Commit graph

10 commits

Author SHA1 Message Date
Thibault Saunier 019971a3c7 Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir 2021-09-24 16:14:36 -03:00
Jan Schmidt 7d27dc7e23 Revert "dvdspu: render to AYUV overlay"
This reverts commit 5016a73190.
2015-09-27 00:26:07 +10:00
Jan Schmidt a31978643c Revert "dvdspu: handle frame size event from upstream"
This reverts commit 46aaaa6c30.
2015-09-27 00:24:17 +10:00
Arnaud Vrac 46aaaa6c30 dvdspu: handle frame size event from upstream
An IDX file or codec_data normally contains the original frame size of
the video. Allow upstream to provide this information by sending a
custom event, which will allow scaling the overlay correctly.

https://bugzilla.gnome.org/show_bug.cgi?id=663750
2015-09-26 23:18:38 +10:00
Arnaud Vrac 5016a73190 dvdspu: render to AYUV overlay
Instead of only supporting writing SPU data directly to YUV frames,
render the SPU data to an intermediate AYUV overlay buffer. The overlay
data is then attached to the video frame if downstream supports overlay
composition, otherwise the AYUV overlay is blended to the video frame.

For the PGS format, the overlay buffer size is set to the size of the
Composition Window, and its position in the overlay composition is set
to the window position. The objects to render are now cropped when the
cropping flag is set.

For the Vobsub format, the overlay buffer size is set to the size of the
Display Area.

Once rendered, the overlay composition rectangle is now moved and scaled
to fit the video output size, to avoid clipping.

https://bugzilla.gnome.org/show_bug.cgi?id=663750
2015-09-26 23:17:03 +10:00
Jan Schmidt 6fde1dfa88 dvdspu: Map the pixel data once per render, not *ahem* twice per byte.
The naive port to 1.0 from years ago was silly, make it better.
2015-06-09 09:10:09 +10:00
Tim-Philipp Müller 9e1b75fda3 Fix FSF address
https://bugzilla.gnome.org/show_bug.cgi?id=687520
2012-11-04 00:09:59 +00:00
Wim Taymans 11a7e26fd8 dvdspu: port to 0.11 2011-10-08 15:16:25 +02:00
Jan Schmidt b68a05dbfa gstspu: Implement PGS rendering and alpha blending
Refactor the DVD subpicture compositing, switching it to 8-bit alpha
calculations. Reuse some of the resulting code to implement PGS
subpicture blending.

Implement parsing and collecting of composition objects properly, but
assuming a single active window and colour palette for now. I need more
PGS samples.
2009-05-26 15:58:09 +01:00
Jan Schmidt 7e20e3be45 dvdspu: Move a bunch of vobsub specific logic to a separate file.
Start separating out the vobsub logic in preparation for creating
separate renderer objects for each subpicture format.
2009-05-26 15:31:56 +01:00