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dvdspu: artifacts when rendering clipped spu
https://bugzilla.gnome.org/show_bug.cgi?id=705039
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parent
bcff370c43
commit
f42176b877
1 changed files with 13 additions and 10 deletions
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@ -248,7 +248,9 @@ gstspu_vobsub_render_line (SpuState * state, guint8 * planes[3],
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if (next_draw_x > state->vobsub.clip_rect.right)
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next_draw_x = state->vobsub.clip_rect.right; /* ensure no overflow */
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/* Now draw the run between [x,next_x) */
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gstspu_vobsub_draw_rle_run (state, x, next_draw_x, colour);
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if (state->vobsub.cur_Y >= state->vobsub.clip_rect.top &&
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state->vobsub.cur_Y <= state->vobsub.clip_rect.bottom)
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gstspu_vobsub_draw_rle_run (state, x, next_draw_x, colour);
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x = next_x;
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}
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}
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@ -552,10 +554,10 @@ gstspu_vobsub_render (GstDVDSpu * dvdspu, GstVideoFrame * frame)
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/* Render even line */
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state->vobsub.comp_last_x_ptr = state->vobsub.comp_last_x;
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gstspu_vobsub_render_line (state, planes, &state->vobsub.cur_offsets[0]);
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if (!clip) {
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/* Advance the luminance output pointer */
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planes[0] += strides[0];
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}
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/* Advance the luminance output pointer */
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planes[0] += strides[0];
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state->vobsub.cur_Y++;
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/* Render odd line */
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@ -565,13 +567,14 @@ gstspu_vobsub_render (GstDVDSpu * dvdspu, GstVideoFrame * frame)
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if (!clip) {
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/* Blend the accumulated UV compositing buffers onto the output */
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gstspu_vobsub_blend_comp_buffers (state, planes);
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/* Update all the output pointers */
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planes[0] += strides[0];
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planes[1] += strides[1];
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planes[2] += strides[2];
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}
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/* Update all the output pointers */
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planes[0] += strides[0];
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planes[1] += strides[1];
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planes[2] += strides[2];
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}
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if (state->vobsub.cur_Y == state->vobsub.disp_rect.bottom) {
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gboolean clip;
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