mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-27 12:11:13 +00:00
[514/906] add GstGLMemory and allocator
implement custom GstMemory for GL textures currently map/unmap returns NULL although it might be favourable to upload/download/cache the image data
This commit is contained in:
parent
eb362969f1
commit
ffdc6d496e
4 changed files with 516 additions and 0 deletions
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@ -10,6 +10,7 @@ EXTRA_DIST = \
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libgstgl_@GST_API_VERSION@_la_SOURCES = \
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gstgldisplay.c \
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gstglmemory.c \
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gstglfilter.c \
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gstglmixer.c \
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gstglshader.c \
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@ -32,6 +33,7 @@ libgstgl_@GST_API_VERSION@includedir = $(includedir)/gstreamer-@GST_API_VERSION@
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libgstgl_@GST_API_VERSION@include_HEADERS = \
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gstglwindow.h \
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gstgldisplay.h \
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gstglmemory.h \
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gstgles2.h \
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gstglfilter.h \
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gstglmixer.h \
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320
gst-libs/gst/gl/gstglmemory.c
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320
gst-libs/gst/gl/gstglmemory.c
Normal file
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@ -0,0 +1,320 @@
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/*
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* GStreamer
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* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/video/video.h>
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#include "gstglmemory.h"
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/*GST_DEBUG_CATEGORY_STATIC (GST_CAT_GL_MEMORY);
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#define GST_CAT_DEFUALT GST_CAT_GL_MEMORY
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_MEMORY);*/
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static GstAllocator *_gl_allocator;
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typedef struct
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{
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GstGLMemory *src;
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GLuint tex_id;
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} GstGLMemoryCopyParams;
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static void
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_gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent,
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GstGLDisplay * display, GstVideoFormat v_format, gsize width, gsize height)
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{
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gst_memory_init (GST_MEMORY_CAST (mem), GST_MEMORY_FLAG_NO_SHARE,
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allocator, parent, 0, 0, 0, 0);
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mem->display = g_object_ref (display);
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mem->gl_format = GL_RGBA;
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mem->v_format = v_format;
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mem->width = width;
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mem->height = height;
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GST_DEBUG ("new GL memory");
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}
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static GstGLMemory *
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_gl_mem_new (GstAllocator * allocator, GstMemory * parent,
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GstGLDisplay * display, GstVideoFormat v_format, gsize width, gsize height)
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{
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GstGLMemory *mem;
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GLuint tex_id;
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gst_gl_display_gen_texture (display, &tex_id, v_format, width, height);
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if (!tex_id) {
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GST_WARNING ("Could not create GL texture with display:%p", display);
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}
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GST_TRACE ("created texture %u", tex_id);
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mem = g_slice_alloc (sizeof (GstGLMemory));
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_gl_mem_init (mem, allocator, parent, display, v_format, width, height);
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mem->tex_id = tex_id;
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return mem;
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}
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GstMemory *
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_gl_allocator_alloc_func (GstAllocator * allocator, gsize size,
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GstAllocationParams * params, gpointer user_data)
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{
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g_warning ("use gst_gl_memory_alloc () to allocate from this "
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"GstGLMemory allocator");
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return NULL;
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}
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gpointer
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_gl_mem_map_func (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
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{
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/* should we perform a {up,down}load? */
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return NULL;
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}
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void
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_gl_mem_unmap_func (GstGLMemory * gl_mem)
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{
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}
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void
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_gl_mem_free_func (GstGLMemory * gl_mem)
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{
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gst_gl_display_del_texture (gl_mem->display, &gl_mem->tex_id);
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g_object_unref (gl_mem->display);
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g_slice_free (GstGLMemory, gl_mem);
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}
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void
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_gl_mem_copy_thread (GstGLDisplay * display, gpointer data)
