mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-24 02:31:03 +00:00
gl/colorconvert: allocate output buffers
Allows the nop optimisation by simply reffing the input buffer.
This commit is contained in:
parent
14adeaa1c8
commit
f7f92e6d7a
5 changed files with 116 additions and 125 deletions
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@ -50,8 +50,8 @@
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static void _do_convert (GstGLContext * context, GstGLColorConvert * convert);
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static gboolean _init_convert (GstGLColorConvert * convert);
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static gboolean _init_convert_fbo (GstGLColorConvert * convert);
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static gboolean _gst_gl_color_convert_perform_unlocked (GstGLColorConvert *
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convert, GstBuffer * inbuf, GstBuffer * outbuf);
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static GstBuffer *_gst_gl_color_convert_perform_unlocked (GstGLColorConvert *
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convert, GstBuffer * inbuf);
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static gboolean _do_convert_draw (GstGLContext * context,
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GstGLColorConvert * convert);
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@ -523,44 +523,46 @@ gst_gl_color_convert_set_format (GstGLColorConvert * convert,
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* gst_gl_color_convert_perform:
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* @convert: a #GstGLColorConvert
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* @inbuf: the texture ids for input formatted according to in_info
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* @outbuf: the texture ids for output formatted according to out_info
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*
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* Converts the data contained in in_tex into out_tex using the formats
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* specified by the #GstVideoInfo<!-- -->s passed to
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* gst_gl_color_convert_set_format()
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* Converts the data contained by @inbuf using the formats specified by the
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* #GstVideoInfo<!-- -->s passed to gst_gl_color_convert_set_format()
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*
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* Returns: whether the conversion was successful
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* Returns: a converted #GstBuffer or %NULL%
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*/
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gboolean
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gst_gl_color_convert_perform (GstGLColorConvert * convert, GstBuffer * inbuf,
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GstBuffer * outbuf)
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GstBuffer *
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gst_gl_color_convert_perform (GstGLColorConvert * convert, GstBuffer * inbuf)
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{
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gboolean ret;
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GstBuffer *ret;
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g_return_val_if_fail (convert != NULL, FALSE);
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g_mutex_lock (&convert->lock);
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ret = _gst_gl_color_convert_perform_unlocked (convert, inbuf, outbuf);
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ret = _gst_gl_color_convert_perform_unlocked (convert, inbuf);
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g_mutex_unlock (&convert->lock);
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return ret;
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}
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static gboolean
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static GstBuffer *
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_gst_gl_color_convert_perform_unlocked (GstGLColorConvert * convert,
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GstBuffer * inbuf, GstBuffer * outbuf)
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GstBuffer * inbuf)
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{
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g_return_val_if_fail (convert != NULL, FALSE);
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g_return_val_if_fail (inbuf, FALSE);
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g_return_val_if_fail (outbuf, FALSE);
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convert->inbuf = inbuf;
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convert->outbuf = outbuf;
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gst_gl_context_thread_add (convert->context,
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(GstGLContextThreadFunc) _do_convert, convert);
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return convert->priv->result;
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if (!convert->priv->result) {
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if (convert->outbuf)
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gst_object_unref (convert->outbuf);
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convert->outbuf = NULL;
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return NULL;
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}
