The preparation code imports the buffer, doing bunch of
validation. Only queue the buffer in the driver if the
importation worked. This way we don't rely on the driver
to validate.
https://bugzilla.gnome.org/show_bug.cgi?id=583890
This change has no effect. We will need to acquire a buffer from the
pool later in order to validate / adapt with the video alignment for
the downstream buffers.
https://bugzilla.gnome.org/show_bug.cgi?id=583890
When the pool is started, we allocate and release buffer, expecting
the pool release-buffer handler to queue them. Though, as we rely
on release function, there is no direct way to detect that this
process didn't work.
To check this, validate that the number of queued buffer is the same
as the number of allocated buffers. This allow returning an error
when buffer importation was refused by the driver.
https://bugzilla.gnome.org/show_bug.cgi?id=583890
This will avoid sending EOS on v4l2src when a driver sends an empty
buffers. This case would be a bug in the driver, but yet the camera
should keep running.
This also removes the check for corrupted buffers, as this check is
already done later.
https://bugzilla.gnome.org/show_bug.cgi?id=794842
We were calling gst_v4l2_is_buffer_valid() before and inside
gst_v4l2_buffer_pool_qbuf() as we needed to access the group. The second
check failed since the writability of the buffer get inherited from the
GstMemory, which lead to pipeline failure. As we cannot avoid the extra
ref, it would be racy otherwise, just pass the group to _dbuf() so it
does not have to call gst_v4l2_is_buffer_valid() again.
https://bugzilla.gnome.org/show_bug.cgi?id=796692
Drop truncated frames regardless if they have the ERROR flag or not.
Truncated frame causes video frame map failure in many elements
including cluttersink, glupload etc.
In this patch we use a non-blocking poll in order to return all input
buffers (buffers from v4l2-output queue). This prevent holding too long
on upstreaming buffer in importing.
https://bugzilla.gnome.org/show_bug.cgi?id=794904
In MPLANE mode, the driver may set data_offset, which represent some
padding at the start of the buffer used internally. This portion of the
data need to be skipped, though it is included in bytesused.
This patch removes frame size sanity check as the method used will no
longer work. This check was simply there to help detect broken kernel
drivers. It would be re-implement by estimating the plane size, which is
not totally trivial and may be too much work for a simple debug check.
https://bugzilla.gnome.org/show_bug.cgi?id=733501
The purpose of being able to flush the buffer pool is only to
unlock any blocked operation. Doing streamoff/streamon had the
side effect of turning off and on the camera. As we do a flush_start
/ flush_stop sequence when shutting down, that would cause a really
quick sequence of streamoff/streamon/streamoff/close which was
causing some cameras to stop working.
https://bugzilla.gnome.org/show_bug.cgi?id=783945
Whenever we import from downstream pool (userptr or dmabuf-import), we
should copy over the flags and timestamp, otherwise downstream will not
get proper synchronization or will not be able to notice frames that has
corruption in it.
https://bugzilla.gnome.org/show_bug.cgi?id=785680
Removes the FIXME/Question in the buffer pool and add a ref to the
element in the GstAllocator too. This ref is strictly required to keep
the GstV4l2Object structure around.
The library has started preventing a lot of interesting use cases,
like CREATE_BUFS, DMABuf, usage of TRY_FMT. As the libv4l2 is totally
inactive and not maintained, we decided to disable it. As a convenience
we added a run-time environment that let you enable it for testing.
GST_V4L2_USE_LIBV4L2=1
This of course only works if you have enabled libv4l2 at build time.
First step of a larger cleanup, all function from v4l2_calls are in fact
methods on GstV4l2Object. This split makes the code really confusing.
This also remove no longer unused macros.
When resurrecting a buffer, the subsequent free call can result
in the group-released handler being called again, which causes
a recursive loop. This patch blocks the signal handler during
the time that it executes, ensuring that the loop will not occur.
https://bugzilla.gnome.org/show_bug.cgi?id=759292
This is needed for V4L2_OUTPUT interface, and is harmless of
V4L2_CAPTURE interfaces. This will fix timestamp in cases like:
v4l2src io-mode=dmabuf ! v4l2videoNenc output-io-mode=dmabuf-import ! ...
