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clip: Fix track element priority computation
We were computing the priority offset taking the global MIN_NLE_PRIO (which is a constant == 2 to make space for the mixing elements) instead of the layer 'track element' relative priority, leading to very big offsets on layer with a prio > 0. In the end it leaded to effects having the same priority as the sources which leads to an undefined behaviour in NLE.
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1 changed files with 6 additions and 2 deletions
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@ -223,10 +223,14 @@ _set_priority (GESTimelineElement * element, guint32 priority)
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for (tmp = container->children; tmp; tmp = g_list_next (tmp)) {
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for (tmp = container->children; tmp; tmp = g_list_next (tmp)) {
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guint32 real_tck_prio;
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guint32 real_tck_prio;
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GESTimelineElement *child = (GESTimelineElement *) tmp->data;
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GESTimelineElement *child = (GESTimelineElement *) tmp->data;
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gint off = _PRIORITY (child) - _PRIORITY (element) - MIN_NLE_PRIO;
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gint off = _PRIORITY (child) - _PRIORITY (element) - min_prio;
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if (off >= LAYER_HEIGHT)
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if (off >= LAYER_HEIGHT) {
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GST_ERROR ("%s child %s as a priority offset %d >= LAYER_HEIGHT %d"
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"clamping it to 0", GES_TIMELINE_ELEMENT_NAME (element),
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GES_TIMELINE_ELEMENT_NAME (child), off, LAYER_HEIGHT);
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off = 0;
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off = 0;
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}
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real_tck_prio = min_prio + priority + off;
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real_tck_prio = min_prio + priority + off;
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