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return convert->outbuf;
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}
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static inline gboolean
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@ -1137,11 +1139,27 @@ _do_convert (GstGLContext * context, GstGLColorConvert * convert)
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in_width = GST_VIDEO_INFO_WIDTH (&convert->in_info);
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in_height = GST_VIDEO_INFO_HEIGHT (&convert->in_info);
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convert->outbuf = NULL;
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if (!_init_convert (convert)) {
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convert->priv->result = FALSE;
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return;
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}
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convert->outbuf = gst_buffer_new ();
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if (!gst_gl_memory_setup_buffer (convert->context, &convert->out_info,
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convert->outbuf)) {
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convert->priv->result = FALSE;
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return;
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}
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gst_buffer_add_video_meta_full (convert->outbuf, 0,
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GST_VIDEO_INFO_FORMAT (&convert->out_info),
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GST_VIDEO_INFO_WIDTH (&convert->out_info),
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GST_VIDEO_INFO_HEIGHT (&convert->out_info),
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GST_VIDEO_INFO_N_PLANES (&convert->out_info),
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convert->out_info.offset, convert->out_info.stride);
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for (i = 0; i < c_info->in_n_textures; i++) {
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convert->priv->in_tex[i] =
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(GstGLMemory *) gst_buffer_peek_memory (convert->inbuf, i);
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@ -1206,8 +1224,6 @@ out:
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|| out_width != out_tex->width || out_height != out_tex->height) {
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GstMapInfo to_info, from_info;
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gst_memory_unmap ((GstMemory *) convert->priv->out_tex[j], &out_info[j]);
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if (!gst_memory_map ((GstMemory *) convert->priv->out_tex[j], &from_info,
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GST_MAP_READ | GST_MAP_GL)) {
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gst_gl_context_set_error (convert->context, "Failed to map "
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@ -1232,10 +1248,24 @@ out:
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}
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}
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/* YV12 the same as I420 except planes 1+2 swapped */
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if (GST_VIDEO_INFO_FORMAT (&convert->out_info) == GST_VIDEO_FORMAT_YV12) {
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GstMemory *mem1 = gst_buffer_get_memory (convert->outbuf, 1);
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GstMemory *mem2 = gst_buffer_get_memory (convert->outbuf, 2);
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gst_buffer_replace_memory (convert->outbuf, 1, mem2);
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gst_buffer_replace_memory (convert->outbuf, 2, mem1);
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}
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for (i--; i >= 0; i--) {
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gst_memory_unmap ((GstMemory *) convert->priv->in_tex[i], &in_info[i]);
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}
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if (!res) {
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gst_buffer_unref (convert->outbuf);
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convert->outbuf = NULL;
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}
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convert->priv->result = res;
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return;
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}
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@ -105,8 +105,7 @@ void gst_gl_color_convert_set_format (GstGLColorConvert * convert,
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GstVideoInfo * in_info,
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GstVideoInfo * out_info);
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gboolean gst_gl_color_convert_perform (GstGLColorConvert * convert,
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GstBuffer * inbuf, GstBuffer * outbuf);
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GstBuffer * gst_gl_color_convert_perform (GstGLColorConvert * convert, GstBuffer * inbuf);
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G_END_DECLS
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@ -43,7 +43,8 @@
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#define USING_GLES2(context) (gst_gl_context_get_gl_api (context) & GST_GL_API_GLES2)
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#define USING_GLES3(context) (gst_gl_context_get_gl_api (context) & GST_GL_API_GLES3)
