I didn't find the behavior and purpose of streamsynchronizer documented
or intuitive. Eventually I got Edward to explain it to me, which was
very helpful. Now I'm contributing some docs so that the next person
doesn't have to figure it out by asking around and hoping for an answer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7084>
To simplify the description, I'm assuming we only have two streams: video and audio.
For the video stream, we have the following events :
- STREAM_START => stream->wait set to true
- NEW_SEGMENT(1) => blocked waiting in gst_stream_synchronizer_wait
- FLUSH_START => unblocked
- FLUSH_STOP => stream->wait reset to false
- NEW_SEGMENT(2) => not waiting, since stream->wait is false
Then for the audio stream, we have the following events :
- STREAM_START => stream->wait set to true
- NEW_SEGMENT(2) => blocked waiting in gst_stream_synchronizer_wait for ever.
Note: The first NEW_SEGMENT event and the FLUSH_START, FLUSH_STOP events of the audio stream
are dropped before being received by the streamsynchronizer element, because the decodebin audio pad src
is not yet linked to the playsink audio pad sink.
To fix this deadlock, we don't reset stream->wait to false in the FLUSH_STOP event when it is not
waiting for the EOS of the other streams.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6763>
self->eos was never reset after streamsynchronizer has sent EOS
(except on explicit flush or switching back to PAUSED).
As a result, synchronization was broken if new streams were pushed later
as gst_stream_synchronizer_wait() does not wait if self->eos is set.
Fix this by reseting self->eos on STREAM_START as that means a new
stream is being sent upstream and so a new EOS will follow later on.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4749>