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d3d11memory: Adjust log level for some spammy debug messages
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1723>
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parent
10f622aa5d
commit
fab234f2f1
1 changed files with 4 additions and 4 deletions
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@ -996,7 +996,7 @@ gst_d3d11_memory_ensure_shader_resource_view (GstD3D11Memory * mem)
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g_return_val_if_fail (gst_is_d3d11_memory (GST_MEMORY_CAST (mem)), FALSE);
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g_return_val_if_fail (gst_is_d3d11_memory (GST_MEMORY_CAST (mem)), FALSE);
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if (!(mem->desc.BindFlags & D3D11_BIND_SHADER_RESOURCE)) {
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if (!(mem->desc.BindFlags & D3D11_BIND_SHADER_RESOURCE)) {
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GST_WARNING_OBJECT (GST_MEMORY_CAST (mem)->allocator,
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GST_LOG_OBJECT (GST_MEMORY_CAST (mem)->allocator,
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"Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
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"Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
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return FALSE;
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return FALSE;
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}
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}
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@ -1061,7 +1061,7 @@ gst_d3d11_memory_ensure_decoder_output_view (GstD3D11Memory * mem,
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priv = allocator->priv;
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priv = allocator->priv;
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if (!(mem->desc.BindFlags & D3D11_BIND_DECODER)) {
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if (!(mem->desc.BindFlags & D3D11_BIND_DECODER)) {
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GST_WARNING_OBJECT (allocator,
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GST_LOG_OBJECT (allocator,
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"Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
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"Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
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return FALSE;
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return FALSE;
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}
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}
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@ -1165,7 +1165,7 @@ gst_d3d11_memory_ensure_processor_input_view (GstD3D11Memory * mem,
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priv = allocator->priv;
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priv = allocator->priv;
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if (!check_bind_flags_for_processor_input_view (mem->desc.BindFlags)) {
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if (!check_bind_flags_for_processor_input_view (mem->desc.BindFlags)) {
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GST_WARNING_OBJECT (allocator,
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GST_LOG_OBJECT (allocator,
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"Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
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"Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
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return FALSE;
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return FALSE;
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}
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}
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@ -1246,7 +1246,7 @@ gst_d3d11_memory_ensure_processor_output_view (GstD3D11Memory * mem,
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allocator = GST_D3D11_ALLOCATOR (GST_MEMORY_CAST (mem)->allocator);
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allocator = GST_D3D11_ALLOCATOR (GST_MEMORY_CAST (mem)->allocator);
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if (!(mem->desc.BindFlags & D3D11_BIND_RENDER_TARGET)) {
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if (!(mem->desc.BindFlags & D3D11_BIND_RENDER_TARGET)) {
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GST_WARNING_OBJECT (allocator,
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GST_LOG_OBJECT (allocator,
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"Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
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"Need BindFlags, current flag 0x%x", mem->desc.BindFlags);
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return FALSE;
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return FALSE;
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}
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}
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