Seungha Yang
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f432e61bdc
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d3d12memory: Add support for UAV descriptor cache
Cache shader invisible UAV descriptor in memory
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7088>
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2024-06-23 10:53:18 +00:00 |
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Seungha Yang
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f6eb3a01c0
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d3d12memory: Hide fence value from header
Instead of exposing fence value to wait in header, user setter/getter
methods.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7057>
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2024-06-19 13:19:47 +00:00 |
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Seungha Yang
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c95725bb79
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d3d12memory: Use explicit type for GST_MAP_D3D12 define
C++ compiler will complain about different type between int and GstMapFlags
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6749>
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2024-04-28 12:49:07 +00:00 |
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Seungha Yang
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ebb64dfd0d
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d3d12memory: Add get_external_fence() method
Required for caller to wait external fence without map() method
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6749>
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2024-04-28 12:49:07 +00:00 |
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Seungha Yang
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ce34e63605
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d3d12memory: Add support for d3d11 texture caching
Would be useful for various D3D11 interop use cases
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6499>
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2024-04-02 03:43:59 +09:00 |
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Seungha Yang
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7d0e90b7bc
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d3d12: Move core part to gst-libs
Move buffer pool, converter, and device abstraction layer to
public library
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494>
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2024-04-01 10:37:50 +00:00 |
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