Commit graph

751 commits

Author SHA1 Message Date
Sebastian Dröge
09f972bdba playbin2: Post a missing element message and an error message if no uridecodebin can be found 2010-02-15 08:48:58 +01:00
Sebastian Dröge
dbf632f3fb playsink: Post missing element messages if a core plugin is missing
And post a warning in cases where we can still continue to work
or an error when the missing element is fatal.
2010-02-15 08:46:26 +01:00
Sebastian Dröge
cdf53e5e86 decodebin2: First post a missing-plugin message, then emit the unkown-type signal
This makes sure that there *always* is a missing plugin message in the bus
before any errors or warning messages.
2010-02-15 08:26:05 +01:00
Sebastian Dröge
9677ca5037 uridecodebin: Missing decoder errors should be STREAM CODEC_NOT_FOUND
and not CORE MISSING_PLUGIN.
2010-02-15 08:20:41 +01:00
Sebastian Dröge
ecffd51751 playbin2: Free the subtitle URI 2010-02-15 08:18:06 +01:00
Sebastian Dröge
9716d51755 uridecodebin: Post missing plugin messages if a required element can't be created
Especially if no suitable URI source can be found.
2010-02-15 08:06:44 +01:00
Sebastian Dröge
b37de8a63b decodebin2: Set ghostpad targets to NULL when freeing a decode chain
Otherwise the ghostpad will still be linked to the peer and there
will still be a reference kept, leading to nothing being unlinked
and destroyed until decodebin2 is finalized.

This fixes reuse of decodebin2 if a raw stream is connected to
its sinkpad.
2010-02-15 01:21:14 +01:00
Josep Torra Valles
d58f4fcf48 playsink: Reset the sink's state to NULL before unreffing it unless it's the same instance again
This makes sure that we don't destroy the last reference before the
element gets back to NULL state. Fixes assertion failures if a playbin2
instance is reused but different sinks are automatically chosen because
of different caps.
2010-02-12 19:43:13 +01:00
Wim Taymans
3ae58733a5 uridecodebin: avoid some typecasts 2010-02-12 12:31:49 +01:00
Tim-Philipp Müller
729b6da76a Revert "playbin2: Only allow to set the URIs in states <= READY or from an about-to-finish signal handler"
This reverts commit 7335ce5d3e.

Support abusing the uri property to configure the next uri to play
outside of the about-to-finish handler for the time being after all.
We also shouldn't use thread private structures for this, since it
should be possible to block the thread that emitted about-to-finish
while the main thread sets the uri property. See #607226.
2010-02-04 18:32:48 +00:00
Wim Taymans
fd755182b1 uridecodebin: clean up decodebin properties
When reusing a decodebin2 element, clear the properties we might have changed,
to their default values or else we might end up with old configuration.

Fixes #608484
2010-02-01 15:00:18 +01:00
Tim-Philipp Müller
16601b09fe playbin2: when no uri is set, post an error message
When no uri is set, don't just return STATE_CHANGE_FAILURE from the
state change function, but actually post an error message.
2010-01-30 15:41:32 +00:00
Edward Hervey
c60f94da58 decodebin2: Don't skip an element when getting the topology
Fixes #608167
2010-01-26 17:29:21 +01:00
Julien Moutte
d6108b8fad subtitleoverlay: relax caps template on sink pads
Allow any caps on sink pad templates as we could do passthrough with non raw
video caps.
2010-01-25 18:57:52 +01:00
Sebastian Dröge
fcf2668b20 Revert "inputselector: Protect g_object_notify() with the object's mutex"
This reverts commit a37426c41c, it's
causing deadlocks with playbin2.
2010-01-25 12:22:17 +01:00
Kipp Cannon
a37426c41c inputselector: Protect g_object_notify() with the object's mutex
This works around the thread unsafety of g_object_notify()

