Matthew Waters
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b7777b9181
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gl: use gles2 shaders everywhere
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
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2015-08-10 16:38:32 +02:00 |
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Matthew Waters
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0870e8785e
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gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
We are using shaders everywhere and so they are not needed
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2015-05-14 16:42:09 +10:00 |
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Anton Obzhirov
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4504356dda
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gleffects: port all effects to GLES2.0
https://bugzilla.gnome.org/show_bug.cgi?id=745955
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2015-03-30 19:06:44 +01:00 |
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Matthew Waters
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34485c9976
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gl: get the context from basemixer/basefilter
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2015-03-13 12:30:20 +00:00 |
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Vincent Penquerc'h
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9eab659d1d
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gl: pass large structure by const pointer, not value
Avoids large pointless memcpy.
Coverity 206236, 206237
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2014-04-09 10:31:19 +01:00 |
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Matthew Waters
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870503dc6b
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gl: silence all the compiler warnings
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2014-03-16 15:17:44 +01:00 |
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Matthew Waters
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4bdf5f336a
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move gl elements to ext subdirectory
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2014-03-16 11:23:16 +01:00 |
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