mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-19 23:06:49 +00:00
design: synchronisation: missing markup and readability fixes
This commit is contained in:
parent
e7ba83d049
commit
ea18d865ae
1 changed files with 55 additions and 55 deletions
|
@ -15,7 +15,7 @@ components:
|
|||
## A GstClock
|
||||
|
||||
This object provides a counter that represents the current time in
|
||||
nanoseconds. This value is called the absolute\_time. A `GstClock`
|
||||
nanoseconds. This value is called the `absolute_time`. A `GstClock`
|
||||
always counts time upwards and does not necessarily start at 0.
|
||||
|
||||
Different sources exist for this counter:
|
||||
|
@ -44,32 +44,32 @@ in an mpeg-ts stream).
|
|||
|
||||
## Running time
|
||||
|
||||
After a pipeline selected a clock it will maintain the running\_time
|
||||
based on the selected clock. This running\_time represents the total
|
||||
After a pipeline selected a clock it will maintain the `running_time`
|
||||
based on the selected clock. This `running_time` represents the total
|
||||
time spent in the PLAYING state and is calculated as follows:
|
||||
|
||||
- If the pipeline is NULL/READY, the running\_time is undefined.
|
||||
- If the pipeline is NULL/READY, the `running_time` is undefined.
|
||||
|
||||
- In PAUSED, the running\_time remains at the time when it was last
|
||||
PAUSED. When the stream is PAUSED for the first time, the
|
||||
running\_time is 0.
|
||||
- In PAUSED, the `running_time` remains at the time when it was last
|
||||
PAUSED. When the stream is `PAUSED` for the first time, the
|
||||
`running_time` is 0.
|
||||
|
||||
- In PLAYING, the running\_time is the delta between the
|
||||
absolute\_time and the base time. The base time is defined as the
|
||||
absolute\_time minus the running\_time at the time when the pipeline
|
||||
is set to PLAYING.
|
||||
- In PLAYING, the `running_time` is the delta between the
|
||||
`absolute_time` and the base time. The base time is defined as the
|
||||
`absolute_time` minus the `running_time` at the time when the pipeline
|
||||
is set to `PLAYING`.
|
||||
|
||||
- after a flushing seek, the running\_time is set to 0 (see
|
||||
- after a flushing seek, the `running_time` is set to 0 (see
|
||||
[seeking](design/seeking.md)). This is accomplished by redistributing a new
|
||||
base\_time to the elements that got flushed.
|
||||
|
||||
This algorithm captures the running\_time when the pipeline is set from
|
||||
PLAYING to PAUSED and restores this time based on the current
|
||||
absolute\_time when going back to PLAYING. This allows for both clocks
|
||||
that progress when in the PAUSED state (systemclock) and clocks that
|
||||
This algorithm captures the `running_time` when the pipeline is set from
|
||||
`PLAYING` to `PAUSED` and restores this time based on the current
|
||||
`absolute_time` when going back to `PLAYING`. This allows for both clocks
|
||||
that progress when in the `PAUSED` state (systemclock) and clocks that
|
||||
don’t (audioclock).
|
||||
|
||||
The clock and pipeline now provide a running\_time to all elements that
|
||||
The clock and pipeline now provide a `running_time` to all elements that
|
||||
want to perform synchronisation. Indeed, the running time can be
|
||||
observed in each element (during the PLAYING state) as:
|
||||
|
||||
|
@ -77,14 +77,14 @@ observed in each element (during the PLAYING state) as:
|
|||
C.running_time = absolute_time - base_time
|
||||
```
|
||||
|
||||
We note C.running\_time as the running\_time obtained by looking at the
|
||||
We note `C.running_time` as the `running_time` obtained by looking at the
|
||||
clock. This value is monotonically increasing at the rate of the clock.
