Update the image size according the amount of data we are going to
read/write. This workaround bugs in driver where the sizeimage provided
by TRY/S_FMT represent the buffer length (maximum size) rather then the expected
bytesused (buffer size).
https://bugzilla.gnome.org/show_bug.cgi?id=775564
Set MAY_BE_LEAKED flag on static pads returned by gst_v4l2_object_get_*_caps()
functions. Made functions thread safe by using g_once_init[enter|leave]
funtions.
https://bugzilla.gnome.org/show_bug.cgi?id=778453
In gst_v4l2_allocator_qbuf(), the memory is referenced after the
buffer is queued. Once queued (VIDIOC_QBUF), the buffer might be handled
by the V4L2 driver (e.g. decoded) and dequeued (gst_v4l2_allocator_dqbuf),
through a different thread, before the memory is referenced (gst_memory_ref).
In this case, in gst_v4l2_allocator_dqbuf(), the memory is unreferenced
(gst_memory_unref) before having been referenced: the memory refcount
reaches 0, and the memory is freed.
So, to avoid this crossing case, in gst_v4l2_allocator_qbuf(), the
memory shall be referenced before the buffer is queued.
https://bugzilla.gnome.org/show_bug.cgi?id=777399
Unlike former definitions of LOG_CAPS, the current implementation simply
expands to GST_DEBUG_OBJECT. The LOG_CAPS macro is rarely used and most
uses duplicate already existing GST_DEBUG_OBJECT lines. Therefore, the
caps are often printed twice which unnecessarily clutters the debug log.
Replace LOG_CAPS calls with GST_DEBUG_OBJECT, remove LOG_CAPS calls, and
delete the definition of LOG_CAPS.
https://bugzilla.gnome.org/show_bug.cgi?id=776899
The buffer memory type provided to the VIDIOC_CREATE_BUFS ioctl shall
be set with the value ("memory") given as input parameter of the
gst_v4l2_allocator_probe() function.
https://bugzilla.gnome.org/show_bug.cgi?id=777327
After commit 1ea9735a I see these error while using the webcam
integrated in my laptop:
GStreamer-CRITICAL **: gst_value_list_get_size: assertion 'GST_VALUE_HOLDS_LIST (value)' failed
The issue is gst_v4l2src_value_simplify() was doing its job of
generating a single value, rather than the original list. That why,
when getting the list size, a critical warning was raised.
This patch takes advantage of the compiler optimizations to verify
first if the list was simplified, thus use it directly, otherwise,
if it is a list, verify its size.
https://bugzilla.gnome.org/show_bug.cgi?id=776106
If for some reason we fail to probe formats (all try_fmt calls fail, for
example), this is not a critical error, but we end up with an empty list
of interlace modes. This causes all subsequent negotiation to fail.
This patch fixes interlace-mode setting to be skipped if we failed to
detect any.
https://bugzilla.gnome.org/show_bug.cgi?id=775702
These can be called from different threads and both manipulate the
pool->buffers array. Lock them properly and let flush_stop move the
array contents into a temporary array on the stack to avoid having
to call release_buffer under the object lock.
https://bugzilla.gnome.org/show_bug.cgi?id=775015
If the pool is inactive, it is guaranteed to also be flushing, so the
following check will return GST_FLOW_FLUSHING anyway.
This can happen if a v4l2src is blocking on DQBUF in create and is sent
an EOS event on another thread. In that case the pool is set to
flushing/inactive without locking, the v4l2src is unblocked, and may
call pool_process with a valid buffer on the already inactive pool.
https://bugzilla.gnome.org/show_bug.cgi?id=775014
I've seen problems where the `bytesused` field of `v4l2_buffer` would be
a silly number causing the later call to:
gst_memory_resize (group->mem[i], 0, group->planes[i].bytesused);
to result in this error to be printed:
(pulsevideo:11): GStreamer-CRITICAL **: gst_memory_resize: assertion 'size + mem->offset + offset <= mem->maxsize' failed
besides causing who-knows what other problems.
We make the assumption that this buffer has still been dequeued correctly
so just clamp to a valid size so downstream elements won't end up in
undefined behaviour.
The invalid `v4l2_buffer` I saw from my capture device was:
buffer = {
index = 0,
type = 1,
bytesused = 534748928, // <- Invalid
flags = 8260, // V4L2_BUF_FLAG_TIMESTAMP_MONOTONIC | V4L2_BUF_FLAG_ERROR | V4L2_BUF_FLAG_DONE
field = 01330, // <- Invalid
timestamp = {
tv_sec = 0,
tv_usec = 0
},
timecode = {
type = 0,
flags = 0,
frames = 0 '\000',
seconds = 0 '\000',
minutes = 0 '\000',
hours = 0 '\000',
userbits = "\000\000\000"
},
sequence = 0,
memory = 2,
m = {
offset = 3537219584,
userptr = 140706665836544, // Could be nonsense, not sure
planes = 0x7ff8d2d5b000,
fd = -757747712
},
length = 2764800,
reserved2 = 0,
reserved = 0
}
This is from gdb with my own annotations added.
