPLATE_PRESENCE (GST_PAD_PAD_TEMPLATE (pad)) ==
GST_PAD_REQUEST' failed
https://bugzilla.gnome.org/show_bug.cgi?id=685110
Need to store the old running time and frame numbers when renegotiating and
start from 0 again when a new caps is set, preventing that framerate changes
cause timestamping issues.
For example, if a stream pushed 10 buffers on framerate=2/1, its
running time will be 5s. If a new framerate of 1/1 is set, it would
make the running time go to 10s as it would count those 10 buffers
as being sent on this new framerate.
Fixes camerbin unit test.
https://bugzilla.gnome.org/show_bug.cgi?id=682973
../../../gst-plugins-base/gst/audioresample/gstaudioresample.c: In function 'gst_audio_resample_dump_drain':
../../../gst-plugins-base/gst/audioresample/gstaudioresample.c:729:9: warning: variable 'in_len' set but not used [-Wunused-but-set-variable]
streams with non-TIME segments will not have timestamps ...
... and therefore will never unblock the other streams.
Fixes blocking issue when using playbin suburi feature
People expect audiorate to fix things up and not make things worse
by default, so let's default to a similar tolerance as audiosinks
do. Should help with transcoding and the like, though one might
possible still want higher values then.
We can't just make a vfunc that takes a union of int
and pointer as argument, and then set up subclass-specific
action signals and signals that take int (in multifdsink's
case) or a GSocket * (in multisocketsink's case), and then
expect everything to Just Work. This blows up spectacularly
on PPC G4 for some reason.
Fixes multifdsink unit test on PPC, and fixes aborts in
multisocketunit test (now hangs in gst_pad_push - progress).