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video-source: Use the priority being set to compute zorder
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@ -99,7 +99,7 @@ _set_priority (GESTimelineElement * element, guint32 priority)
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if (res && self->priv->positionner)
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g_object_set (self->priv->positionner, "zorder",
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G_MAXUINT - GES_TIMELINE_ELEMENT_PRIORITY (self), NULL);
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G_MAXUINT - priority, NULL);
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return res;
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}
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