eglglessink: Fix stale&wrong 0.5 alpha blend

This commit is contained in:
Reynaldo H. Verdejo Pinochet 2012-09-17 11:40:49 -03:00 committed by Sebastian Dröge
parent 12d66a7d54
commit f8dcc8aaa5

View file

@ -152,7 +152,7 @@ static const char *frag_prog = {
"uniform sampler2D tex;"
"void main(void)"
"{"
" vec4 t = texture2D(tex, opos);" " gl_FragColor = vec4(t.xyz, 0.5);" "}"
" vec4 t = texture2D(tex, opos);" " gl_FragColor = vec4(t.xyz, 1.0);" "}"
};
/* Input capabilities.