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{
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GstGLMemoryCopyParams *copy_params;
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GstGLMemory *src;
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GLuint tex_id;
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GLuint rboId, fboId;
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GLenum status;
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gsize width, height;
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GLuint gl_format;
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GstVideoFormat v_format;
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copy_params = (GstGLMemoryCopyParams *) data;
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src = copy_params->src;
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width = src->width;
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height = src->height;
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v_format = src->v_format;
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gl_format = src->gl_format;
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if (!GLEW_EXT_framebuffer_object) {
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//turn off the pipeline because Frame buffer object is a not present
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gst_gl_display_set_error (display,
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"Context, EXT_framebuffer_object not supported");
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return;
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}
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gst_gl_display_gen_texture_thread (src->display, &tex_id, v_format, width,
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height);
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if (!tex_id) {
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GST_WARNING ("Could not create GL texture with display:%p", src->display);
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}
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GST_DEBUG ("created texture %i", tex_id);
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/* create a framebuffer object */
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glGenFramebuffersEXT (1, &fboId);
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glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fboId);
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/* create a renderbuffer object */
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glGenRenderbuffersEXT (1, &rboId);
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glBindRenderbufferEXT (GL_RENDERBUFFER_EXT, rboId);
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#ifndef OPENGL_ES2
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glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, width,
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height);
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glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT,
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width, height);
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#else
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glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT16,
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width, height);
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#endif
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/* attach the renderbuffer to depth attachment point */
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glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
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GL_RENDERBUFFER_EXT, rboId);
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#ifndef OPENGL_ES2
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glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT,
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GL_STENCIL_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, rboId);
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#endif
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glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
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GL_TEXTURE_RECTANGLE_ARB, src->tex_id, 0);
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/* check FBO status */
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status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
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if (status != GL_FRAMEBUFFER_COMPLETE) {
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switch (status) {
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case GL_FRAMEBUFFER_UNSUPPORTED_EXT:
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GST_ERROR ("GL_FRAMEBUFFER_UNSUPPORTED");
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:
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GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT");
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT:
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GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT");
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT:
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GST_ERROR ("GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS");
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break;
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case GL_FRAMEBUFFER_UNDEFINED:
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GST_ERROR ("GL_FRAMEBUFFER_UNDEFINED");
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break;
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default:
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GST_ERROR ("General FBO error");
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}
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goto fbo_error;
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}
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/* copy tex */
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex_id);
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glCopyTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, gl_format, 0, 0,
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width, height, 0);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, 0);
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glBindFramebuffer (GL_FRAMEBUFFER_EXT, 0);
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glDeleteRenderbuffers (1, &rboId);
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glDeleteFramebuffers (1, &fboId);
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copy_params->tex_id = tex_id;
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fbo_error:
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{
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glDeleteRenderbuffers (1, &rboId);
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glDeleteFramebuffers (1, &fboId);
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copy_params->tex_id = 0;
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}
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}
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GstMemory *
