The key is to make sure the jitterbuffer is set to NULL *before* the
ptdemux.
The race that existed would basically happen when ptdemux had reached
READY, and the jitterbuffer would then push a buffer, triggering a new
pad with a new payloadtype being added and ghosted to the rtpbin itself.
However, the srcpad of the ptdemux would now be inactive, and all the
sticky-event pushed on it would be swallowed, not allowing any to reach
the ghost-pad. Then the buffer in-flight would come to the ghostpad,
and we would assert that a buffer arrived before the necessary
events.
By simply re-ordering the state-changes, we ensure that there will be
no buffer racing into the ptdemux while its state is being changed,
and the problem disappears completely.
Notice also that there is not point in disconnecting the signals on the
ptdemux before this point, since we need the push-thread to settle
down before we can do this in a non-racy way.
Applications might handle locations and generally configuration of the
sink by themselves instead of having splitmuxsink set the location on
the sink. Nonetheless it makes sense to increment the fragment_id that
is passed to the signal so that applications know which fragment is
requested.
Add parsed=true to output caps, as we always output
whole frames, timestamped and all. Means also that
the output can be decoded by avdec_mjpeg wihout
plugging an extra parser (which has no rank).
Add a property that makes it possible for an application to set the
DateUTC header field in matroska files. This is useful for live feeds,
where the DateUTC header can be set to a UTC timestamp, matching the
beginning of the file.
Needs gstreamer!323
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-good/issues/481
An application might try to access splitmuxsink from sync message handler
by g_object_{get,set} which takes lock also. In general, we don't
take lock around message handler.
By passing `NULL` to `g_signal_new` instead of a marshaller, GLib will
actually internally optimize the signal (if the marshaller is available
in GLib itself) by also setting the valist marshaller. This makes the
signal emission a bit more performant than the regular marshalling,
which still needs to box into `GValue` and call libffi in case of a
generic marshaller.
Note that for custom marshallers, one would use
`g_signal_set_va_marshaller()` with the valist marshaller instead.
The do_expected_timeout() function may release the JBUF_LOCK, so we need
to check if nothing wanted the timer thread to exit after this call.
The side effect was that we may endup going back into waiting for a timer
which will cause arbitrary delay on tear down (or deadlock when test
clock is used).
Fixes#653
JBUF_WAIT_QUEUE drops the JBUF_LOCK, which means the stop condition
for the chain function may have changed (change_state to NULL). Check
this immediately after the wait so that we don't delay shutting down.
When in-place, running an allocation is not useful since videocrop
is not implicated in the allocation. So only force the allocation
query for the case it was in passthrough. This is needed since the
change in the crop region will likely pull us out of this mode. For the
case we where neither in passthrough or in-place, the allocation query
is already ran by the baseclass, so nothing special is needed.
This fixes performance issues when changing the crop region per frame.
This was reproduced using videocrop2-test.
One of the jitterbuffers functions is to try and make sense of weird
network behavior.
It is quite unhelpful for the jitterbuffer to start dropping packets
itself when what you are trying to achieve is better network resilience.
In the case of a skew, this could often mean the sender has restarted
in some fashion, and then dropping the very first buffer of this "new"
stream could often mean missing valuable information, like in the case
of video and I-frames.
This patch simply reverts back to the old behavior, prior to 8d955fc32b
and includes the simplest test I could write to demonstrate the behavior,
where a single packet arrives "perfectly", then a 50ms gap happens,
and then two more packets arrive in perfect order after that.
# Conflicts:
# tests/check/elements/rtpjitterbuffer.c
The memory leak occurs in the case when the buffer has been
added to the fragment_buffers array of the current pad and
never been sent because of the push failure of the previous
buffers: moof or mdat header or fragmented buffer(s).
This commit adds custom element messages for when gstrtpjitterbuffer
drops an incoming rtp packets due to for example arriving too late.
Applications can listen to these messages on the bus which enables
actions to be taken when packets are dropped due to for example high
network jitter.
Two properties has been added, one to enable posting drop messages and
one to set a minimum time between each message to enable throttling the
posting of messages as high drop rates.
There are in the wild (mp4) streams that basically contain no tracks
but do have a redirect info[0], in which case, we won't be able
to expose any pad (there are no tracks) so we can't post anything but
an error on the bus, as:
- it can't send EOS downstream, it has no pad,
- posting an EOS message will be useless as PAUSED state can't be
reached and there is no sink in the pipeline meaning GstBin will
simply ignore it
The approach here is to to add details to the ERROR message with a
`redirect-location` field which elements like playbin handle and use right
away.
