We will add support for our own printf modifiers, so we can
get nice debug log output on all operating systems irrespective
of the specific libc version used.
https://bugzilla.gnome.org/show_bug.cgi?id=613081
These are meant to specify features in caps that are required
for a specific structure, for example a specific memory type
or meta.
Semantically they could be though of as an extension of the media
type name of the structures and are handled exactly like that.
Add gstenumtypes.h/c for inclusion with g-ir-scanner. This fixes
problems where introspection based bindings think GstState is
typeless due to the GType not being included as an annotation.
https://bugzilla.gnome.org/show_bug.cgi?id=691185
The _1_0 suffixed environment variables override the
non-suffixed ones, so if we're in an environment that
sets the _1_0 suffixed ones, such as jhbuild, we need
to set those to make sure ours actually always get
used.
We don't need to link to gthread-2.0 any longer, since all
the normal thread-related stuff is in GLib proper, and we
don't use g_thread_init() any more.
https://bugzilla.gnome.org/show_bug.cgi?id=689043
Make GstAllocator a GstObject instead of a GstMiniObject, like bufferpool.
Make a new gstallocator.c file. Make a GstAllocator subclass for the default
allocator.
Remove GST_MAJORMINOR and replace it by GST_API_VERSION
Also set GST_VERSION_{MAJOR,MINOR,MICRO,NANO} explicitely
now.
All versions are at 1.0.0 now for the release soon but
API/ABI can still change until the 1.0.0 release.
Next release versions until 1.0.0 will be 0.10.9X and
these will be release candidates. GST_VERSION_* will
nonetheless stay at 1.0.0.0.
There are many good use cases for GstIndex and we want
to add it back again in some form, but possibly not with
the current API, which is very powerful (maybe too powerful),
but also a bit confusing. At the very least we'd need to
make the API bindings-friendly.
Add a GstControlBinding class. This is a preparation for making the
controlsources generate double valued control curves and do the gparamspec
mapping in the control binding. Now the API in GstObject is again mostly
for convenience.
Add a new simple miniobject that is a combination of a GstBuffer, GstCaps,
GstSegment and other arbitrary info organized in a GstStructure. This object can
be used to exchange samples between an element and the application or for
storing album art in tags etc.
This make the controller even more lightweight (no extra object, no extra lock,
less indirections). For object that don't use the controller the only 'overhead'
is a 3 unused fields in the gst_object structure.
Move the controller to gstobject as a simple delegate. The controller and
controlsource are not classes in core. The controlsources stay separate as a lib
for now. This way we can avoid the qdata lookups.
Also remove controller_init(). There is no more need to link to controller for
elements.
Also sanitize the API. We now have functions to add properties like we had
methods to remove that. That avoids then ref count hacks we had in _new.
It was a bit too clever, and didn't really work as an API,
confusing people to no end. Better implement specific methods
whether an interface is usable/available/ready on the interface
itself, or even add GError arguments, rather than try to have
per-instance interfaces.
Remove the context again, adding an extra layer of refcounting and object
creation to manage an array is too complicated and inefficient. Use a simple
array again.
Also implement event updates when calling gst_pad_chain() and
gst_event_send_event() directly.
Remove the android/ top dir
Fixe the Makefile.am to be androgenized
To build gstreamer for android we are now using androgenizer which generates the needed Android.mk files.
Androgenizer can be found here: http://git.collabora.co.uk/?p=user/derek/androgenizer.git
Add first implementation of arbitrary buffer metadata. We use a simple linked
linked of slice allocated metadata chunks. Future implementations could use
something more performant.
Add get, remove, iterate methods to handle the metadata.
Add an atomic queue. The queue can be used from multiple threads simultaneously
and without taking any locks or doing any blocking operations. This makes it
highly scalable for things like the bus, bufferpools and object recycling.