|
||||
|
||||
## Timestamps
|
||||
|
||||
The `GstBuffer` timestamps and the preceding SEGMENT event (See
|
||||
[streams](design/streams.md)) define a transformation of the buffer timestamps to
|
||||
running\_time as follows:
|
||||
[streams](design/streams.md)) define a transformation of the buffer timestamps
|
||||
to `running_time` as follows:
|
||||
|
||||
The following notation is used:
|
||||
|
||||
|
@ -97,17 +97,17 @@ The following notation is used:
|
|||
- S.stop: stop field in the SEGMENT event. This is the highers allowed
|
||||
timestamp.
|
||||
- S.rate: rate field of SEGMENT event. This is the playback rate.
|
||||
- S.base: a base time for the time. This is the total elapsed running_time of any
|
||||
previous segments.
|
||||
- S.base: a base time for the time. This is the total elapsed `running_time`
|
||||
of any previous segments.
|
||||
- S.offset: an offset to apply to S.start or S.stop. This is the amount that
|
||||
has already been elapsed in the segment.
|
||||
|
||||
Valid buffers for synchronisation are those with B.timestamp between
|
||||
S.start and S.stop (after applying the S.offset). All other buffers
|
||||
`S.start` and `S.stop` (after applying the `S.offset`). All other buffers
|
||||
outside this range should be dropped or clipped to these boundaries (see
|
||||
also [segments](design/segments.md)).
|
||||
|
||||
The following transformation to running_time exist:
|
||||
The following transformation to `running_time` exist:
|
||||
|
||||
```
|
||||
if (S.rate > 0.0)
|
||||
|
@ -120,34 +120,34 @@ The following transformation to running_time exist:
|
|||
B.timestamp = S.stop - S.offset - ((B.running_time - S.base) * ABS (S.rate))
|
||||
```
|
||||
|
||||
We write B.running_time as the running_time obtained from the SEGMENT
|
||||
We write `B.running_time` as the `running_time` obtained from the `SEGMENT`
|
||||
event and the buffers of that segment.
|
||||
|
||||
The first displayable buffer will yield a value of 0 (since B.timestamp
|
||||
== S.start and S.offset and S.base == 0).
|
||||
The first displayable buffer will yield a value of 0 (since `B.timestamp
|
||||
== S.start and S.offset and S.base == 0`).
|
||||
|
||||
For S.rate \> 1.0, the timestamps will be scaled down to increase the
|
||||
For `S.rate > 1.0`, the timestamps will be scaled down to increase the
|
||||
playback rate. Likewise, a rate between 0.0 and 1.0 will slow down
|
||||
playback.
|
||||
|
||||
For negative rates, timestamps are received stop S.stop to S.start so
|
||||
that the first buffer received will be transformed into B.running\_time
|
||||
of 0 (B.timestamp == S.stop and S.base == 0).
|
||||
For negative rates, timestamps are received stop S.stop to `S.start` so
|
||||
that the first buffer received will be transformed into `B.running_time`
|
||||
of 0 (`B.timestamp == S.stop and S.base == 0`).
|
||||
|
||||
This makes it so that B.running\_time is always monotonically increasing
|
||||
This makes it so that `B.running_time` is always monotonically increasing
|
||||
starting from 0 with both positive and negative rates.
|
||||
|
||||
## Synchronisation
|
||||
|
||||
As we have seen, we can get a running\_time:
|
||||
As we have seen, we can get a `running_time`:
|
||||
|
||||
- using the clock and the element’s base\_time with:
|
||||
- using the clock and the element’s `base_time` with:
|
||||
|
||||
```
|
||||
C.running_time = absolute_time - base_time
|
||||
```
|
||||
|
||||
- using the buffer timestamp and the preceding SEGMENT event as (assuming
|
||||
- using the buffer timestamp and the preceding `SEGMENT` event as (assuming
|
||||
positive playback rate):
|
||||
|
||||
```
|
||||
|
@ -158,8 +158,8 @@ We prefix C. and B. before the two running times to note how they were
|
|||
calculated.
|
||||
|
||||
The task of synchronized playback is to make sure that we play a buffer
|
||||
with B.running\_time at the moment when the clock reaches the same
|
||||
C.running\_time.
|
||||
with `B.running_time` at the moment when the clock reaches the same
|
||||
`C.running_time`.