Same apply for userptr.
https://bugzilla.gnome.org/show_bug.cgi?id=781119
These can be called from different threads and both manipulate the
pool->buffers array. Lock them properly and let flush_stop move the
array contents into a temporary array on the stack to avoid having
to call release_buffer under the object lock.
https://bugzilla.gnome.org/show_bug.cgi?id=775015
If the pool is inactive, it is guaranteed to also be flushing, so the
following check will return GST_FLOW_FLUSHING anyway.
This can happen if a v4l2src is blocking on DQBUF in create and is sent
an EOS event on another thread. In that case the pool is set to
flushing/inactive without locking, the v4l2src is unblocked, and may
call pool_process with a valid buffer on the already inactive pool.
https://bugzilla.gnome.org/show_bug.cgi?id=775014
The same physical device can export multiple devices. In
this case, the capabilities field now contains a union of
all caps available from all exported V4L2 devices alongside
a V4L2_CAP_DEVICE_CAPS flag that should be used to decide
what capabilities to consider. In our case, we need the
ones from the exported device we are using.
https://bugzilla.gnome.org/show_bug.cgi?id=768195
If propose_allocation() had not been called yet, it was possible that the driver was not asked at all.
In buffer pool: Consider minimum number of buffers requested by driver when setting config.
https://bugzilla.gnome.org/show_bug.cgi?id=746834
For output device, we should not update the buffer with flags and
timestamp when we dequeue. The information in the v4l2_buffer is not
meaningful and it breaks the case where the buffer is rendered at
multiple places.
https://bugzilla.gnome.org/show_bug.cgi?id=745438
Ensure gst_v4l2_buffer_pool_release_buffer() releases the associated
GstV4l2MemoryGroup. In particular, this allows for closing the DMABUF
handles prior to instantiating new ones.
https://bugzilla.gnome.org/show_bug.cgi?id=745443
As it's very common, handle driver not setting field in buffers
by using the field value from the format. This workaround a long time
bug in UVC driver. For even buggier driver, we simply assume
progressive as before. We also only warn once, to avoid spamming.
In the V4L2 single-planar API, when format is semi-planar/planar,
drivers expect the planes to be contiguous in memory.
So this commit change the way we handle semi-planar/planar format
(n_planes > 1) when we use the single-planar API (group->n_mem == 1).
To check that planes are contiguous and have expected size, ie: no
padding. We test the fact that plane 'i' start address + plane 'i'
expected size equals to plane 'i + 1' start address. If not, we return
in error.
Math are done in bufferpool rather than in allocator because the
former is aware of video info.
https://bugzilla.gnome.org/show_bug.cgi?id=738013
Offset are relative to the buffer and there is no guarantee substracting
them will give us the plane size. So we let bufferpool make the math as
it is more aware of video info than allocator and pass a size array to
allocator import function.
Pointed out by Nicolas Dufresne <nicolas.dufresne@collabora.com>
https://bugzilla.gnome.org/show_bug.cgi?id=738013
When there is no allocation parameters in the query, enable copy
threshold. When this threshold is reached, the buffer pool will start
copying when the pool reaches a critical level. If the driver supports
CREATE_BUFS, this will be used instead.
When we hit emulated formats, we disable CREATE_BUFS since libv4l2
cope very badly with it. Also clear the allocator flags so we will
never try to allocate more buffers. This fixes failure when the copy
threshold is reached as we where calling CREATE_BUFS, which lead to
libv4l2 instability.
When importing buffers from a downstream pool, we need to deactivate
that pool to ensure it will be usable again later. Relying on the
refcount to reach zero does not work, since elements like xvimagesink
keeps a reference on their proposed pool.
As the buffer array is fixed size and small, it's safer to simply
use this static size to cleanup the buffers. This is also more
consistent with the rest. The associated method is no longer
required and can be dropped.