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qmlsink: Ensure that at least one windowing system is available
Otherwise, we'll just crash at runtime because the gl context is NULL https://bugzilla.gnome.org/show_bug.cgi?id=754108
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1 changed files with 2 additions and 2 deletions
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@ -37,7 +37,7 @@
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#include <gst/gl/x11/gstglcontext_glx.h>
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#include <gst/gl/x11/gstglcontext_glx.h>
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#endif
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#endif
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#if GST_GL_HAVE_WINDOW_WAYLAND
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#if GST_GL_HAVE_WINDOW_WAYLAND && defined (HAVE_QT_WAYLAND)
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#include <gst/gl/wayland/gstgldisplay_wayland.h>
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#include <gst/gl/wayland/gstgldisplay_wayland.h>
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#endif
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#endif
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@ -273,7 +273,7 @@ QtGLVideoItem::onSceneGraphInitialized ()
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platform, gl_api);
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platform, gl_api);
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}
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}
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#endif
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#endif
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#if GST_GL_HAVE_WINDOW_WAYLAND
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#if GST_GL_HAVE_WINDOW_WAYLAND && defined (HAVE_QT_WAYLAND)
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if (GST_IS_GL_DISPLAY_WAYLAND (this->priv->display)) {
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if (GST_IS_GL_DISPLAY_WAYLAND (this->priv->display)) {
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platform = GST_GL_PLATFORM_EGL;
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platform = GST_GL_PLATFORM_EGL;
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gl_api = gst_gl_context_get_current_gl_api (platform, NULL, NULL);
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gl_api = gst_gl_context_get_current_gl_api (platform, NULL, NULL);
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