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gl/docs: some type fixes of type names
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4 changed files with 8 additions and 9 deletions
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@ -1061,7 +1061,7 @@ gst_gl_display_get_gl_api_unlocked
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<SECTION>
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<FILE>gstgldisplaycocoa</FILE>
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<TITLE>GstGLDIsplayCocoa</TITLE>
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<TITLE>GstGLDisplayCocoa</TITLE>
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gst_gl_display_cocoa_new
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<SUBSECTION Standard>
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gst_gl_display_cocoa_get_type
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@ -1072,7 +1072,7 @@ GST_GL_DISPLAY_COCOA_CLASS
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<SECTION>
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<FILE>gstgldisplayegl</FILE>
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<TITLE>GstGLDIsplayEGL</TITLE>
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<TITLE>GstGLDisplayEGL</TITLE>
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gst_gl_display_egl_new
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gst_gl_display_egl_new_with_egl_display
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gst_gl_display_egl_from_gl_display
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@ -1721,7 +1721,7 @@ gst_gl_window_dispmanx_egl_create_window
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<SECTION>
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<FILE>gstglwindoweagl</FILE>
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<TITLE>GstGLWindowEAGL</TITLE>
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<TITLE>GstGLWindowEagl</TITLE>
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<SUBSECTION Standard>
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GST_IS_GL_WINDOW_EAGL
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GST_IS_GL_WINDOW_EAGL_CLASS
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@ -1731,8 +1731,8 @@ GST_GL_WINDOW_EAGL_CLASS
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GST_GL_WINDOW_EAGL_GET_CLASS
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gst_gl_window_eagl_get_type
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<SUBSECTION Private>
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GstGLWindowEAGL
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GstGLWindowEAGLClass
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GstGLWindowEagl
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GstGLWindowEaglClass
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gst_gl_window_eagl_new
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</SECTION>
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@ -64,8 +64,7 @@ typedef struct _GstGLRenderbufferAllocator GstGLRenderbufferAllocator;
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typedef struct _GstGLRenderbufferAllocatorClass GstGLRenderbufferAllocatorClass;
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typedef struct _GstGLFramebuffer GstGLFramebuffer;
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typedef struct _GstGLFramebufferAllocator GstGLFramebufferAllocator;
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typedef struct _GstGLFramebufferAllocatorClass GstGLFramebufferAllocatorClass;
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typedef struct _GstGLFramebufferClass GstGLFramebufferClass;
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typedef struct _GstGLSLStage GstGLSLStage;
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typedef struct _GstGLSLStagePrivate GstGLSLStagePrivate;
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@ -64,7 +64,7 @@
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/**
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* GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES:
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*
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* String used for %GST_GL_TEXTURE_TARGET_ESTERNAL_OES as a #GstBufferPool pool option
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* String used for %GST_GL_TEXTURE_TARGET_EXTERNAL_OES as a #GstBufferPool pool option
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*/
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#define GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES "GstBufferPoolOptionGLTextureTargetExternalOES"
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@ -1262,7 +1262,7 @@ gst_gl_video_allocation_params_new_wrapped_gl_handle (GstGLContext * context,
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* @plane: the video plane @tex_id represents
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* @valign: (allow-none): any #GstVideoAlignment applied to symem mappings of @tex_id
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* @target: the #GstGLTextureTarget for @tex_id
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* @tex_type: the #GstGLTextureType for @tex_id
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* @tex_type: the #GstVideoGLTextureType for @tex_id
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* @tex_id: the GL texture to wrap
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* @user_data: (allow-none): user data to call @notify with
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* @notify: (allow-none): a #GDestroyNotify
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