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static void _do_download (GstGLContext * context, GstGLDownload * download);
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static gboolean _do_download (GstGLDownload * download, guint texture_id,
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gpointer data[GST_VIDEO_MAX_PLANES]);
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static gboolean _init_download (GstGLDownload * download);
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static gboolean _gst_gl_download_perform_with_data_unlocked (GstGLDownload *
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download, GLuint texture_id, gpointer data[GST_VIDEO_MAX_PLANES]);
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@ -59,10 +60,7 @@ struct _GstGLDownloadPrivate
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const gchar *ARGB;
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const gchar *vert_shader;
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gboolean result;
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GstGLMemory *in_tex[GST_VIDEO_MAX_PLANES];
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GstGLMemory *out_tex[GST_VIDEO_MAX_PLANES];
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};
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GST_DEBUG_CATEGORY_STATIC (gst_gl_download_debug);
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@ -145,13 +143,6 @@ gst_gl_download_reset (GstGLDownload * download)
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{
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guint i;
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for (i = 0; i < GST_VIDEO_MAX_PLANES; i++) {
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if (download->priv->out_tex[i]) {
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gst_memory_unref ((GstMemory *) download->priv->out_tex[i]);
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download->priv->out_tex[i] = NULL;
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}
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}
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for (i = 0; i < GST_VIDEO_MAX_PLANES; i++) {
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if (download->priv->in_tex[i]) {
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gst_memory_unref ((GstMemory *) download->priv->in_tex[i]);
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@ -225,7 +216,6 @@ static gboolean
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_gst_gl_download_perform_with_data_unlocked (GstGLDownload * download,
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GLuint texture_id, gpointer data[GST_VIDEO_MAX_PLANES])
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{
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gpointer temp_data;
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guint i;
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g_return_val_if_fail (download != NULL, FALSE);
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@ -247,36 +237,7 @@ _gst_gl_download_perform_with_data_unlocked (GstGLDownload * download,
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download->priv->in_tex[0]->tex_id = texture_id;
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if (!download->priv->out_tex[0]) {
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if (GST_VIDEO_INFO_FORMAT (&download->info) == GST_VIDEO_FORMAT_YUY2
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|| GST_VIDEO_INFO_FORMAT (&download->info) == GST_VIDEO_FORMAT_UYVY) {
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download->priv->out_tex[0] = gst_gl_memory_wrapped (download->context,
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GST_VIDEO_GL_TEXTURE_TYPE_RGBA,
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GST_VIDEO_INFO_COMP_WIDTH (&download->info, 1),
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GST_VIDEO_INFO_HEIGHT (&download->info),
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GST_VIDEO_INFO_PLANE_STRIDE (&download->info, 0), data[0], NULL,
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NULL);
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} else {
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gst_gl_memory_setup_wrapped (download->context, &download->info,
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data, download->priv->out_tex);
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}
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}
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for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&download->info); i++) {
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download->priv->out_tex[i]->data = data[i];
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}
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if (GST_VIDEO_INFO_FORMAT (&download->info) == GST_VIDEO_FORMAT_YV12) {
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/* YV12 same as I420 except planes 1+2 swapped */
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temp_data = download->priv->out_tex[1]->data;
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download->priv->out_tex[1]->data = download->priv->out_tex[2]->data;
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download->priv->out_tex[2]->data = temp_data;
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}
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gst_gl_context_thread_add (download->context,
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(GstGLContextThreadFunc) _do_download, download);
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return download->priv->result;
