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waylandsink: Properly draw black border in absence of viewporter
When we don't have a viewporter (scaling support), we can't use the 1x1 scaleup image trick. Instead, we need to allocate a buffer with the same size as the area that need to have black background.
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parent
1489e73df4
commit
ecf88d0d43
2 changed files with 60 additions and 36 deletions
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@ -102,11 +102,6 @@ static GstWlWindow *
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gst_wl_window_new_internal (GstWlDisplay * display)
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{
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GstWlWindow *window;
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GstVideoInfo info;
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GstBuffer *buf;
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GstMapInfo mapinfo;
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struct wl_buffer *wlbuf;
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GstWlBuffer *gwlbuf;
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struct wl_region *region;
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window = g_object_new (GST_TYPE_WL_WINDOW, NULL);
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@ -132,30 +127,6 @@ gst_wl_window_new_internal (GstWlDisplay * display)
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window->video_surface);
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}
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/* draw the area_subsurface */
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gst_video_info_set_format (&info,
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/* we want WL_SHM_FORMAT_XRGB8888 */
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#if G_BYTE_ORDER == G_BIG_ENDIAN
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GST_VIDEO_FORMAT_xRGB,
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#else
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GST_VIDEO_FORMAT_BGRx,
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#endif
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1, 1);
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buf = gst_buffer_new_allocate (gst_wl_shm_allocator_get (), info.size, NULL);
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gst_buffer_map (buf, &mapinfo, GST_MAP_WRITE);
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*((guint32 *) mapinfo.data) = 0; /* paint it black */
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gst_buffer_unmap (buf, &mapinfo);
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wlbuf =
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gst_wl_shm_memory_construct_wl_buffer (gst_buffer_peek_memory (buf, 0),
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display, &info);
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gwlbuf = gst_buffer_add_wl_buffer (buf, wlbuf, display);
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gst_wl_buffer_attach (gwlbuf, window->area_surface);
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/* at this point, the GstWlBuffer keeps the buffer
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* alive and will free it on wl_buffer::release */
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gst_buffer_unref (buf);
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/* do not accept input */
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region = wl_compositor_create_region (display->compositor);
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wl_surface_set_input_region (window->area_surface, region);
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@ -261,7 +232,6 @@ gst_wl_window_resize_video_surface (GstWlWindow * window, gboolean commit)
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wl_subsurface_set_position (window->video_subsurface, res.x, res.y);
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if (commit) {
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wl_surface_damage (window->video_surface, 0, 0, res.w, res.h);
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wl_surface_commit (window->video_surface);
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@ -278,8 +248,7 @@ gst_wl_window_resize_video_surface (GstWlWindow * window, gboolean commit)
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}
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/* this is saved for use in wl_surface_damage */
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window->surface_width = res.w;
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window->surface_height = res.h;
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window->video_rectangle = res;
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}
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void
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@ -300,8 +269,8 @@ gst_wl_window_render (GstWlWindow * window, GstWlBuffer * buffer,
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else
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wl_surface_attach (window->video_surface, NULL, 0, 0);
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wl_surface_damage (window->video_surface, 0, 0, window->surface_width,
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window->surface_height);
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wl_surface_damage (window->video_surface, 0, 0, window->video_rectangle.w,
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window->video_rectangle.h);
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wl_surface_commit (window->video_surface);
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if (G_UNLIKELY (info)) {
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@ -316,6 +285,53 @@ gst_wl_window_render (GstWlWindow * window, GstWlBuffer * buffer,
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wl_display_flush (window->display->display);
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}
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/* Update the buffer used to draw black borders. When we have viewporter
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* support, this is a scaled up 1x1 image, and without we need an black image
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* the size of the rendering areay. */
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static void
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gst_wl_window_update_borders (GstWlWindow * window)
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{
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GstVideoFormat format;
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GstVideoInfo info;
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gint width, height;
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GstBuffer *buf;
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struct wl_buffer *wlbuf;
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GstWlBuffer *gwlbuf;
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if (window->no_border_update)
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return;
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if (window->display->viewporter) {
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width = height = 1;
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window->no_border_update = TRUE;
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} else {
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width = window->render_rectangle.w;
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height = window->render_rectangle.h;
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}
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/* we want WL_SHM_FORMAT_XRGB8888 */
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#if G_BYTE_ORDER == G_BIG_ENDIAN
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format = GST_VIDEO_FORMAT_xRGB;
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#else
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format = GST_VIDEO_FORMAT_BGRx;
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#endif
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/* draw the area_subsurface */
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gst_video_info_set_format (&info, format, width, height);
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buf = gst_buffer_new_allocate (gst_wl_shm_allocator_get (), info.size, NULL);
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gst_buffer_memset (buf, 0, 0, info.size);
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wlbuf =
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gst_wl_shm_memory_construct_wl_buffer (gst_buffer_peek_memory (buf, 0),
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window->display, &info);
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gwlbuf = gst_buffer_add_wl_buffer (buf, wlbuf, window->display);
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gst_wl_buffer_attach (gwlbuf, window->area_surface);
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/* at this point, the GstWlBuffer keeps the buffer
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* alive and will free it on wl_buffer::release */
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gst_buffer_unref (buf);
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}
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void
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gst_wl_window_set_render_rectangle (GstWlWindow * window, gint x, gint y,
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gint w, gint h)
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@ -335,6 +351,8 @@ gst_wl_window_set_render_rectangle (GstWlWindow * window, gint x, gint y,
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if (window->area_viewport)
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wp_viewport_set_destination (window->area_viewport, w, h);
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gst_wl_window_update_borders (window);
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if (window->video_width != 0) {
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wl_subsurface_set_sync (window->video_subsurface);
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gst_wl_window_resize_video_surface (window, TRUE);
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@ -52,10 +52,16 @@ struct _GstWlWindow
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/* the size and position of the area_(sub)surface */
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GstVideoRectangle render_rectangle;
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/* the size and position of the video_subsurface */
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GstVideoRectangle video_rectangle;
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/* the size of the video in the buffers */
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gint video_width, video_height;
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/* the size of the video_(sub)surface */
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gint surface_width, surface_height;
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/* this will be set when viewporter is available and black background has
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* already been set on the area_subsurface */
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gboolean no_border_update;
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};
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struct _GstWlWindowClass
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