d3d11decoder: Work around Intel DXVA driver crash

Intel DXVA driver crashes sometimes (from GPU thread) if
ID3D11VideoDecoder is released while there are outstanding view objects.
To make sure the object life cycle, holds an ID3D11VideoDecoder refcount
in GstD3D11Memory object.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2504>
This commit is contained in:
Seungha Yang 2022-05-27 21:13:43 +09:00
parent ea990ff817
commit fe64295841
3 changed files with 26 additions and 7 deletions
subprojects/gst-plugins-bad

View file

@ -262,6 +262,8 @@ struct _GstD3D11MemoryPrivate
guint num_render_target_views; guint num_render_target_views;
ID3D11VideoDecoderOutputView *decoder_output_view; ID3D11VideoDecoderOutputView *decoder_output_view;
ID3D11VideoDecoder *decoder_handle;
ID3D11VideoProcessorInputView *processor_input_view; ID3D11VideoProcessorInputView *processor_input_view;
ID3D11VideoProcessorOutputView *processor_output_view; ID3D11VideoProcessorOutputView *processor_output_view;
@ -992,7 +994,8 @@ gst_d3d11_memory_get_render_target_view (GstD3D11Memory * mem, guint index)
static gboolean static gboolean
gst_d3d11_memory_ensure_decoder_output_view (GstD3D11Memory * mem, gst_d3d11_memory_ensure_decoder_output_view (GstD3D11Memory * mem,
ID3D11VideoDevice * video_device, GUID * decoder_profile) ID3D11VideoDevice * video_device, ID3D11VideoDecoder * decoder,
const GUID * decoder_profile)
{ {
GstD3D11MemoryPrivate *dmem_priv = mem->priv; GstD3D11MemoryPrivate *dmem_priv = mem->priv;
GstD3D11Allocator *allocator; GstD3D11Allocator *allocator;
@ -1014,13 +1017,15 @@ gst_d3d11_memory_ensure_decoder_output_view (GstD3D11Memory * mem,
GST_D3D11_MEMORY_LOCK (mem); GST_D3D11_MEMORY_LOCK (mem);
if (dmem_priv->decoder_output_view) { if (dmem_priv->decoder_output_view) {
dmem_priv->decoder_output_view->GetDesc (&desc); dmem_priv->decoder_output_view->GetDesc (&desc);
if (IsEqualGUID (desc.DecodeProfile, *decoder_profile)) { if (IsEqualGUID (desc.DecodeProfile, *decoder_profile) &&
dmem_priv->decoder_handle == decoder) {
goto succeeded; goto succeeded;
} else { } else {
/* Shouldn't happen, but try again anyway */ /* Shouldn't happen, but try again anyway */
GST_WARNING_OBJECT (allocator, GST_WARNING_OBJECT (allocator,
"Existing view has different decoder profile"); "Existing view has different decoder profile");
GST_D3D11_CLEAR_COM (dmem_priv->decoder_output_view); GST_D3D11_CLEAR_COM (dmem_priv->decoder_output_view);
GST_D3D11_CLEAR_COM (dmem_priv->decoder_handle);
} }
} }
@ -1039,6 +1044,12 @@ gst_d3d11_memory_ensure_decoder_output_view (GstD3D11Memory * mem,
goto done; goto done;
} }
/* XXX: decoder output view is bound to video device, not decoder handle
* from API point of view. But some driver seems to be unhappy
* when decoder handle is released while there are outstanding view objects */
dmem_priv->decoder_handle = decoder;
decoder->AddRef ();
succeeded: succeeded:
ret = TRUE; ret = TRUE;
@ -1051,6 +1062,9 @@ done:
/** /**
* gst_d3d11_memory_get_decoder_output_view: * gst_d3d11_memory_get_decoder_output_view:
* @mem: a #GstD3D11Memory * @mem: a #GstD3D11Memory
* @video_device: (transfer none): a ID3D11VideoDevice handle
* @decoder: (transfer none): a ID3D11VideoDecoder handle
* @decoder_profile: a DXVA decoder profile GUID
* *
* Returns: (transfer none) (nullable): a pointer to the * Returns: (transfer none) (nullable): a pointer to the
* ID3D11VideoDecoderOutputView or %NULL if ID3D11VideoDecoderOutputView is * ID3D11VideoDecoderOutputView or %NULL if ID3D11VideoDecoderOutputView is
@ -1060,14 +1074,16 @@ done:
*/ */
ID3D11VideoDecoderOutputView * ID3D11VideoDecoderOutputView *
gst_d3d11_memory_get_decoder_output_view (GstD3D11Memory * mem, gst_d3d11_memory_get_decoder_output_view (GstD3D11Memory * mem,
ID3D11VideoDevice * video_device, GUID * decoder_profile) ID3D11VideoDevice * video_device, ID3D11VideoDecoder * decoder,
const GUID * decoder_profile)
{ {
g_return_val_if_fail (gst_is_d3d11_memory (GST_MEMORY_CAST (mem)), NULL); g_return_val_if_fail (gst_is_d3d11_memory (GST_MEMORY_CAST (mem)), NULL);
g_return_val_if_fail (video_device != NULL, NULL); g_return_val_if_fail (video_device != NULL, NULL);
g_return_val_if_fail (decoder != NULL, NULL);
g_return_val_if_fail (decoder_profile != NULL, NULL); g_return_val_if_fail (decoder_profile != NULL, NULL);
if (!gst_d3d11_memory_ensure_decoder_output_view (mem, if (!gst_d3d11_memory_ensure_decoder_output_view (mem,
video_device, decoder_profile)) video_device, decoder, decoder_profile))
return NULL; return NULL;
return mem->priv->decoder_output_view; return mem->priv->decoder_output_view;
@ -1409,6 +1425,8 @@ gst_d3d11_allocator_free (GstAllocator * allocator, GstMemory * mem)
GST_D3D11_CLEAR_COM (dmem_priv->staging); GST_D3D11_CLEAR_COM (dmem_priv->staging);
GST_D3D11_CLEAR_COM (dmem_priv->buffer); GST_D3D11_CLEAR_COM (dmem_priv->buffer);
GST_D3D11_CLEAR_COM (dmem_priv->decoder_handle);
gst_clear_object (&dmem->device); gst_clear_object (&dmem->device);
g_mutex_clear (&dmem_priv->lock); g_mutex_clear (&dmem_priv->lock);
g_free (dmem->priv); g_free (dmem->priv);

