watchdog: Properly handle PAUSED state

In PAUSED state we should just preroll, so get one buffer
and stop monitoring.

https://bugzilla.gnome.org/show_bug.cgi?id=740757
This commit is contained in:
Thibault Saunier 2014-11-26 15:43:12 +01:00
parent c7b7f98df2
commit eb24d9d607
2 changed files with 53 additions and 11 deletions

View file

@ -66,7 +66,8 @@ static gboolean gst_watchdog_src_event (GstBaseTransform * trans,
GstEvent * event);
static GstFlowReturn gst_watchdog_transform_ip (GstBaseTransform * trans,
GstBuffer * buf);
static void gst_watchdog_feed (GstWatchdog * watchdog);
static void gst_watchdog_feed (GstWatchdog * watchdog, gpointer mini_object,
gboolean force);
static GstStateChangeReturn
gst_watchdog_change_state (GstElement * element, GstStateChange transition);
@ -140,7 +141,7 @@ gst_watchdog_set_property (GObject * object, guint property_id,
case PROP_TIMEOUT:
GST_OBJECT_LOCK (watchdog);
watchdog->timeout = g_value_get_int (value);
gst_watchdog_feed (watchdog);
gst_watchdog_feed (watchdog, NULL, FALSE);
GST_OBJECT_UNLOCK (watchdog);
break;
default:
@ -207,20 +208,41 @@ gst_watchdog_quit_mainloop (gpointer ptr)
}
static void
gst_watchdog_feed (GstWatchdog * watchdog)
gst_watchdog_feed (GstWatchdog * watchdog, gpointer mini_object, gboolean force)
{
if (watchdog->source) {
if (watchdog->waiting_for_a_buffer) {
if (mini_object && GST_IS_BUFFER (mini_object)) {
watchdog->waiting_for_a_buffer = FALSE;
GST_DEBUG_OBJECT (watchdog, "Got a buffer \\o/");
} else {
GST_DEBUG_OBJECT (watchdog, "Waiting for a buffer and did not get it,"
" keep trying even in PAUSED state");
force = TRUE;
}
}
g_source_destroy (watchdog->source);
g_source_unref (watchdog->source);
watchdog->source = NULL;
}
if (watchdog->timeout != 0 && watchdog->main_context) {
GST_STATE_LOCK (watchdog);
if (watchdog->timeout == 0) {
GST_LOG_OBJECT (watchdog, "Timeout is 0 => nothing to do");
} else if (watchdog->main_context == NULL) {
GST_LOG_OBJECT (watchdog, "No maincontext => nothing to do");
} else if ((GST_STATE (watchdog) != GST_STATE_PLAYING) && force == FALSE) {
GST_LOG_OBJECT (watchdog,
"Not in playing and force is FALSE => Nothing to do");
} else {
watchdog->source = g_timeout_source_new (watchdog->timeout);
g_source_set_callback (watchdog->source, gst_watchdog_trigger, gst_object_ref (watchdog),
gst_object_unref);
g_source_set_callback (watchdog->source, gst_watchdog_trigger,
gst_object_ref (watchdog), gst_object_unref);
g_source_attach (watchdog->source, watchdog->main_context);
}
GST_STATE_UNLOCK (watchdog);
}
static gboolean
@ -283,7 +305,7 @@ gst_watchdog_sink_event (GstBaseTransform * trans, GstEvent * event)
GST_DEBUG_OBJECT (watchdog, "sink_event");
GST_OBJECT_LOCK (watchdog);
gst_watchdog_feed (watchdog);
gst_watchdog_feed (watchdog, event, FALSE);
GST_OBJECT_UNLOCK (watchdog);
return
@ -294,12 +316,25 @@ gst_watchdog_sink_event (GstBaseTransform * trans, GstEvent * event)
static gboolean
gst_watchdog_src_event (GstBaseTransform * trans, GstEvent * event)
{
gboolean force = FALSE;
GstWatchdog *watchdog = GST_WATCHDOG (trans);
GST_DEBUG_OBJECT (watchdog, "src_event");
GST_OBJECT_LOCK (watchdog);
gst_watchdog_feed (watchdog);
if (GST_EVENT_TYPE (event) == GST_EVENT_SEEK) {
GstSeekFlags flags;
gst_event_parse_seek (event, NULL, NULL, &flags, NULL, NULL, NULL, NULL);
if (flags & GST_SEEK_FLAG_FLUSH) {
force = TRUE;
GST_DEBUG_OBJECT (watchdog, "Got a FLUSHING seek, we need a buffer now!");
watchdog->waiting_for_a_buffer = TRUE;
}
}
gst_watchdog_feed (watchdog, event, force);
GST_OBJECT_UNLOCK (watchdog);
return GST_BASE_TRANSFORM_CLASS (gst_watchdog_parent_class)->src_event (trans,
@ -314,7 +349,7 @@ gst_watchdog_transform_ip (GstBaseTransform * trans, GstBuffer * buf)
GST_DEBUG_OBJECT (watchdog, "transform_ip");
GST_OBJECT_LOCK (watchdog);
gst_watchdog_feed (watchdog);
gst_watchdog_feed (watchdog, buf, FALSE);
GST_OBJECT_UNLOCK (watchdog);
return GST_FLOW_OK;
@ -332,11 +367,10 @@ gst_watchdog_change_state (GstElement * element, GstStateChange transition)
GST_DEBUG_OBJECT (watchdog, "gst_watchdog_change_state");
switch (transition) {
case GST_STATE_CHANGE_READY_TO_PAUSED:
case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
/* Activate timer */
GST_OBJECT_LOCK (watchdog);
gst_watchdog_feed (watchdog);
gst_watchdog_feed (watchdog, NULL, FALSE);
GST_OBJECT_UNLOCK (watchdog);
break;
default:
@ -348,6 +382,12 @@ gst_watchdog_change_state (GstElement * element, GstStateChange transition)
transition);
switch (transition) {
case GST_STATE_CHANGE_READY_TO_PAUSED:
GST_OBJECT_LOCK (watchdog);
watchdog->waiting_for_a_buffer = TRUE;
gst_watchdog_feed (watchdog, NULL, TRUE);
GST_OBJECT_UNLOCK (watchdog);
break;
case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
/* Disable the timer */
GST_OBJECT_LOCK (watchdog);

View file

@ -45,6 +45,8 @@ struct _GstWatchdog
GMainLoop *main_loop;
GThread *thread;
GSource *source;
gboolean waiting_for_a_buffer;
};
struct _GstWatchdogClass