|
||||
|
||||
Thus the following must hold:
|
||||
|
||||
|
@ -179,22 +179,22 @@ or:
|
|||
absolute_time = B.running_time + base_time
|
||||
```
|
||||
|
||||
The absolute\_time when a buffer with B.running\_time should be played
|
||||
is noted with B.sync\_time. Thus:
|
||||
The `absolute_time` when a buffer with `B.running_time` should be played
|
||||
is noted with `B.sync_time`. Thus:
|
||||
|
||||
```
|
||||
B.sync_time = B.running_time + base_time
|
||||
```
|
||||
|
||||
One then waits for the clock to reach B.sync\_time before rendering the
|
||||
One then waits for the clock to reach `B.sync_time` before rendering the
|
||||
buffer in the sink (See also [clocks](design/clocks.md)).
|
||||
|
||||
For multiple streams this means that buffers with the same running\_time
|
||||
For multiple streams this means that buffers with the same `running_time`
|
||||
are to be displayed at the same time.
|
||||
|
||||
A demuxer must make sure that the SEGMENT it emits on its output pads
|
||||
yield the same running\_time for buffers that should be played
|
||||
synchronized. This usually means sending the same SEGMENT on all pads
|
||||
A demuxer must make sure that the `SEGMENT` it emits on its output pads
|
||||
yield the same `running_time` for buffers that should be played
|
||||
synchronized. This usually means sending the same `SEGMENT` on all pads
|
||||
and making sure that the synchronized buffers have the same timestamps.
|
||||
|
||||
## Stream time
|
||||
|
@ -204,40 +204,40 @@ value between 0 and the total duration of the media file.
|
|||
|
||||
It is the stream time that is used for:
|
||||
|
||||
- report the POSITION query in the pipeline
|
||||
- report the `POSITION` query in the pipeline
|
||||
|
||||
- the position used in seek events/queries
|
||||
|
||||
- the position used to synchronize controller values
|
||||
|
||||
Additional fields in the SEGMENT are used:
|
||||
Additional fields in the `SEGMENT` are used:
|
||||
|
||||
- S.time: time field in the SEGMENT event. This the stream-time of
|
||||
S.start
|
||||
- `S.time`: time field in the `SEGMENT` event. This the stream-time of
|
||||
`S.start`
|
||||
|
||||
- S.applied\_rate: The rate already applied to the segment.
|
||||
- `S.applied_rate`: The rate already applied to the segment.
|
||||
|
||||
Stream time is calculated using the buffer times and the preceding
|
||||
SEGMENT event as follows:
|
||||
`SEGMENT` event as follows:
|
||||
|
||||
```
|
||||
stream_time = (B.timestamp - S.start) * ABS (S.applied_rate) + S.time
|
||||
=> B.timestamp = (stream_time - S.time) / ABS(S.applied_rate) + S.start
|
||||
```
|
||||
|
||||
For negative rates, B.timestamp will go backwards from S.stop to
|
||||
S.start, making the stream time go backwards:
|
||||
For negative rates, `B.timestamp` will go backwards from `S.stop` to
|
||||
`S.start`, making the stream time go backwards:
|
||||
|
||||
```
|
||||
stream_time = (S.stop - B.timestamp) * ABS(S.applied_rate) + S.time
|
||||
=> B.timestamp = S.stop - (stream_time - S.time) / ABS(S.applied_rate)
|
||||
```
|
||||
|
||||
In the PLAYING state, it is also possible to use the pipeline clock to
|
||||
derive the current stream\_time.
|
||||
In the `PLAYING` state, it is also possible to use the pipeline clock to
|
||||
derive the current `stream_time`.
|
||||
|
||||
Give the two formulas above to match the clock times with buffer
|
||||
timestamps allows us to rewrite the above formula for stream\_time (and
|
||||
timestamps allows us to rewrite the above formula for `stream_time` (and
|
||||
for positive rates).
|
||||
|
||||
```
|
||||
|
|
Loading…
Reference in a new issue