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return _do_download (download, texture_id, data);
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}
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static gboolean
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return TRUE;
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}
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static void
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_do_download (GstGLContext * context, GstGLDownload * download)
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static gboolean
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_do_download (GstGLDownload * download, guint texture_id,
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gpointer data[GST_VIDEO_MAX_PLANES])
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{
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guint out_width, out_height;
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GstBuffer *inbuf, *outbuf;
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GstMapInfo map_info;
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gboolean ret = TRUE;
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gint i;
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out_width = GST_VIDEO_INFO_WIDTH (&download->info);
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out_height = GST_VIDEO_INFO_HEIGHT (&download->info);
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if (!download->initted) {
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if (!(download->priv->result = _init_download (download)))
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return;
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if (!_init_download (download))
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return FALSE;
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}
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GST_TRACE ("doing download of texture:%u (%ux%u)",
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@ -337,23 +300,24 @@ _do_download (GstGLContext * context, GstGLDownload * download)
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gst_buffer_append_memory (inbuf,
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gst_memory_ref ((GstMemory *) download->priv->in_tex[0]));
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outbuf = gst_buffer_new ();
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outbuf = gst_gl_color_convert_perform (download->convert, inbuf);
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if (!outbuf)
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return FALSE;
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for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&download->info); i++) {
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gst_buffer_append_memory (outbuf,
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gst_memory_ref ((GstMemory *) download->priv->out_tex[0]));
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GstMemory *out_mem = gst_buffer_peek_memory (outbuf, i);
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gpointer temp_data = ((GstGLMemory *) out_mem)->data;
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((GstGLMemory *) out_mem)->data = data[i];
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if (!gst_memory_map (out_mem, &map_info, GST_MAP_READ)) {
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GST_ERROR_OBJECT (download, "Failed to map memory");
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ret = FALSE;
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}
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download->priv->result =
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gst_gl_color_convert_perform (download->convert, inbuf, outbuf);
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if (!download->priv->result)
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return;
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for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&download->info); i++) {
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gst_memory_map ((GstMemory *) download->priv->out_tex[i], &map_info,
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GST_MAP_READ);
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gst_memory_unmap ((GstMemory *) download->priv->out_tex[i], &map_info);
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gst_memory_unmap (out_mem, &map_info);
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((GstGLMemory *) out_mem)->data = temp_data;
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}
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gst_buffer_unref (inbuf);
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gst_buffer_unref (outbuf);
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return ret;
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}
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@ -53,7 +53,7 @@ static gboolean _upload_memory (GstGLUpload * upload);
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static gboolean _init_upload (GstGLUpload * upload);
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//static gboolean _init_upload_fbo (GstGLContext * context, GstGLUpload * upload);
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static gboolean _gst_gl_upload_perform_with_data_unlocked (GstGLUpload * upload,
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GLuint texture_id, gpointer data[GST_VIDEO_MAX_PLANES]);
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GLuint * texture_id, gpointer data[GST_VIDEO_MAX_PLANES]);
