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glimagesink: Make sure to always unref the display
Even if we didn't create a context yet.
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@ -587,6 +587,9 @@ gst_glimage_sink_change_state (GstElement * element, GstStateChange transition)
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gst_object_unref (window);
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gst_object_unref (glimage_sink->context);
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glimage_sink->context = NULL;
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}
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if (glimage_sink->display) {
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gst_object_unref (glimage_sink->display);
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glimage_sink->display = NULL;
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}
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