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_gl_mem_copy_func (GstGLMemory * src, gssize offset, gssize size)
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{
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GstGLMemory *dest;
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GstGLMemoryCopyParams copy_params;
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copy_params = (GstGLMemoryCopyParams) {
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src, 0,};
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gst_gl_display_thread_add (src->display, _gl_mem_copy_thread, ©_params);
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dest = g_slice_alloc (sizeof (GstGLMemory));
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_gl_mem_init (dest, src->mem.allocator, NULL, src->display, src->v_format,
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src->width, src->height);
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if (!copy_params.tex_id)
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GST_WARNING ("Could not copy GL Memory");
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dest->tex_id = copy_params.tex_id;
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return (GstMemory *) dest;
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}
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GstGLMemory *
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gst_gl_memory_copy (GstGLMemory * src)
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{
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return (GstGLMemory *) _gl_mem_copy_func (src, 0, 0);
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}
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GstMemory *
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_gl_mem_share_func (GstGLMemory * mem, gssize offset, gssize size)
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{
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return NULL;
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}
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gboolean
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_gl_mem_is_span_func (GstGLMemory * mem1, GstGLMemory * mem2, gsize * offset)
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{
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return FALSE;
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}
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static void
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_gl_mem_destroy_notify (gpointer user_data)
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{
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GST_LOG ("GLTexture memory allocator freed");
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}
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/**
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* gst_gl_memory_alloc:
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* @display:a #GstGLDisplay
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* @format: the format for the texture
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* @width: width of the texture
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* @height: height of the texture
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*
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* Returns: a GstMemory object with a GL texture specified by @format, @width and @height
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* from @display
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*/
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GstMemory *
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gst_gl_memory_alloc (GstGLDisplay * display, GstVideoFormat format,
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gsize width, gsize height)
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{
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return (GstMemory *) _gl_mem_new (_gl_allocator, NULL, display, format, width,
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height);
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}
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/**
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* gst_gl_memory_init:
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*
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* Initializes the GL Memory allocator. It is safe to call this function multiple times
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*
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* Returns: a #GstAllocator
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*/
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void
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gst_gl_memory_init (void)
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{
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static volatile gsize _init = 0;
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static const GstMemoryInfo mem_info = {
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GST_GL_MEMORY_ALLOCATOR,
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(GstAllocatorAllocFunction) _gl_allocator_alloc_func,
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(GstMemoryMapFunction) _gl_mem_map_func,
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(GstMemoryUnmapFunction) _gl_mem_unmap_func,
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(GstMemoryFreeFunction) _gl_mem_free_func,
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(GstMemoryCopyFunction) _gl_mem_copy_func,
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(GstMemoryShareFunction) _gl_mem_share_func,
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(GstMemoryIsSpanFunction) _gl_mem_is_span_func,
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};
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if (g_once_init_enter (&_init)) {
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_gl_allocator = gst_allocator_new (&mem_info, NULL, _gl_mem_destroy_notify);
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gst_allocator_register (GST_GL_MEMORY_ALLOCATOR,
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gst_allocator_ref (_gl_allocator));
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g_once_init_leave (&_init, 1);
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}
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}
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69
gst-libs/gst/gl/gstglmemory.h
Normal file
69
gst-libs/gst/gl/gstglmemory.h
Normal file
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/*
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* GStreamer
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* Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef _GST_GL_MEMORY_H_
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#define _GST_GL_MEMORY_H_
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#include <gst/gst.h>
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#include <gst/gstmemory.h>
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#include "gstgldisplay.h"
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G_BEGIN_DECLS
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#define GST_TYPE_GL_MEMORY (gst_gl_memory_get_type())
