[419/906] blur: remove horizontal flip

Apparently there was some stale horizontal flip function still there
from my summer of code experiments. Remove it.
This commit is contained in:
Filippo Argiolas 2010-04-23 17:19:50 +02:00 committed by Matthew Waters
parent 4ff22b2c67
commit fe42e22e84

View file

@ -237,22 +237,6 @@ gst_gl_filterblur_draw_texture (GstGLFilterBlur * filterblur, GLuint tex)
glEnd ();
}
static void
change_view (GstGLDisplay * display, gpointer data)
{
// GstGLFilterBlur *filterblur = GST_GL_FILTERBLUR (data);
const double mirrormatrix[16] = {
-1.0, 0.0, 0.0, 0.0,
0.0, 1.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
0.0, 0.0, 0.0, 1.0
};
glMatrixMode (GL_MODELVIEW);
glLoadMatrixd (mirrormatrix);
}
static gboolean
gst_gl_filterblur_filter (GstGLFilter * filter, GstGLBuffer * inbuf,
GstGLBuffer * outbuf)
@ -262,8 +246,6 @@ gst_gl_filterblur_filter (GstGLFilter * filter, GstGLBuffer * inbuf,
gst_gl_filter_render_to_target (filter, inbuf->texture,
filterblur->midtexture, gst_gl_filterblur_hcallback, filterblur);
gst_gl_display_thread_add (filter->display, change_view, filterblur);
gst_gl_filter_render_to_target (filter, filterblur->midtexture,
outbuf->texture, gst_gl_filterblur_vcallback, filterblur);