Commit graph

19 commits

Author SHA1 Message Date
He Junyan
e0915ce982 libs: va: Move the VA common logic as a lib.
The VA acceleration now has more usages in linux-like platforms,
such as the MSDK. The different plugins based on the VA acceleration
need to share some common logic and types. We now move the display
related functions and types into a common va lib.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2196>
2021-05-18 12:15:30 +02:00
Stephan Hesse
a74651ddc1 play: Introducing the new playback library
This aims to be a replacement for the GstPlayer library. In GstPlay, notifications are
sent as application messages through a dedicated GstBus. The GMainContext-based
signal dispatcher was replaced by a GObject signal adapter, now relying on the
bus to emit its signals. The signal dispatcher is now optional and fully
decoupled from the GstPlay object.

Co-authored with: Philippe Normand <philn@igalia.com>

Fixes #394

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2061>
2021-03-09 18:03:48 +00:00
Seungha Yang
0f7af4b143 d3d11: Move core methods to gst-libs
Move d3d11 device, memory, buffer pool and minimal method
to gst-libs so that other plugins can access d3d11 resource.
Since Direct3D is primary graphics API on Windows, we need
this infrastructure for various plugins can share GPU resource
without downloading GPU memory.
Note that this implementation is public only for -bad scope
for now.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/464>
2021-01-13 15:01:20 +00:00
Nicolas Dufresne
00d04784d3 Move CODEC base classes into it's own library
This introduce a library which contains a set of base classes which
handles the parsing and the state tracking for the purpose of decoding
different CODECs. Currently H264, H265 and VP9 are supported. These
bases classes are used to decode with low level decoding API like DXVA,
NVDEC, VDPAU, VAAPI and V4L2 State Less decoders. The new library is
named gstreamer-codecs-1.0 / libgstcodecs.
2020-03-05 03:06:16 +00:00
Saunier Thibault
7a66b16d97 Import GstTranscoder 2019-08-28 13:02:13 +00:00
Matthew Waters
25dd3b32e5 vulkan: make a gstvulkan library out of the existing API 2019-06-04 09:03:44 +00:00
Tim-Philipp Müller
b9e15fddb1 Remove GstVideoAggregator, moved into libgstvideo in -base
https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/137
2018-12-26 19:06:33 +01:00
Matthew Waters
88b4ce9fc0 Update sctp plugin for the current build system
- Add meson build definitions
- Add necessary API decorators
2018-09-21 19:36:52 +10:00
Matthew Waters
1894293d63 webrtcbin: an element that handles the transport aspects of webrtc connections
SDP's are generated and consumed according to the W3C PeerConnection API
available from https://www.w3.org/TR/webrtc/

The SDP is either created initially from the connected
sink pads/attached transceivers as in the case of generating an offer or
intersected with the connected sink pads/attached transceivers as in
the case for creating an answer.  In both cases, the rtp payloaded streams
sent by the peer are exposed as separate src pads.

The implementation supports trickle ICE, RTCP muxing, reduced size RTCP.

With contributions from:
Nirbheek Chauhan <nirbheek@centricular.com>
Mathieu Duponchelle <mathieu@centricular.com>
Edward Hervey <edward@centricular.com>

https://bugzilla.gnome.org/show_bug.cgi?id=792523
2018-02-02 15:02:21 +11:00
Tim-Philipp Müller
2b7cc47990 allocatorsbad: physmem moved to -base 2017-12-19 12:02:31 +00:00
Tim-Philipp Müller
769a21d0bb gl: remove GStreamer OpenGL integration library and move to -base
https://bugzilla.gnome.org/show_bug.cgi?id=754094
2017-12-19 12:02:31 +00:00
Tim-Philipp Müller
d01297e115 Remove GstAggregator from -bad, moved to core
https://bugzilla.gnome.org/show_bug.cgi?id=739010
2017-12-02 16:14:36 +00:00
Seungha Yang
7d06ecb3a4 isoff: Move isoff to gst-libs
Also rename unit test dash_isoff to isoff

https://bugzilla.gnome.org/show_bug.cgi?id=777825
2017-08-25 17:21:04 -07:00
Matthew Waters
78e73cd359 meson: build allocators library 2017-08-23 16:38:02 +10:00
Luis de Bethencourt
de99cf0de1 opencv: Enable in meson build
https://bugzilla.gnome.org/show_bug.cgi?id=774223
2016-11-26 17:55:23 +00:00
Matthew Waters
b69dadcc61 meson: wayland: move dep checks to the lib
Moves them closer to where they are used.  We don't want every check in
the main meson.build file.
2016-11-17 15:16:18 +11:00
Thibault Saunier
c38d3a41e2 meson: Build waylandsink
https://bugzilla.gnome.org/show_bug.cgi?id=774493
2016-11-15 18:33:25 -03:00
Matthew Waters
b5b7a3aec3 meson: add some starting build files for GL
Currently only works on linux with egl/glx + wayland/x11 but the general
principals have been layed out for adding the other GL platforms/winsys'.
2016-09-09 11:22:47 +10:00
Nirbheek Chauhan
42af2d66d8 Add support for Meson as alternative/parallel build system
https://github.com/mesonbuild/meson

With contributions from:

Tim-Philipp Müller <tim@centricular.com>
Matej Knopp <matej.knopp@gmail.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)

Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded

... and many more. For more details see:

http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.html
http://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html

Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
2016-08-20 11:35:54 +01:00