mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-25 19:21:06 +00:00
gst: Don't use DllMain in case of static build
That might cause duplicated symbol linking error if app has its own DllMain Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4905>
This commit is contained in:
parent
1d00f726a0
commit
eb87bbc1ba
2 changed files with 5 additions and 17 deletions
|
@ -197,18 +197,12 @@ enum
|
|||
* val ::= [0-5]
|
||||
*/
|
||||
|
||||
#ifdef G_OS_WIN32
|
||||
#if defined(G_OS_WIN32) && !defined(GST_STATIC_COMPILATION)
|
||||
/* Note: DllMain is only called when DLLs are loaded or unloaded, so this will
|
||||
* never be called if libgstreamer-1.0 is linked statically. Do not add any code
|
||||
* here to, say, initialize variables or set things up since that will only
|
||||
* happen for dynamically-built GStreamer.
|
||||
*
|
||||
* Also, ideally this should not be defined when GStreamer is built statically.
|
||||
* i.e., it should be conditional on #ifdef DLL_EXPORT. It will be ignored, but
|
||||
* if other libraries make the same mistake of defining it when building
|
||||
* statically, there will be a symbol collision during linking. Fixing this
|
||||
* requires one to build two object files: one for static linking and another
|
||||
* for dynamic linking. */
|
||||
*/
|
||||
BOOL WINAPI DllMain (HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved);
|
||||
BOOL WINAPI
|
||||
DllMain (HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
||||
|
|
|
@ -72,7 +72,7 @@
|
|||
|
||||
#ifdef G_OS_WIN32
|
||||
#include <windows.h>
|
||||
static HMODULE gstnet_dll_handle;
|
||||
static HMODULE gstnet_dll_handle = NULL;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DLFCN_H
|
||||
|
@ -2339,18 +2339,12 @@ gst_ptp_is_initialized (void)
|
|||
return initted;
|
||||
}
|
||||
|
||||
#ifdef G_OS_WIN32
|
||||
#if defined(G_OS_WIN32) && !defined(GST_STATIC_COMPILATION)
|
||||
/* Note: DllMain is only called when DLLs are loaded or unloaded, so this will
|
||||
* never be called if libgstnet-1.0 is linked statically. Do not add any code
|
||||
* here to, say, initialize variables or set things up since that will only
|
||||
* happen for dynamically-built GStreamer.
|
||||
*
|
||||
* Also, ideally this should not be defined when GStreamer is built statically.
|
||||
* i.e., it should be conditional on #ifdef DLL_EXPORT. It will be ignored, but
|
||||
* if other libraries make the same mistake of defining it when building
|
||||
* statically, there will be a symbol collision during linking. Fixing this
|
||||
* requires one to build two object files: one for static linking and another
|
||||
* for dynamic linking. */
|
||||
*/
|
||||
BOOL WINAPI DllMain (HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved);
|
||||
BOOL WINAPI
|
||||
DllMain (HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
||||
|
|
Loading…
Reference in a new issue