[0]: http://movietrailers.apple.com/movies/paramount/terminator-dark-fate/terminator-dark-fate-trailer-2_480p.mov
When the queue is full (and adding more packets would risk a seqnum
roll-over), the best approach is to just start pushing out packets
from the other side. Just pushing out the packets results in the
timers being left hanging with old seqnums, so it's safer to just
execute them immediately in this case. It does limit the timer space
to the time it takes to receiver about 32k packets, but without
extended sequence number, this is the best RTP can do.
This also results in the test no longer needed to have timeouts or
timers as pushing packets in drives everything.
Fixes#619
This basically add ability to choose between inserting from head, tail
or in-place in order to try and minimize the distance to walk through in
the timer queue. This removes an overhead we had seen on high drop rate.
The timer passed to update_timers may be from the stats timer. At the
moment, we could endup rescheduling (reusing) that timer onto the normal
timer queue, unschedul it as if it was from the normal timer queue or
duplicate it into the stats timer queue again. This was protected before
as the with the fact the stats timer didn't have a valid idx.
As the offset is already applied now, we need to update and reschedule
all timers each time the offset is changed. I'm not sure who expect this
to be retro-actively applied, but there was a unit test for it.
If the jitterbuffer head change, there is no need to systematically
wakeup the timer thread. The timer thread will be waken up on if
an earlier timeout has been pushed. This prevent some more spurious
wakeup when the system is loaded. As a side effect, cranking the clock
may set the clock at an earlier position.
In this patch we now make use of the new RtpTimerQueue instead of the
old GArray. This required a lot of changes all over the place, some of
the important changes are that `timer->timeout` is no longer a PTS but
the actual timeout. This was required to get the RtpTimerQueue sorting
right. The applied offset is saved as `timer->offset`, this allow
retreiving back the PTS when needed.
The clockid updates only happens once per incoming packet. If the
currently schedule timer is before the earliest timer in the queue, we
no longer wakeup the thread. This way, if other timers get setup in the
meantime, this will reduce the number of wakup.
The timer loop code has been mostly rewritten, though the behaviour of
running the lost timers first has been kept (even though there is no
test to show what would be the side effect of doing this differently).
Fixes#608
Implement a single timer queue for all timers. The goal is to always use
ordered queues for storing timers. This way, extracting timers for
execution becomes O(1). This also allow separating the clock wait
scheduling from the timer itself and ensure that we only wake up the
timer thread when strictly needed.
The knew data structure is still O(n) on insertions and reschedule,
but we now use proximity optimization so that normal cases should be
really fast. The GList structure is also embeded intot he RtpTimer
structure to reduce the number of allocations.
This moves the RtpJitterBufferStructure type, alloc, free into
rtpjitterbuffer.c/h implementation. jitterbuffer.c strictly rely on
the fact this structure is compatible with GList, and so it make more
sense to keep encapsulate it. Also, anything that could possibly
reduce the amount of code in the element is a win.
In order to support that move, a function pointer to free the data
was added. This also allow making the free function option when
flushing the jitterbuffer.
This helps understanding which function modify the Timerdata
and which one does not. This is not always obvious from thelper
name considering recalculate_timer() does not.
In file included from ../../../../dist/linux_x86_64/include/gstreamer-1.0/gst/gst.h:55,
from ../../../../dist/linux_x86_64/include/gstreamer-1.0/gst/tag/tag.h:25,
from ../gst/isomp4/qtdemux.c:56:
In function ‘qtdemux_inspect_transformation_matrix’,
inlined from ‘qtdemux_parse_trak’ at ../gst/isomp4/qtdemux.c:10676:5,
inlined from ‘qtdemux_parse_tree’ at ../gst/isomp4/qtdemux.c:14210:5:
../../../../dist/linux_x86_64/include/gstreamer-1.0/gst/gstinfo.h:645:5: error: ‘%s’ directive argument is null [-Werror=format-overflow=]
645 | gst_debug_log ((cat), (level), __FILE__, GST_FUNCTION, __LINE__, \
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
646 | (GObject *) (object), __VA_ARGS__); \
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../../../dist/linux_x86_64/include/gstreamer-1.0/gst/gstinfo.h:1062:35: note: in expansion of macro ‘GST_CAT_LEVEL_LOG’
1062 | #define GST_DEBUG_OBJECT(obj,...) GST_CAT_LEVEL_LOG (GST_CAT_DEFAULT, GST_LEVEL_DEBUG, obj, __VA_ARGS__)
| ^~~~~~~~~~~~~~~~~
../gst/isomp4/qtdemux.c:10294:5: note: in expansion of macro ‘GST_DEBUG_OBJECT’
10294 | GST_DEBUG_OBJECT (qtdemux, "Transformation matrix rotation %s",
| ^~~~~~~~~~~~~~~~
../gst/isomp4/qtdemux.c: In function ‘qtdemux_parse_tree’:
../gst/isomp4/qtdemux.c:10294:64: note: format string is defined here
10294 | GST_DEBUG_OBJECT (qtdemux, "Transformation matrix rotation %s",
| ^~
Add a property which explicitly maps splitmuxsink pads to the
muxer pads they should connect to, overriding the implicit logic
that tries to match pads but yields arbitrary names.
