d3d11memory: Adjust log level for some spammy debug messages

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723>
This commit is contained in:
Seungha Yang 2020-10-26 05:15:33 +09:00 committed by GStreamer Merge Bot
parent 10f622aa5d
commit fab234f2f1

View file

@ -996,7 +996,7 @@ gst_d3d11_memory_ensure_shader_resource_view (GstD3D11Memory * mem)
g_return_val_if_fail (gst_is_d3d11_memory (GST_MEMORY_CAST (mem)), FALSE); g_return_val_if_fail (gst_is_d3d11_memory (GST_MEMORY_CAST (mem)), FALSE);
if (!(mem->desc.BindFlags & D3D11_BIND_SHADER_RESOURCE)) { if (!(mem->desc.BindFlags & D3D11_BIND_SHADER_RESOURCE)) {
GST_WARNING_OBJECT (GST_MEMORY_CAST (mem)->allocator, GST_LOG_OBJECT (GST_MEMORY_CAST (mem)->allocator,
"Need BindFlags, current flag 0x%x", mem->desc.BindFlags); "Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
return FALSE; return FALSE;
} }
@ -1061,7 +1061,7 @@ gst_d3d11_memory_ensure_decoder_output_view (GstD3D11Memory * mem,
priv = allocator->priv; priv = allocator->priv;
if (!(mem->desc.BindFlags & D3D11_BIND_DECODER)) { if (!(mem->desc.BindFlags & D3D11_BIND_DECODER)) {
GST_WARNING_OBJECT (allocator, GST_LOG_OBJECT (allocator,
"Need BindFlags, current flag 0x%x", mem->desc.BindFlags); "Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
return FALSE; return FALSE;
} }
@ -1165,7 +1165,7 @@ gst_d3d11_memory_ensure_processor_input_view (GstD3D11Memory * mem,
priv = allocator->priv; priv = allocator->priv;
if (!check_bind_flags_for_processor_input_view (mem->desc.BindFlags)) { if (!check_bind_flags_for_processor_input_view (mem->desc.BindFlags)) {
GST_WARNING_OBJECT (allocator, GST_LOG_OBJECT (allocator,
"Need BindFlags, current flag 0x%x", mem->desc.BindFlags); "Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
return FALSE; return FALSE;
} }
@ -1246,7 +1246,7 @@ gst_d3d11_memory_ensure_processor_output_view (GstD3D11Memory * mem,
allocator = GST_D3D11_ALLOCATOR (GST_MEMORY_CAST (mem)->allocator); allocator = GST_D3D11_ALLOCATOR (GST_MEMORY_CAST (mem)->allocator);
if (!(mem->desc.BindFlags & D3D11_BIND_RENDER_TARGET)) { if (!(mem->desc.BindFlags & D3D11_BIND_RENDER_TARGET)) {
GST_WARNING_OBJECT (allocator, GST_LOG_OBJECT (allocator,
"Need BindFlags, current flag 0x%x", mem->desc.BindFlags); "Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
return FALSE; return FALSE;
} }