On Linux, the kernel returns twice the size as it will allocate extra
space for accouting. We devides this value by two in order to ensure
that get/set value now match. This fixes the set buffer size validation
and allow having a nice warning when the size if surpassed and the
process does not have CAP_NET_ADMIN capabilities.
https://bugzilla.gnome.org/show_bug.cgi?id=727067
The udp buffer size is limited to a maximum of around 100K.
Some apps need to set the force bufsize for their own operation.
Use the SO_RCVBUFFORCE option in order to override the rmem_max limit
of linux kernel. Require user to have the CAP_NET_ADMIN privilege to
work.
Original patch from Kyungnam Bae <kyungnam.bae@lge.com>
https://bugzilla.gnome.org/show_bug.cgi?id=727067
rtph264pay and rtph265pay skip updating the parameter set timestamp if
the units they see contain no new configuration. This can result in
them injecting duplicate parameters.
https://bugzilla.gnome.org/show_bug.cgi?id=796748
The stream context was holding a reference to the
internal queue and pads, with pad probes that were
in turn holding references to the stream context.
This lead to a leak if the request pads weren't explicitly
released.
https://bugzilla.gnome.org/show_bug.cgi?id=796893
The input from an v4l2 device that was used the first time was
remembered for next times, and set again always the pipeline is
set to READY state. This was making that users wasn't able to
select a different input without having to create a new pipeline.
This patch makes that v4l2src element forget previous used input
when going to NULL state, so it will check again for the current
selected input when going again to READY state. Users can change
to NULL state, select a new input with a VIDIOC_S_INPUT ioctl
and change to PLAYING again.
https://bugzilla.gnome.org/show_bug.cgi?id=796908
All these were copy pasted and would lead to assertion when chained with
rtpmux. This commit rewrite the negotiation with downstream. This also
drop the fallback to ancient names if the pad is unlinked. This was
completly arbitrary decision that made no sense.
https://bugzilla.gnome.org/show_bug.cgi?id=796809
Otherwise there may be no valid typedef of GLsync.
...
/usr/include/gstreamer-1.0/gst/gl/gstglfuncs.h:93:24: note: in definition of macro 'GST_GL_EXT_FUNCTION'
ret (GSTGLAPI *name) args;
^~~~
/usr/include/gstreamer-1.0/gst/gl/glprototypes/sync.h:33:23: error: 'GLsync' has not been declared
(GLsync sync))
^~~~~~
...
https://bugzilla.gnome.org/show_bug.cgi?id=796879
Pass through closed caption data when deinterlacing. When two
deinterlaced frames are created for the same interlaced frame (e.g.
fields=all), the second of the two frames will have no closed caption
data.
Also fixed memory leaks related to timecode meta pass-through.
https://bugzilla.gnome.org/show_bug.cgi?id=796876
This causes rtspsrc to send a teardown and wait on
PAUSED->READY transition, with a configurable delay.
Otherwise, typically teardown never gets sent in
playbin / uridecodebin where the transition back to NULL
happens too quickly.
The timeout is set to 100ms default.
https://bugzilla.gnome.org/show_bug.cgi?id=751994
Just remove the code. It's not doing anything useful anyways. The modified
caps are the result of a caps query, so either not used afterwards of a
reference to some internal caps of another element that should not be
modified.
https://bugzilla.gnome.org/show_bug.cgi?id=796837
When it is trivial to pass-through a timecode, by only removing the
"interlaced" flag, do pass-through. Otherwise, double the fps_n and
adjust the "frames" field.
https://bugzilla.gnome.org/show_bug.cgi?id=796818
When handling input with timestamps that repeat, sometimes
splitmuxsink would get confused and ignore a keyframe.
The logic in question is a holdover from before the cmd queue
moved the file cutting to the multiqueue output side and made
it deterministic, so it's no longer needed on the input
here.
https://bugzilla.gnome.org/show_bug.cgi?id=796773
This reverts commit 3ac5430311.
There's no need to make a freshly created event writable,
and the other half of this patch was already fixed
and pushed in f2f15a1
When the pool is started, we allocate and release buffer, expecting
the pool release-buffer handler to queue them. Though, as we rely
on release function, there is no direct way to detect that this
process didn't work.
To check this, validate that the number of queued buffer is the same
as the number of allocated buffers. This allow returning an error
when buffer importation was refused by the driver.
https://bugzilla.gnome.org/show_bug.cgi?id=583890
This will avoid sending EOS on v4l2src when a driver sends an empty
buffers. This case would be a bug in the driver, but yet the camera
should keep running.
This also removes the check for corrupted buffers, as this check is
already done later.
https://bugzilla.gnome.org/show_bug.cgi?id=794842