View file

@ -210,7 +210,8 @@ ID3D11RenderTargetView * gst_d3d11_memory_get_render_target_view (GstD3
GST_D3D11_API GST_D3D11_API
ID3D11VideoDecoderOutputView * gst_d3d11_memory_get_decoder_output_view (GstD3D11Memory * mem, ID3D11VideoDecoderOutputView * gst_d3d11_memory_get_decoder_output_view (GstD3D11Memory * mem,
ID3D11VideoDevice * video_device, ID3D11VideoDevice * video_device,
GUID * decoder_profile); ID3D11VideoDecoder * decoder,
const GUID * decoder_profile);
GST_D3D11_API GST_D3D11_API
ID3D11VideoProcessorInputView * gst_d3d11_memory_get_processor_input_view (GstD3D11Memory * mem, ID3D11VideoProcessorInputView * gst_d3d11_memory_get_processor_input_view (GstD3D11Memory * mem,

View file

@ -409,7 +409,7 @@ gst_d3d11_decoder_ensure_output_view (GstD3D11Decoder * self,
mem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, 0); mem = (GstD3D11Memory *) gst_buffer_peek_memory (buffer, 0);
if (!gst_d3d11_memory_get_decoder_output_view (mem, self->video_device, if (!gst_d3d11_memory_get_decoder_output_view (mem, self->video_device,
&self->decoder_profile)) { self->decoder_handle, &self->decoder_profile)) {
GST_ERROR_OBJECT (self, "Decoder output view is unavailable"); GST_ERROR_OBJECT (self, "Decoder output view is unavailable");
return FALSE; return FALSE;
} }
@ -1367,7 +1367,7 @@ gst_d3d11_decoder_get_output_view_from_buffer (GstD3D11Decoder * decoder,
dmem = (GstD3D11Memory *) mem; dmem = (GstD3D11Memory *) mem;
view = gst_d3d11_memory_get_decoder_output_view (dmem, decoder->video_device, view = gst_d3d11_memory_get_decoder_output_view (dmem, decoder->video_device,
&decoder->decoder_profile); decoder->decoder_handle, &decoder->decoder_profile);
if (!view) { if (!view) {
GST_ERROR_OBJECT (decoder, "Decoder output view is unavailable"); GST_ERROR_OBJECT (decoder, "Decoder output view is unavailable");