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GType gst_gl_memory_get_type(void);
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typedef struct _GstGLMemoryInitParams GstGLMemoryInitParams;
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typedef struct _GstGLMemory GstGLMemory;
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/**
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* GstGLMemory:
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* @mem: the parent object
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* @display: the #GstGLDisplay to use
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* @tex_id: the texture id
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* @gl_format: the format of the texture
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* @width: width of the texture
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* @height: height of the texture
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*
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* Represents information about a GL texture
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*/
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struct _GstGLMemory
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{
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GstMemory mem;
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GstGLDisplay *display;
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GLuint tex_id;
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GstVideoFormat v_format;
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GLenum gl_format;
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GLuint width;
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GLuint height;
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};
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#define GST_GL_MEMORY_ALLOCATOR "GLMemory"
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void gst_gl_memory_init (void);
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GstMemory * gst_gl_memory_alloc (GstGLDisplay * display, GstVideoFormat format,
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gsize width, gsize height);
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G_END_DECLS
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#endif /* _GST_GL_MEMORY_H_ */
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125
tests/check/libs/gstglmemory.c
Normal file
125
tests/check/libs/gstglmemory.c
Normal file
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/* GStreamer
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*
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* unit test for state changes on all elements
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*
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* Copyright (C) <2012> Matthew Waters <ystreet00@gmail.com>
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*
|
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* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include <gst/check/gstcheck.h>
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#include <gst/gl/gstglmemory.h>
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#include <stdio.h>
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static GstGLDisplay *display;
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void
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setup (void)
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{
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display = gst_gl_display_new ();
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gst_gl_display_create_context (display, 0);
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gst_gl_memory_init ();
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}
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void
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teardown (void)
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{
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g_object_unref (display);
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}
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GST_START_TEST (test_basic)
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{
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GstMemory *mem, *mem2;
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GstGLMemory *gl_mem, *gl_mem2;
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GstAllocator *gl_allocator;
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GstVideoInfo vinfo;
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gint i;
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static GstVideoFormat formats[15] = {
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GST_VIDEO_FORMAT_RGBx, GST_VIDEO_FORMAT_BGRx, GST_VIDEO_FORMAT_xRGB,
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GST_VIDEO_FORMAT_xBGR, GST_VIDEO_FORMAT_RGBA, GST_VIDEO_FORMAT_BGRA,
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GST_VIDEO_FORMAT_ARGB, GST_VIDEO_FORMAT_ABGR, GST_VIDEO_FORMAT_RGB,
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GST_VIDEO_FORMAT_BGR, GST_VIDEO_FORMAT_YUY2, GST_VIDEO_FORMAT_UYVY,
|
||||
GST_VIDEO_FORMAT_I420, GST_VIDEO_FORMAT_YV12, GST_VIDEO_FORMAT_AYUV,
|
||||
};
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (formats); i++) {
|
||||
gsize width = 320, height = 240;
|
||||
|
||||
gst_video_info_set_format (&vinfo, formats[i], width, height);
|
||||
gl_allocator = gst_allocator_find (GST_GL_MEMORY_ALLOCATOR);
|
||||
fail_if (gl_allocator == NULL);
|
||||
|
||||
/* test allocator creation */
|
||||
ASSERT_WARNING (mem = gst_allocator_alloc (gl_allocator, 0, NULL););
|
||||
mem = gst_gl_memory_alloc (display, formats[i], width, height);
|
||||
fail_if (mem == NULL);
|
||||
gl_mem = (GstGLMemory *) mem;
|
||||
|
||||
/* test init params */
|
||||
fail_if (gl_mem->width != width);
|
||||
fail_if (gl_mem->height != height);
|
||||
fail_if (gl_mem->v_format != formats[i]);
|
||||
fail_if (gl_mem->display != display);
|
||||
fail_if (gl_mem->tex_id == 0);
|
||||
|
||||
/* copy the memory */
|
||||
mem2 = gst_memory_copy (mem, 0, -1);
|
||||
fail_if (mem == NULL);
|
||||
gl_mem2 = (GstGLMemory *) mem2;
|
||||
|
||||
/* test params */
|
||||
fail_if (gl_mem->tex_id == gl_mem2->tex_id);
|
||||
fail_if (gl_mem->width != gl_mem->width);
|
||||
fail_if (gl_mem->height != gl_mem->height);
|
||||
fail_if (gl_mem->v_format != gl_mem->v_format);
|
||||
fail_if (gl_mem->gl_format != gl_mem->gl_format);
|
||||
fail_if (gl_mem->display != gl_mem->display);
|
||||
fail_if (gl_mem->tex_id == 0);
|
||||
|
||||
if (display->error_message)
|
||||
printf ("%s\n", display->error_message);
|
||||
fail_if (display->error_message != NULL);
|
||||
|
||||
gst_memory_unref (mem);
|
||||
gst_memory_unref (mem2);
|
||||
|
||||
gst_allocator_unref (gl_allocator);
|
||||
}
|
||||
}
|
||||
|
||||
GST_END_TEST;
|
||||
|
||||
|
||||
Suite *
|
||||
gst_gl_memory_suite (void)
|
||||
{
|
||||
Suite *s = suite_create ("GstGLMemory");
|
||||
TCase *tc_chain = tcase_create ("general");
|
||||
|
||||
suite_add_tcase (s, tc_chain);
|
||||
tcase_add_checked_fixture (tc_chain, setup, teardown);
|
||||
tcase_add_test (tc_chain, test_basic);
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
GST_CHECK_MAIN (gst_gl_memory);
|
Loading…
Reference in a new issue