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gl/upload: add support for the bt709 color matrix
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commit
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1 changed files with 50 additions and 17 deletions
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@ -1,6 +1,6 @@
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/*
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/*
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* GStreamer
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* GStreamer
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* Copyright (C) 2012 Matthew Waters <ystree00@gmail.com>
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* Copyright (C) 2012-2014 Matthew Waters <ystree00@gmail.com>
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*
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*
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* This library is free software; you can redistribute it and/or
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* modify it under the terms of the GNU Library General Public
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@ -56,31 +56,31 @@ static gboolean _do_upload_draw (GstGLContext * context, GstGLUpload * upload);
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/* *INDENT-OFF* */
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/* *INDENT-OFF* */
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#define YUV_TO_RGB_COEFFICIENTS \
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"uniform vec3 offset;\n" \
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"uniform vec3 rcoeff;\n" \
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"uniform vec3 gcoeff;\n" \
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"uniform vec3 bcoeff;\n"
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/* FIXME: use the colormatrix support from videoconvert */
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/* BT. 601 standard with the following ranges:
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/* BT. 601 standard with the following ranges:
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* Y = [16..235] (of 255)
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* Y = [16..235] (of 255)
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* Cb/Cr = [16..240] (of 255)
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* Cb/Cr = [16..240] (of 255)
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*/
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*/
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#define YUV_TO_RGB_BT601_COEFFICIENTS \
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static const gfloat bt601_offset[] = {-0.0625, -0.5, -0.5};
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const gfloat[] bt601_offset = {-0.0625f, -0.5, -0.5) \
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static const gfloat bt601_rcoeff[] = {1.164, 0.000, 1.596};
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const gfloat[] bt601_rcoeff = {1.164, 0.000, 1.596} \
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static const gfloat bt601_gcoeff[] = {1.164,-0.391,-0.813};
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const gfloat[] bt601_gcoeff = {1.164,-0.391,-0.813} \
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static const gfloat bt601_bcoeff[] = {1.164, 2.018, 0.000};
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const gfloat[] bt601_bcoeff = {1.164, 2.018, 0.000}
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#define YUV_TO_RGB_COEFFICIENTS \
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"const vec3 offset = vec3(-0.0625, -0.5, -0.5);\n" \
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"const vec3 rcoeff = vec3(1.164, 0.000, 1.596);\n" \
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"const vec3 gcoeff = vec3(1.164,-0.391,-0.813);\n" \
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"const vec3 bcoeff = vec3(1.164, 2.018, 0.000);\n"
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/* BT. 709 standard with the following ranges:
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/* BT. 709 standard with the following ranges:
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* Y = [16..235] (of 255)
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* Y = [16..235] (of 255)
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* Cb/Cr = [16..240] (of 255)
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* Cb/Cr = [16..240] (of 255)
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*/
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*/
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#define YUV_TO_RGB_BT709_COEFFICIENTS \
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static const gfloat bt709_offset[] = {-0.0625, -0.5, -0.5};
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const gfloat[] bt709_offset = {-0.0625, -0.5, -0.5} \
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static const gfloat bt709_rcoeff[] = {1.164, 0.000, 1.787};
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const gfloat[] bt709_rcoeff = {1.164, 0.000, 1.787} \
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static const gfloat bt709_gcoeff[] = {1.164,-0.213,-0.531};
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const gfloat[] bt709_gcoeff = {1.164,-0.213,-0.531} \
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static const gfloat bt709_bcoeff[] = {1.164,-2.112, 0.000};
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const gfloat[] bt709_bcoeff = {1.164,-2.112, 0.000}
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/** GRAY16 to RGB conversion
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/** GRAY16 to RGB conversion
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* data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16
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* data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16
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@ -1420,6 +1420,10 @@ _do_upload_draw (GstGLContext * context, GstGLUpload * upload)
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GstGLFuncs *gl;
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GstGLFuncs *gl;
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struct TexData *tex = upload->priv->texture_info;
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struct TexData *tex = upload->priv->texture_info;
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guint out_width, out_height;
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guint out_width, out_height;
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const gfloat *cms_offset;
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const gfloat *cms_rcoeff;
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const gfloat *cms_gcoeff;
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const gfloat *cms_bcoeff;
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gint i;
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gint i;
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GLint viewport_dim[4];
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GLint viewport_dim[4];
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@ -1441,6 +1445,26 @@ _do_upload_draw (GstGLContext * context, GstGLUpload * upload)
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out_width = GST_VIDEO_INFO_WIDTH (&upload->out_info);
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out_width = GST_VIDEO_INFO_WIDTH (&upload->out_info);
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out_height = GST_VIDEO_INFO_HEIGHT (&upload->out_info);
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out_height = GST_VIDEO_INFO_HEIGHT (&upload->out_info);
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if (gst_video_colorimetry_matches (&upload->in_info.colorimetry,
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GST_VIDEO_COLORIMETRY_BT709)) {
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cms_offset = bt709_offset;
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cms_rcoeff = bt709_rcoeff;
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cms_gcoeff = bt709_gcoeff;
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cms_bcoeff = bt709_bcoeff;
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} else if (gst_video_colorimetry_matches (&upload->in_info.colorimetry,
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GST_VIDEO_COLORIMETRY_BT601)) {
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cms_offset = bt601_offset;
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cms_rcoeff = bt601_rcoeff;
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cms_gcoeff = bt601_gcoeff;
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cms_bcoeff = bt601_bcoeff;
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} else {
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/* defaults */
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cms_offset = bt601_offset;
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cms_rcoeff = bt601_rcoeff;
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cms_gcoeff = bt601_gcoeff;
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cms_bcoeff = bt601_bcoeff;
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}
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gl->BindFramebuffer (GL_FRAMEBUFFER, upload->fbo);
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gl->BindFramebuffer (GL_FRAMEBUFFER, upload->fbo);
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/* setup a texture to render to */
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/* setup a texture to render to */
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@ -1469,6 +1493,15 @@ _do_upload_draw (GstGLContext * context, GstGLUpload * upload)
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gl->EnableVertexAttribArray (upload->shader_attr_position_loc);
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gl->EnableVertexAttribArray (upload->shader_attr_position_loc);
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gl->EnableVertexAttribArray (upload->shader_attr_texture_loc);
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gl->EnableVertexAttribArray (upload->shader_attr_texture_loc);
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gst_gl_shader_set_uniform_3fv (upload->shader, "offset", 1,
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(gfloat *) cms_offset);
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gst_gl_shader_set_uniform_3fv (upload->shader, "rcoeff", 1,
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(gfloat *) cms_rcoeff);
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gst_gl_shader_set_uniform_3fv (upload->shader, "gcoeff", 1,
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(gfloat *) cms_gcoeff);
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gst_gl_shader_set_uniform_3fv (upload->shader, "bcoeff", 1,
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(gfloat *) cms_bcoeff);
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for (i = upload->priv->n_textures - 1; i >= 0; i--) {
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for (i = upload->priv->n_textures - 1; i >= 0; i--) {
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gchar *scale_name = g_strdup_printf ("tex_scale%u", i);
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gchar *scale_name = g_strdup_printf ("tex_scale%u", i);
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