Wayland interface could offer two buffers pixels formats: WL_SHM_FORMAT_XRGB8888 and WL_SHM_FORMAT_ARGB8888.
Update waylandsink to support them and check if the format is really available.
https://bugzilla.gnome.org/show_bug.cgi?id=702112
Fixes:
In file included from gstsegmentation.h:51:0,
from gstopencv.c:42:
/usr/include/opencv2/video/background_segm.hpp:47:16: fatal error: list:
No such file or directory
#include <list>
^
compilation terminated.
https://bugzilla.gnome.org/show_bug.cgi?id=702297
It was not properly divided by GST_SECONDS. Also fix issue with
max-buffering-time being multiplied by GST_SECONDS every time the
property is retrieved.
https://bugzilla.gnome.org/show_bug.cgi?id=700487
Split the introspection and registration part. This way we only need to open all
plugins when updating the registry. When reading the registry we can register
the elements entierly from the cache.
Add colour image enhancement element based on Retinex algorithm. Two types
exist, namely basic and multiscale; both are described in this article:
Rahman, Zia-ur, Daniel J. Jobson, and Glenn A. Woodell. "Multi-scale retinex
for color image enhancement." Image Processing, 1996. Proceedings.,
International Conference on. Vol. 3. IEEE, 1996
Visually speaking the result looks a bit funny, but is pretty invariable to
lightning changes, which is good for some applications, like image
segmentation.
https://bugzilla.gnome.org/show_bug.cgi?id=700977
WmaPro is actually wmaversion 3, and can also be found by the
WMAP fourcc.
Some manifests also contain the block_align field as "PacketSize"
in the audio track description, the libav decoders require it
to be present in caps.
Fixes#699921
Detect when the eagl surface changed its dimension (when the user rotates
the device for example) and adapt the egl internals to draw to that,
preventing that ios resizes the image again when drawing.
This is particularly harmful when eagl would scale down a image
to draw and the ios screen would scale it back up because the
surface is now bigger than when the element was configured.
wma v2 expects block_align, channels and rate fields set to its caps.
This isn't present direclty on the manifests, so mssdemux should parse
it from the waveformatex structure
https://bugzilla.gnome.org/show_bug.cgi?id=699924
bitrate info is always present on the QualityLevel xml node as part
of the adaptive selection processing, put it into caps as some
decoders require it (avdec_wmav2 for example)
https://bugzilla.gnome.org/show_bug.cgi?id=699924
It's not developed any more and replaced by the
libschroedinger-based elements in gst-plugins-good.
(The libschroedinger 1.0.9 release notes state "This
is an exciting release: most of the encoding tools in
dirac-research have been ported over to Schrödinger, so
now schro has the same or better compression efficiency
as dirac-research.")
TRM IDs are MusicBrainz' old audio fingerprinting system from
Relatable, they were phased out in favour of MusicIPs PUIDs.
https://wiki.musicbrainz.org/History:TRM
In some scenarios, for example in QtWebKit, might be difficult to obtain full
control on the egl display and it might be only accessible indirectly via
eglGetCurrentDisplay().
https://bugzilla.gnome.org/show_bug.cgi?id=700058
We only want to adjust the timestamps so that they start from 0 for live
streams. Non-live streams already start from 0 and after a seek we actually want
to timestamp to be the position we seek to.
Non-live streams should timestamp buffers with a running-time starting from
0. Since we already push a 0 -> -1 segment, bring the timestamps to 0
by subtracting the initial timestamp.
The xmlCleanupParser function seems to cleanup all statically
allocated libxml variables, making it unusable. We can't guarantee
that dashdemux won't need it anymore, so better not call it.
Manifest updates should be done periodically for live streams,
this patch makes the demuxer create a new manifest client for
the new version and transfers the stream position to the new
one, discarding the old one afterwards.
A small struct that keeps a short history of fragment download bitrates
to have an average measure of N last fragments instead of using only
the last downloaded bitrate
Do not use a global bitrate as the sizes of the fragments matter
when calculating the download rate as the connection setup time is
also being taken into the download duration, a smaller fragment
will have a lower bitrate than a larger one.
This avoids switching the bitrates for streams frequently because
of bitrate mismatches
Instead of downloading 1 fragment per stream per download loop,
select the stream with the earlier timestamp and get a fragment
only for that one.
The old algorithm would lead to problems when the fragment durations
were too different for streams.
dashdemux shouldn't emit the buffering message as that can pause
the pipeline. It has no proper knowledge of the downstream buffering
status so it can pause the pipeline when it isn't necessary. It should
have an internal buffer for downloading the streams ahead of playback,
but that shouldn't make it able to stop the pipeline for buffering.
A particular case in which this is bad is when a pad switch happens
(changing bitrates for example), the new pads dashdemux creates
will get linked to demuxers and new queues will be created,
these queues are initially empty and dashdemux will quickly
drain its buffers by pushing them to those queues. So it
would have no more buffers internally and would emit a
buffering message with a low ratio, causing the pipeline
to pause when it wouldn't be necessary.
Put EOS on the streams queues after the last fragment from the
last period for each stream. This way we keep it serialized
with the buffers and it will work when streams have different
ending times
The smallest queue should be used to prevent blocking the download
thread when a stream has too much data buffered, leaving the other
streams starving from fragments
Each stream has its own durations and timestamps, the fragment number
is different for each stream when seeking, so the seek has to be done
for all streams, rather than on a single stream and propagated to
others
GstDataQueue has proper locking and provides functions to limit the
size of the queue. Also has blocking calls that are useful to
our multithread scenario in Dash.
Store the buffers separately for each stream, this is clearer than
having a queue with a list of buffers. It also allows easier selection
of buffers to push in later refactors
Fragments should be pushed ASAP as downstream should be responsible for
doing the syncrhonization and proper buffering.
This has the great side effect of fixing most of the seeking A/V sync issues.