Latest MSYS2 MinGW provides these now, so we don't need to define them
if they're already present in the header.
The AudioClient3 GUID requires the Windows 10 SDK, so it's only
available in the latest MinGW, and the MinGW in Cerbero is too old.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5155>
VA decoders implementation has been verified from 1.18 through 1.22
development cycles and also via the Fluster test framework. Similar
to other cases, we can prefer hardware over software in most cases.
At the same time, GStreamer-VAAPI decoders are demoted to NONE to
avoid collisions. The first step to their deprecation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2312>
These 10bit formats are identical to NV12_16L32S, but 64bytes of data is being
prefixed with 16bytes data with four pixels of lower 2bits per byte. For
MT2110T, the lower two bits set so each bytes contains a column of 4 pixels,
also describe as tiled lower 2 bits. MT2110T has been chosen as a name to match
the vendor chosen name. This format is unlikely to exist for other vendors.
For MT2110R, the 2 low bits are in raster order.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3444>
When advancing the ringbuffer, store the processed CoreAudio sample
time, then interpolate the clock in the _get_delay() calls to smooth
the clock. CoreAudio's "latency" report is always a constant and
otherwise leads to the clock generating a latency-time staircase.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5140>
Set the BufferFrame size in CoreAudio so it will deliver data
in ringbuffer segment units when recording. Otherwise, CoreAudio
will provide data in whatever granularity it wants, with no
relationship to the requested latency-time.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5140>
The current limit is `x10`, which allows just `+20 dB` of gain.
While it may seem sufficient, this came up as a problem
in a real-world, non-specially-engineered situation,
in strawberry's EBU R 128 loudness normalization.
(https://github.com/strawberrymusicplayer/strawberry/pull/1216)
There is an audio track (that was not intentionally engineered that way),
that has integrated loudness of `-38 LUFS`,
and if we want to normalize it's loudness to e.g. `-16 LUFS`,
which is a very reasonable thing to do,
we need to apply gain of `+22 dB`,
which is larger than `+20 dB`, and we fail...
I think it should allow at least `+96 dB` of gain,
and therefore should be at `10^(96/20) ~= 63096`.
But, i don't see why we need to put any specific restriction
on that parameter in the first place, other than the fact
that the fixed-point multiplication scheme does not support volume
larger than 15x-ish.
So let's just implement a floating-point fall-back path
that does not involve fixed-point multiplication
and lift the restriction altogether?
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5063>
Issue was that Qt was caching multiple different shadersbased on a static
variable location. This static variable location was the same no matter
the input video format and so if an item had an input video format of
RGB and another of RGBA, they would eventually end up using the same
GL shader leading to incorrect colours.
Fix by providing different static variable locations for each of the
different shaders that will be produced.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5145>
There is currently no way for applications to know if the stream has
been properly terminated by the server or if the network connection
was disconnected as EOS is sent in both cases.
Adding a property so connection errors can be reported as errors
allowing applications to distinguish between both scenarios.
Fix#2828
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5115>