Sebastian Dröge
254337365a
decklinkaudiosrc: Calculate the duration more accurately from the capture time and numbers of samples
...
This should prevent any accumulating rounding errors with the duration.
2015-03-04 16:13:30 +01:00
Sebastian Dröge
912e58c64c
decklinkaudiosrc: Fix the timestamp and offset calculations even more
2015-03-04 16:07:10 +01:00
Sebastian Dröge
1f9d37c924
decklinkaudiosrc: Don't subtract the duration from the capture time
...
We already have the real capture time, not the time when we received
the end of the packet.
2015-03-04 16:04:18 +01:00
Sebastian Dröge
8e362aab14
decklink{audio,video}src: Add some more debug output
2015-03-02 13:57:24 +01:00
Sebastian Dröge
f0e85023c2
decklink{audio,video}src: Implement clock slaving if the pipeline clock is not the decklink clock
2015-02-09 17:17:37 +01:00
Sebastian Dröge
408f0870a6
decklinkaudio{src,sink}: Only start streams / scheduled playback if there is a videosrc at this point
2015-02-09 17:15:21 +01:00
Sebastian Dröge
349113d15a
decklinkaudiosrc: Don't provide a clock
...
The audio source only works together with the video source, and the video
source is already providing a clock.
2015-02-09 17:04:27 +01:00
Sebastian Dröge
22b0a4dad5
decklink{audio,video}src: Take the capture times from the pipeline clock
...
Not from the decklink clock. Both will return exactly the same time once the
decklink clock got slaved to the pipeline clock and received the first
observation, but until then it will return bogus values. But as both return
exactly the same values, we can as well use the pipeline clock directly.
2015-02-08 21:56:04 +01:00
Sebastian Dröge
e2ff5587fe
decklink{audio,video}src: Only start the streams once both sources are ready and we are in PLAYING
...
Otherwise we might start the streams before the audio or video streams are
actually enabled, and then error out later because they are enabled to late.
We enable the streams when getting the caps, which might be *after* we were
set to PLAYING state.
2015-01-28 16:13:16 +01:00
Sebastian Dröge
00176a1ddf
decklink: Make sure our clock never returns NONE, always advances and does not jump when going from PAUSED to PLAYING
...
It basically behaves the same as the audio clocks.
2015-01-28 16:13:16 +01:00
Sebastian Dröge
7fb57938c1
decklinkaudiosrc: Don't release input device twice on errors in set_caps()
2015-01-28 16:13:16 +01:00
Sebastian Dröge
c6d5c4c2e1
decklinkaudiosrc: Release the audio input on errors, not the video input
2015-01-26 15:33:45 +01:00
Sebastian Dröge
ed0d4cc653
decklinkaudiosrc: Add property to select the audio input connection
2015-01-08 12:48:22 +01:00
Sebastian Dröge
478deb4805
decklink: Fix indention once again
2015-01-08 12:13:03 +01:00
Florian Langlois
e7c6eb6326
decklink: Fix latency values for sources
2015-01-07 16:42:57 +01:00
Sebastian Dröge
d632a48d6c
decklink: Fix various compiler warnings with gcc
2014-12-19 15:05:58 +01:00
Sebastian Dröge
f9d16c5913
decklink: Remove in-same-pipeline detection code for audio/video elements of the same device
...
This causes deadlocks sometimes for some reason.
2014-12-19 14:40:40 +01:00
Sebastian Dröge
ec90bbb6f3
decklink: Add property for configuring the buffer size of the sources
2014-12-19 14:40:40 +01:00
Sebastian Dröge
112fdd266a
decklinkaudiosrc: Implement timestamp jitter and discont handling
2014-12-19 14:40:40 +01:00
Sebastian Dröge
7c0fb92f1b
decklink: Our capture time is the end timestamp of the buffer, subtract the duration
2014-12-19 14:40:40 +01:00
Sebastian Dröge
4ef676f109
decklink: Allow for a maximum of 5 packets to be queued up
...
In case downstream is a bit slow with consuming packets at times.
2014-12-19 14:40:40 +01:00
Sebastian Dröge
aac0027ed2
decklink: Implement latency query in sources and remember selected mode
2014-12-19 14:40:40 +01:00
Sebastian Dröge
6d931a0c0e
decklink: Add initial version of audio and video sources
2014-12-19 14:40:39 +01:00