When running in async-finalize mode, request new pads from the muxer
using the same names as old pads, instead of letting the muxer assign
new ones based on the pad template name.
The output segment is only used in ONVIF mode.
The previous behaviour was to output a segment computed from
the Range response sent by the server.
In ONVIF mode, servers will start serving from the appropriate
synchronization point (keyframe), and the Range in response will
start at that position.
This means rtspsrc can now perform truly accurate seeks in that
mode, by clipping the output segment to the values requested in
the seek. The decoder will then discard out of segment buffers
and playback will start without artefacts at the exact requested
position, similar to the behaviour of a demuxer when an accurate
seek is requested.
In push mode (streaming), if the audio size is smaller than segment buffer size, it would be ignored.
This happens because when the plugin receives an EOS signal while a single audio chunk that is less than the segment buffer size is buffered, it does not
flush this chunk. The fix is to flush the data chunk when it receives an EOS signal and has a single (first) chunk buffered.
How to reproduce:
1. Run gst-launch with tcp source
```
gst-launch-1.0 tcpserversrc port=3000 ! wavparse ignore-length=0 ! audioconvert ! filesink location=bug.wav
```
2. Send a wav file with unspecified data chunk length (0). Attached a test file
```
cat test.wav | nc localhost 3000
```
3. Compare the length of the source file and output file
```
ls -l test.wav bug.wav
-rw-rw-r-- 1 amr amr 0 Aug 15 11:07 bug.wav
-rwxrwxr-x 1 amr amr 3564 Aug 15 11:06 test.wav
```
The expected length of the result of the gst-lauch pipeline should be the same as the test file minus the headers (44), which is ```3564 - 44 = 3520``` but the actual output length is ```0```
After the fix:
```
ls -l test.wav fix.wav
-rw-rw-r-- 1 amr amr 3520 Aug 15 11:09 fix.wav
-rwxrwxr-x 1 amr amr 3564 Aug 15 11:06 test.wav
```
If VP8 is not encoded with error resilience enabled then any packet loss
causes very bad artefacts when decoding and waiting for the next
keyframe instead improves user experience considerably.
Various audio formats require an audio lead-in to decode it properly.
Most parsers would take care of it, but when a container like matroska is
involved, the demuxer handles the seeking and without its own lead-in
handling would never even pass the lead-in data to the parser.
This commit provides an initial implementation of that for audio/mpeg,
audio/x-ac3 and audio/x-eac3 by calculating the worst case lead-in time
needed from known samplerate, potential lead-in frames need and the
maximum blocksize possible for the format (as we don't parse that out
exactly in matroskademux) and seeking that much earlier in case of
accurate seeks. This is especially important for NLE use-cases with GES.
If accurate seeking to a position that happens to have a video keyframe,
it'll go back to the previous keyframe than needed, but with typical
video files that's the best we can do anyway without falling back to
scanning the clusters, as typically only keyframes are indexed in
Cueing Data.
If the media doesn't have a CUE, then we bisect for the cluster to seek
to with the same modified time as well in case of accurate seeking,
ensuring sufficient lead-in. This code path is typically hit only with
(suboptimal) audio-only matroska files, e.g. when created with ffmpeg,
which doesn't add a CUE for audio-only mkv muxing.
The send path in rtpsession processes the buffer list along the way,
sharing info and stats between packets in the same list, because it
assumes that all packets in a buffer list are from the same frame.