Fixes bug #607513.
2010-01-24 20:55:26 +01:00
Wim Taymans
12af633942 uridecodebin: handle raw sources about-to-finish signals
When we are dealing with a source that produces raw audio/video, we don't use a
decodebin2 to decode the data and we thus don't have the drained/about-to-finish
signal emited. To fix this, we add a padprobe on the source pads and emit the
drained signal ourselves. This then makes playbin2 emit the about-to-finish
signal for raw sources such as cdda://

Fixes #607116
2010-01-22 16:36:46 +01:00
Tim-Philipp Müller
b0fe1867d4 playsink: re-use iterator callback to avoid code duplication 2010-01-18 10:10:27 +00:00
Tim-Philipp Müller
7216605ffa playsink: when looking for sink properties, make sure they have the right type
We don't want to end up setting values on elements where the property is of
a different type than we expect. Can't transform the value either, since we
can't really make assumptions about the scale and transform function.

Fixes crashes when using playbin2 with apexsink (#606949).
2010-01-18 10:10:27 +00:00
Sebastian Dröge
7335ce5d3e playbin2: Only allow to set the URIs in states <= READY or from an about-to-finish signal handler
Changing the URIs in a state > READY results in unexpected behaviour,
i.e. the new URIs are only used after the current track has finished.

Fixes bug #607226.
2010-01-18 09:32:42 +01:00
Mark Nauwelaerts
2482a536ac decodebin2: sprinkle some more locking
... to avoid races and ensure some data structure consistency.

See also #574289.
2010-01-16 18:48:00 +01:00
Mark Nauwelaerts
45447337ad decodebin2: mind blocked pads when shutting down
Fix regression in shutdown deadlock handling now that the
target of a ghostpad is blocked instead of ghostpad itself.

See also #574293.
2010-01-14 18:26:03 +01:00
Sebastian Dröge
3b842bc98b playsink: Fix disabling of subtitles if subtitles were used before
In this case the video still goes through the text chain and
subtitles are still going in there, in case subtitles are
enabled again. This makes sure that re-enabling subtitles
happens instantly.

Fixes hanging video when disabling subtitles, caused by an
unliked video pad.
2010-01-14 13:36:23 +01:00
Mark Nauwelaerts
36fee21834 playbin2: fix pad ref leak 2010-01-14 10:46:28 +01:00
Brijesh Singh
0fe6b6e8ab playsink: Fix handling of the native audio/video flags
Fixes bug #606687.
2010-01-13 09:39:54 +01:00
Wim Taymans
22939b074c Merge branch 'master' of ssh://git.freedesktop.org/git/gstreamer/gst-plugins-base 2010-01-05 10:38:41 +01:00
Wim Taymans
15216d23ac decodebin2: fix typo in debug message 2009-12-23 21:24:48 +01:00
Wim Taymans
99e836a340 decodebin2: avoid some type checks 2009-12-23 18:18:03 +01:00
Wim Taymans
3b0fc1e4fb playbin2: avoid leaking selector request pads 2009-12-23 17:08:27 +01:00
Wim Taymans
d4e1ff012d uridecodebin: avoid leaking queue and typefind
Don't leak the queue and typefind elements that we might link after the
source element.
2009-12-23 15:46:25 +01:00
Jonathan Matthew
138c851173 uridecodebin: don't name the queue
There is no reason to name the queue.