This was with gst-plugins-good 1.8.1, a Magewell XI100DUSB-HDMI video
capture device and kernel 3.13 using a dodgy HDMI cable which is great at
breaking HDMI capture devices. I'm using io-mode=userptr and have built
gst-plugins-good without libv4l.
https://bugzilla.gnome.org/show_bug.cgi?id=769765
QuickTime.h is no longer available on OS X 10.12 (Sierra),
and both the header and the framework seem unnecessary
for compilation - at least as of 10.11 (El Capitan).
https://bugzilla.gnome.org/show_bug.cgi?id=770526
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
Both work with autotools but they definitely don't mean the same thing, cause
problems with other build systems, and are bad form. Existence should always be
checked with #ifdef or #if defined.
D3DX has been deprecated for the last 4 years and latest versions of
Windows no longer ship headers for it. This is fine as long as you're
building with Cerbero's Wine-based DirectX headers, but sucks if you
want to build against the actual Windows SDK.
We were just using it to get error strings anyway, so just use the
generic error string API.
The type detection would lead to assertion as it would try
to create a device without having found any type for it. It
also didn't detect MPLANE devices properly.
The monitor sets the object->element object as a GstObject. This
works for debug traces, but will assert for ELEMENT_ERROR. This
was the only case where that could happen. Add a check for that.
After switching to using V4L2_CAP_DEVICE_CAPS we lost support for
multiplanar device types. After some research, it looks like
vcap.capabilities treated the multiplanar flag of output and capture
devices equally, but not the new device_caps.
https://bugzilla.gnome.org/show_bug.cgi?id=768195
A typo in gst_v4l2_probe_and_register() caused a build error when building
with --enable-v4l2-probe. Fixing it.
gstv4l2.c: In function 'gst_v4l2_probe_and_register':
gstv4l2.c:150:25: error: 'struct v4l2_capability' has no member named 'capabilitites'
device_caps = vcap.capabilitites;
The same physical device can export multiple devices. In
this case, the capabilities field now contains a union of
all caps available from all exported V4L2 devices alongside
a V4L2_CAP_DEVICE_CAPS flag that should be used to decide
what capabilities to consider. In our case, we need the
ones from the exported device we are using.
https://bugzilla.gnome.org/show_bug.cgi?id=768195
gst_v4l2_clear_error() doesn't work like g_clear_error(), it
doesn't NULLify the pointer, so set freed debug string to NULL
so it doesn't get freed again if gst_v4l2_clear_error() is
called twice on the error.
CID 1362901
Instead of completely getting rid of the input buffer, copy
the metadata, the flags and the timestamp into an empty buffer.
This way the decoder base class can copy that information again
to the output buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=758424
This is to allow returning an error that can easily be sent as
message to the application if the element needs it. Using this
also allow ignoring errors.
https://bugzilla.gnome.org/show_bug.cgi?id=766172
v4l2src will renegotiate only if the format have changed. As of now,
it's not possible to change the allocationw without resetting the
camera. To avoid unwanted side effect, simply keep the old allocation
if no renegotiation is taking place. This fixes assertion and possible
failures in USERPTR or DMABUF import mode (when using downstream pools).
https://bugzilla.gnome.org/show_bug.cgi?id=754042
To change pixel aspect ratio from DAR to PAR, the necessary scaling factor
is DAR/PAR, not DAR*PAR.
For good measure, add debug output similar to the fixed-width and
fixed-height cases.
https://bugzilla.gnome.org/show_bug.cgi?id=766711
Instead of relying on the default colorimetry chosen by
gst_video_info_set_format(), set info.colorimetry from the
values returned by G_FMT. This allows decoders to propagate
their input colorimetry downstream.
https://bugzilla.gnome.org/show_bug.cgi?id=766383
Move the extraction of colorimetry parameters from struct v4l2_format and the
setting of the identity matrix for RGB formats into the function to avoid code
duplication.
https://bugzilla.gnome.org/show_bug.cgi?id=766383
gst_v4l2_probe_caps() returns the coded size, not the visible size. Subtract
the known padding from probed caps with the coded size before using them as
filter for caps negotiation with downstream elements.
https://bugzilla.gnome.org/show_bug.cgi?id=766382