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static void _do_upload_with_meta (GstGLContext * context, GstGLUpload * upload);
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static void gst_gl_upload_reset (GstGLUpload * upload);
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@ -84,6 +84,8 @@ struct _GstGLUploadPrivate
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GstVideoGLTextureUploadMeta *meta;
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guint tex_id;
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gboolean mapped;
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GstBuffer *outbuf;
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};
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GST_DEBUG_CATEGORY_STATIC (gst_gl_upload_debug);
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@ -283,12 +285,6 @@ gst_gl_upload_perform_with_buffer (GstGLUpload * upload, GstBuffer * buffer,
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return TRUE;
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}
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if (!upload->out_tex)
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upload->out_tex = (GstGLMemory *) gst_gl_memory_alloc (upload->context,
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GST_VIDEO_GL_TEXTURE_TYPE_RGBA, GST_VIDEO_INFO_WIDTH (&upload->in_info),
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GST_VIDEO_INFO_HEIGHT (&upload->in_info),
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4 * GST_VIDEO_INFO_WIDTH (&upload->in_info));
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GST_LOG_OBJECT (upload, "Attempting upload with GstGLMemory");
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for (i = 0; i < GST_VIDEO_INFO_N_PLANES (&upload->in_info); i++) {
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upload->in_tex[i] = (GstGLMemory *) gst_buffer_peek_memory (buffer, i);
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@ -339,22 +335,16 @@ gst_gl_upload_perform_with_buffer (GstGLUpload * upload, GstBuffer * buffer,
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GST_ERROR_OBJECT (upload, "Failed to map memory");
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return FALSE;
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}
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upload->priv->mapped = TRUE;
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/* update the video info from the one updated by frame_map using video meta */
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gst_gl_upload_set_format (upload, &upload->priv->frame.info);
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if (!upload->priv->tex_id)
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gst_gl_context_gen_texture (upload->context, &upload->priv->tex_id,
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GST_VIDEO_FORMAT_RGBA, GST_VIDEO_INFO_WIDTH (&upload->in_info),
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GST_VIDEO_INFO_HEIGHT (&upload->in_info));
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if (!gst_gl_upload_perform_with_data (upload, upload->priv->tex_id,
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if (!gst_gl_upload_perform_with_data (upload, tex_id,
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upload->priv->frame.data)) {
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return FALSE;
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}
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upload->priv->mapped = TRUE;
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*tex_id = upload->priv->tex_id;
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return TRUE;
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}
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@ -365,6 +355,12 @@ gst_gl_upload_release_buffer (GstGLUpload * upload)
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if (upload->priv->mapped)
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gst_video_frame_unmap (&upload->priv->frame);
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upload->priv->mapped = FALSE;
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if (upload->priv->outbuf) {
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gst_buffer_unref (upload->priv->outbuf);
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upload->priv->outbuf = NULL;
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}
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}
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/*
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@ -439,7 +435,7 @@ gst_gl_upload_perform_with_gl_texture_upload_meta (GstGLUpload * upload,
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/**
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* gst_gl_upload_perform_with_data:
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* @upload: a #GstGLUpload
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* @texture_id: the texture id to download
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* @texture_id: (out): the texture id to upload into
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* @data: where the downloaded data should go
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*
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* Uploads @data into @texture_id. data size and format is specified by
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@ -448,7 +444,7 @@ gst_gl_upload_perform_with_gl_texture_upload_meta (GstGLUpload * upload,
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* Returns: whether the upload was successful
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*/
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gboolean