Fixes #605219
2009-12-23 15:43:52 +01:00
Wim Taymans
8266d201a0 decodebin2: add some debugging 2009-12-16 11:44:11 +01:00
Wim Taymans
26071d748f playsink: fix video when subtitles disabled
When we have a source with subtitles but they were disabled with the flags,
still ghostpad the video pad instead of leaving it unlinked.
2009-12-09 12:11:55 +01:00
Sebastian Dröge
7bf631e448 playbin2: Fix stream-changed message list iteration
When iterating the list and removing the current element, first
get the next element and then remove the current one and not
the other way around.
2009-12-08 13:41:28 +01:00
Sebastian Dröge
49fd39c3fd playsink: Some minor cleanup 2009-12-07 09:13:40 +01:00
Sebastian Dröge
930a57db20 playbin2: Reset stream segments on FLUSH_STOP and don't adjust QoS events for non-time segments 2009-12-06 18:06:05 +01:00
Stefan Kost
e6e9e3c589 build: fix build with debug logging disabled. 2009-12-03 23:38:54 +02:00
Stefan Kost
a6cf29fd3d playbin2: don't iterate the factory lists in non-debug mode
When debugging is disabled, we won't see anything printed anyway.
2009-12-03 18:08:49 +02:00
Sebastian Dröge
732f3055a3 subtitleoverlay: Fix some pad refcount issues
Fixes bug #603345.
2009-11-30 10:22:54 +01:00
Sebastian Dröge
1273909419 playbin2: Transform QoS events to be meaningful for upstream elements
This is necessary because the sinks don't notice the group switches
and the decoders/demuxers have a different running time than the
sinks.

Fixes bug #537050.
2009-11-23 08:06:02 +01:00
Thiago Santos
0d6195686b decodebin2: error when all streams have no buffers
In some cases (all buffers dropped by a parser) a decodebin2
chain might receive an EOS before it gets enough data to
expose a decoded pad. In the case that no streams can expose
a pad we should error out instead of hang.

Fixes #542758
2009-11-19 14:51:33 -03:00
Sebastian Dröge
7e5d6ed441 playbin2: Fix stupid bug introduced in last commit 2009-11-19 12:23:08 +01:00
Sebastian Dröge
d6dd987ffb playbin2: Aggregate the stream-changed message by looking at the seqnum
Just counting how many messages were sent and how many were received
is not good enough because they might've been duplicated (e.g. by the
visualization audio tee). Comparing the sequence numbers should give
better results in that case.
2009-11-19 12:12:57 +01:00
Sebastian Dröge
ea40d8e36a playbin2: Ignore async state changes of the uridecodebins
Otherwise the async state change from READY->PAUSED of the
uridecodebins will take playbin2 from PLAYING->PAUSED again
during gapless group switches.

Fixes bug #602000.
2009-11-19 12:12:57 +01:00
Thiago Santos
e3e7ba0d1a decodebin2: set to buffer less on no-more-pads
When a decodebin2 receives no-more-pads of a group it
can set that group's multiqueue buffering thresholds to
'playing' buffering method, avoiding that it buffers
too long and cause problems when using with queue2.
See the associated bug for details.

Fixes #600787
2009-11-18 15:16:18 -03:00
Sebastian Dröge
af34d2c1f8 playbin2: Don't handle DURATION queries during group switches
During a group switch return the cached duration of the old group
because the old group still didn't finish playback. If we have no
cached duration return FALSE.

Fixes bug #585969.
2009-11-18 16:40:32 +01:00
Sebastian Dröge
7e674d8605 playbin2: Post a stream-changed message after activating a group
This is useful to detect when playbin2 has really switched to the next
group after about-to-finish for example.

Fixes bug #584987.
2009-11-18 16:40:32 +01:00
Wim Taymans
c4d7dbce1a playsink: make sure we always go to PAUSED async
Set the need_async_start flag before going to PAUSED so that we always post the
ASYNC_START message, even after reusing playsink.
2009-11-17 16:39:09 +01:00
Wim Taymans
65773b58dd playsink: make sure we remain a sink
When we remove our elements, we could lose our sink flag. Make sure we remain a
sink by setting the flag again after removing elements.
2009-11-17 16:37:57 +01:00
Sebastian Dröge
3b4fd71270 playbin2: Make subtitle error handling more robust and ignore late errors too
Make sure, to only "simulate" subtitle no-more-pads if it was still
pending and also handle errors in the subtitle pipeline as warnings
after the subtitles prerolled.

Don't set the suburidecodebin to READY after errors, handle_message
will usually be called from the streaming thread and doing that
from there is obviously not a good idea.
2009-11-14 14:08:40 +01:00