However, in the receiving path packets can arrive in all sorts of
arrangements:
- different sources,
- different frames (different timestamps),
- different types (multiplexed RTP and RTCP, invalid RTP packets).
so a more general approach should be used to correctly support buffer
lists in the receive path.
It turns out that it's simpler and more robust to process buffers
individually inside the rtpsession element even if they come in a buffer
list, and then reassemble a new buffer list when pushing the buffers
downstream.
This avoids complicating the existing code to make all functions
buffer-list-aware with the risk of introducing regressions,
To support buffer lists in the receive path and reduce the "push
overhead" in the pipeline, a new private field named processed_list is
added to GstRtpSessionPrivate, it is set in the chain_list handler and
used in the process_rtp callback; this is to achieve the following:
- iterate over the incoming buffer list;
- process the packets one by one;
- add the valid ones to a new buffer list;
- push the new buffer list downstream.
The processed_list field is reset before pushing a buffer list to be on
the safe side in case a single buffer was to be pushed by upstream
at some later point.
NOTE:
The proposed modifications do not change the behavior of the send path.
The process_rtp callback is called in rtpsource.c by the push_rtp
callback (via source_push_rtp) only when the source is not internal.
So even though push_rtp is also called in the send path, it won't end up
using process_rtp in this case because the source would be internal in
the send path.
The reasoning from above may suggest a future refactoring: push_rtp
might be split to better differentiate the send and receive path.
In push mode (streaming), if the last audio payload chunk is less than the segment rate buffer size, it would be ignored since the plugin waits until it has at least segment rate bufer size of audio.
The fix is to introduce a flushing flag that indicates that no more audio will be available so that the plugin can recognize this condition and flush the data is has even if it is less
than the desired segment rate buffer size.
This is useful to support the ONVIF case: when is-live is set to
FALSE and onvif-rate-control is no, the client can control the
rate of delivery and arrange for the server to block and still
keep sending when unblocked, without requiring back and forth
PAUSE / PLAY requests. This enables, amongst other things, fast
frame stepping on the client side.
When is-live is FALSE, we don't use a manager at all. This case
was actually already pretty well handled by the current code. The
standard manager, rtpbin, is simply no longer needed in this case.
Applications can instantiate a downloadbuffer after rtspsrc if
needed.
Refactor the code for parsing and generating the Range, taking
advantage of existing API in GstRtspTimeRange.
Only use the TCP protocol in that mode, as per the specification.
Generate an accurate segment when in that mode, and signal to the
depayloader that it should not generate its own segment, through
the "onvif-mode" field in the caps, see
<https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/merge_requests/328>
for more information.
Translate trickmode seek flags to their ONVIF representation
Expose an onvif-rate-control property
Forwarding a single segment event from the pad that first gets
chained is incorrect: when that first event was sent by an element
such as x264enc, with its offset start, we end pushing out of segment
buffers for the other pad(s).
Instead, everytime the active pad changes, forward the appropriate
segment event.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1028
When it is not clear yet if a packet relative to a source should be
pushed, the packet is put into a queue, this happens in two cases:
- the source is still in probation;
- there is a large jump in seqnum, and it is not clear what
the cause is, future packets will help making a guess.
In either case stats about received packets are not updated at all; and
even if they were, when init_seq() is called it resets all receiver
stats, effectively loosing any possible stat about previously received
packets.
Fix this by taking into account the queued packets and update the stats
when calling init_seq().
Since commit c971d1a9a (rtpsource: refactor bitrate estimation,
2010-03-02) bytes_received filed in RTPSourceStats is set but then never
used again, expose it so that it can be used by user code to verify how
many bytes have been received.
According to RFC3550 lower-level headers should be considered for
bandwidth calculation.
See https://tools.ietf.org/html/rfc3550#section-6.2 paragraph 4:
Bandwidth calculations for control and data traffic include
lower-layer transport and network protocols (e.g., UDP and IP) since
that is what the resource reservation system would need to know.
Fix the source data to accommodate that.
Assume UDPv4 over IP for now, this is a simplification but it's good
enough for now.
While at it define a constant and use that instead of a magic number.
NOTE: this change basically reverts the logic of commit 529f443a6
(rtpsource: use payload size to estimate bitrate, 2010-03-02)
adjust/port from rtph264pay and allow sending the configuration data at
every IDR
The payloader was stripping the configuration data when the
config-interval was set to 0. The code was written in such a way !(a >
0) that it stripped the config when it was set at -1 (send config_data
as soon as possible).
