Draining systematically on caps changes was a hack. Instead, properly
save the render information used to render last_render, and use that
information to drain. This fixes performance issues met with video crop
meta and per frame caps changes.
According to the spec, the least significant bit is reserved and should
always we set to 1. Though, some wrong file has been found. Considering
how low important this reserved bit is, relax the validation.
Related to #660
The major functionality gain this provides is proper reference counting
for a descriptor set. Overall this allows us to create descriptor sets
when they are needed (or reused from a cache) without violating any of
vulkan's object synchronisation requirements.
As there are a fixed number of sets available in a pool, the number of
descriptors in elements is currently hardcoded to 32. This can be extended
in a future change to create pools on the fly if that limit is ever overrun.
Allows a cleaner control flow when there is no fence available for use
with the trash list. An always signalled fence type will always return
TRUE for gst_vulkan_fence_is_signalled.
Serve two purposes:
1. refcounting of vulkan handles with associated destruction. When
combined with the trash list, the user can ensure destruction at
the correct time according to the vulkan rules.
2. avoids polluting our API with 32-bit vs 64-bit integer/pointers
differences as exposed through the vulkan API. on 32-bit, vulkan
non-dispatchable handles are 64-bit integers and on 64-bit, they
are pointers.
Packets of a given PID are meant to have sequential continuity counters
(modulo 16). If there are not sequential, this is the sign of a broken
stream, which we then consider as a discontinuity.
But if that new packet is a frame start (PUSI is true), then we can resume
from that packet without any damage.
The following build error occurs:
vkdeviceprovider.h:30:10: fatal error: gst/vulkan/vulkan.h: No such file or directory
#include <gst/vulkan/vulkan.h>
^~~~~~~~~~~~~~~~~~~~~
Sometimes, one wants to force a clock on some pipelines - for instance,
when testing TSN related pipelines, one usually uses GstPtpClock or
CLOCK_REALTIME (assuming system realtime clock is in sync with network
one). Until now, one needs to write an application for that - not
difficult, but quite boring if one just wants to test something. This
patch presents a new element to help that: clockselect.
clockselect is a pipeline with two properties to select a clock. One
property, "clock-id", enables one to choose between "monotonic",
"realtime", "ptp" or "default" clock - where default keeps pipeline
behaviour of choosing a clock based on its elements. The other property,
"ptp-domain" gives one the choice of which PTP domain should be used.
Some very simple tests also added for this new element.
By passing NULL to `g_signal_new` instead of a marshaller, GLib will
actually internally optimize the signal (if the marshaller is available
in GLib itself) by also setting the valist marshaller. This makes the
signal emission a bit more performant than the regular marshalling,
which still needs to box into `GValue` and call libffi in case of a
generic marshaller.
Note that for custom marshallers, one would use
`g_signal_set_va_marshaller()` with the valist marshaller instead.
The peer is already gone when pad_removed_cb() called, so the ghost cannot
be removed. Use g_object_set_data() instead to remember the ghost pad.
Copied from similar code in GstRTPBin.
Since we are not requiring that profile equals GST_JPEG2000_PARSE_PROFILE_BC_SINGLE,
(as the standard requires) we can allow profile to be null. We relax this condition because
OpenJPEG can't create broadcast profiles.
1. only recalculate src codec format if sink caps change
2. use correct value for "jp2c" magic in J2C box ID
3. only parse J2K magic once, and store result
4. more sanity checks comparing caps to parsed codec