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gst_gl_upload_perform_with_data (GstGLUpload * upload, GLuint texture_id,
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gst_gl_upload_perform_with_data (GstGLUpload * upload, GLuint * texture_id,
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gpointer data[GST_VIDEO_MAX_PLANES])
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{
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gboolean ret;
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@ -457,17 +453,6 @@ gst_gl_upload_perform_with_data (GstGLUpload * upload, GLuint texture_id,
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g_mutex_lock (&upload->lock);
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if (!upload->out_tex)
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upload->out_tex = gst_gl_memory_wrapped_texture (upload->context, texture_id,
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GST_VIDEO_GL_TEXTURE_TYPE_RGBA, GST_VIDEO_INFO_WIDTH (&upload->in_info),
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GST_VIDEO_INFO_HEIGHT (&upload->in_info), NULL, NULL);
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/* FIXME: kinda breaks the abstraction */
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if (upload->out_tex->tex_id != texture_id) {
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upload->out_tex->tex_id = texture_id;
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GST_GL_MEMORY_FLAG_SET (upload->out_tex, GST_GL_MEMORY_FLAG_NEED_DOWNLOAD);
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}
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ret = _gst_gl_upload_perform_with_data_unlocked (upload, texture_id, data);
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g_mutex_unlock (&upload->lock);
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@ -477,8 +462,9 @@ gst_gl_upload_perform_with_data (GstGLUpload * upload, GLuint texture_id,
|
|||
|
||||
static gboolean
|
||||
_gst_gl_upload_perform_with_data_unlocked (GstGLUpload * upload,
|
||||
GLuint texture_id, gpointer data[GST_VIDEO_MAX_PLANES])
|
||||
GLuint * texture_id, gpointer data[GST_VIDEO_MAX_PLANES])
|
||||
{
|
||||
gboolean ret;
|
||||
guint i;
|
||||
|
||||
g_return_val_if_fail (upload != NULL, FALSE);
|
||||
|
@ -495,9 +481,10 @@ _gst_gl_upload_perform_with_data_unlocked (GstGLUpload * upload,
|
|||
}
|
||||
}
|
||||
|
||||
GST_LOG ("Uploading data into texture %u", texture_id);
|
||||
ret = _upload_memory (upload);
|
||||
*texture_id = upload->out_tex->tex_id;
|
||||
|
||||
return _upload_memory (upload);
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* Called in the gl thread */
|
||||
|
@ -527,6 +514,10 @@ _init_upload (GstGLUpload * upload)
|
|||
|
||||
gst_gl_color_convert_set_format (upload->convert, &upload->in_info, &out_info);
|
||||
|
||||
upload->out_tex = gst_gl_memory_wrapped_texture (upload->context, 0,
|
||||
GST_VIDEO_GL_TEXTURE_TYPE_RGBA, GST_VIDEO_INFO_WIDTH (&upload->in_info),
|
||||
GST_VIDEO_INFO_HEIGHT (&upload->in_info), NULL, NULL);
|
||||
|
||||
upload->initted = TRUE;
|
||||
|
||||
return TRUE;
|
||||
|
@ -540,9 +531,9 @@ _upload_memory (GstGLUpload * upload)
|
|||
{
|
||||
guint in_width, in_height;
|
||||
guint in_texture[GST_VIDEO_MAX_PLANES];
|
||||
GstGLMemory *out_texture[GST_VIDEO_MAX_PLANES] = {upload->out_tex, 0, 0, 0};
|
||||
GstBuffer *inbuf, *outbuf;
|
||||
gboolean ret;
|
||||
GstBuffer *inbuf;
|
||||
GstVideoFrame out_frame;
|
||||
GstVideoInfo out_info;
|
||||
gint i;
|
||||
|
||||
in_width = GST_VIDEO_INFO_WIDTH (&upload->in_info);
|
||||
|
@ -559,17 +550,24 @@ _upload_memory (GstGLUpload * upload)
|
|||
in_texture[i] = upload->in_tex[i]->tex_id;
|
||||
gst_buffer_append_memory (inbuf, gst_memory_ref ((GstMemory *) upload->in_tex[i]));
|
||||
}
|
||||
outbuf = gst_buffer_new ();
|
||||
gst_buffer_append_memory (outbuf, gst_memory_ref ((GstMemory *) upload->out_tex));
|
||||
|
||||
GST_TRACE ("uploading to texture:%u with textures:%u,%u,%u dimensions:%ux%u",
|
||||
out_texture[0]->tex_id, in_texture[0], in_texture[1], in_texture[2],
|
||||
in_width, in_height);
|
||||
|
||||
ret = gst_gl_color_convert_perform (upload->convert, inbuf, outbuf);
|
||||
GST_TRACE ("uploading with textures:%u,%u,%u dimensions:%ux%u",
|
||||
in_texture[0], in_texture[1], in_texture[2], in_width, in_height);
|
||||
|
||||
upload->priv->outbuf = gst_gl_color_convert_perform (upload->convert, inbuf);
|
||||
gst_buffer_unref (inbuf);
|
||||
gst_buffer_unref (outbuf);
|
||||
|
||||
return ret;
|
||||
gst_video_info_set_format (&out_info, GST_VIDEO_FORMAT_RGBA, in_width, in_height);
|
||||
if (!gst_video_frame_map (&out_frame, &out_info, upload->priv->outbuf,
|
||||
GST_MAP_READ | GST_MAP_GL)) {
|
||||
gst_buffer_unref (upload->priv->outbuf);
|
||||
upload->priv->outbuf = NULL;
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
upload->out_tex->tex_id = *(guint *) out_frame.data[0];
|
||||
|
||||
gst_video_frame_unmap (&out_frame);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
|
|
@ -82,7 +82,7 @@ GstVideoInfo * gst_gl_upload_get_format (GstGLUpload * upload);
|
|||
|
||||
gboolean gst_gl_upload_perform_with_buffer (GstGLUpload * upload, GstBuffer * buffer, guint * tex_id);
|
||||
void gst_gl_upload_release_buffer (GstGLUpload * upload);
|
||||
gboolean gst_gl_upload_perform_with_data (GstGLUpload * upload, GLuint texture_id,
|
||||
gboolean gst_gl_upload_perform_with_data (GstGLUpload * upload, GLuint * texture_id,
|
||||
gpointer data[GST_VIDEO_MAX_PLANES]);
|
||||
|
||||
gboolean gst_gl_upload_perform_with_gl_texture_upload_meta (GstGLUpload *upload, GstVideoGLTextureUploadMeta *meta, guint texture_id[4]);
|
||||
|
|
Loading…
Reference in a new issue