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eglglessink: Fix debug output
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1 changed files with 2 additions and 2 deletions
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@ -1382,8 +1382,8 @@ gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink)
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if (!eglglessink->eglglesctx.buffer_preserved) {
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/* Build shader program for black borders */
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eglglessink->eglglesctx.vertshader[1] = glCreateShader (GL_VERTEX_SHADER);
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GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d", vert_COPY_prog,
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eglglessink->eglglesctx.vertshader[1]);
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GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d",
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vert_COPY_prog_no_tex, eglglessink->eglglesctx.vertshader[1]);
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glShaderSource (eglglessink->eglglesctx.vertshader[1], 1,
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&vert_COPY_prog_no_tex, NULL);
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if (got_gl_error ("glShaderSource vertex"))
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