This resulted in some MPEG4 streams where no GOP/VOP-I was detected to
be sent out without configuration.
In reverse playback, we don't want to rely on the position of the current
keyframe to decide a stream is EOS: the last GOP we push will start with
a keyframe, which position is likely to be outside of the segment.
Instead, let the normal seek_to_previous_keyframe mechanism do its job,
it works just fine.
If a key unit seek is performed with a time position that matches
the offset of a keyframe, but not its actual PTS, we need to
adjust the segment nevertheless.
For example consider the following case:
* stream starts with a keyframe at 0 nanosecond, lasting 40 milliseconds
* user does a key unit seek at 20 milliseconds
* we don't adjust the segment as the time position is "over" a keyframe
* we push a segment that starts at 20 milliseconds
* we push a buffer with PTS == 0
* an element downstream (eg rtponviftimestamp) tries to calculate the
stream time of the buffer, fails to do so and drops it
When the seek event contains a (newly-added) trickmode interval,
and TRICKMODE_KEY_UNITS was requested, only let through keyframes
separated with the required interval
The primary video stream is used to select fragment cut points
at keyframe boundaries. Auxilliary video streams may be
broken up at any packet - so fragments may not start with a keyframe
for those streams.
The time_position field of the stream is offset by the media_start
of its QtDemuxSegment compared to the start of the GstSegment of
the demuxer, take it into account when making comparisons.
If the conflict is detected when sending a packet, then also send an
upstream event to tell the source to reconfigure itself.
Also ignore the collision if we see more than one collision from the same
remote source to avoid problems on loops.
Add a new property "do-aggregate"* to the H.264 RTP payloader which
enables STAP-A aggregation as per [RFC-6184][1]. With aggregation enabled,
packets are bundled instead of sent immediately, up until the MTU size.
Bundles also end at access unit boundaries or when packets have to be
fragmented.
*: The property-name is kept generic since it might apply more widely,
e.g. STAP-B or MTAP.
[1]: https://tools.ietf.org/html/rfc6184#section-5.7
Closes https://gitlab.freedesktop.org/gstreamer/gst-plugins-good/issues/434
If an rtx packet arrives that hasn't been requested (it might
have been requested from prior to a reset), ignore it so that
it doesn't inadvertently trigger a clock skew.
In the case of reordered packets, calculating skew would cause
pts values to be off. Only calculate skew when packets come
in as expected. Also, late RTX packets should not trigger
clock skew adjustments.
Fixes#612
mpegaudioparse suggests MP3 needs 10 or 30 frames of lead-in (depending on
mpegaudioversion, which we don't know here), thus provide at least 30 frames
lead-in for such cases as a followup to commit cbfa4531ee.
The pre_push_frame default clipping behaviour was introduced in 2010
with commit 30be03004e and modified with commit 4163969a24 in 2011,
when most parsers didn't implement a pre_push_frame yet. Not having it
meant that clipping was done by default. Those that did implement a
pre_push_frame (flacparse and mpegaudioparse) at the time, had the flag
adjusted as part of the 2011 refactor work.
All other parsers got a pre_push_frame vfunc implementation only in
2013, but seem to have forgot to keep the clipping behaviour, as
was done automatically when a pre_push_frame implementation doesn't
exist for the parser. aacparse lost it with commit 91d4abcea in
July 2013; the others in Dec 2013 as part of AUDIO_CODEC tag posting
in commits 6f89b430e, d2ab5199b, 29f2cae12, 753d3c23a and 292780574.
Otherwise it can happen that we receive a caps event, then another caps
event and only then buffers. We would then send out the first caps event
in the stream but mark buffers with the caps version of the second caps
event.
Otherwise it can happen that we already collected 7 caps, miss the 8th
caps packet (packet loss) and then re-use the 1st caps for the following
buffers instead of the 8th caps which will likely cause errors further
downstream unless both caps are accidentally the same.
Keeping old caps around does not seem to have any value other than
potentially causing errors. We would always receive new caps whenever
they change (even if they were previous ones) and it's very unlikely
that they happen to be exactly the same as the previous ones.
Also after having received new caps or a buffer with a next caps
version, no buffers with old caps version will arrive anymore.
Make sure to clear any master clock on the media_clock
before unreffing it to release the timer callback that's
updating the clock and keeping it reffed.
Clear the mastering_display_info_present field explicitly
after reallocating the track context into a video context
to avoid uninitialised warnings in valgrind