docs: Update docs to not have unstaged changes after build again

There are some new codec IDs that we probably would like to map too, e.g.
Dirac/VC2 and Cineform HD.
This commit is contained in:
Sebastian Dröge 2016-02-16 09:02:21 +02:00
parent 18cc31ecb8
commit e7d061a2d0
4 changed files with 648 additions and 38 deletions

View file

@ -15121,7 +15121,7 @@
<ARG>
<NAME>avenc_msmpeg4v2::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@ -15711,7 +15711,7 @@
<ARG>
<NAME>avenc_msmpeg4::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@ -16301,7 +16301,7 @@
<ARG>
<NAME>avenc_mpeg4::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@ -16901,7 +16901,7 @@
<ARG>
<NAME>avenc_mpeg2video::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@ -17501,7 +17501,7 @@
<ARG>
<NAME>avenc_mpeg1video::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@ -18411,7 +18411,7 @@
<ARG>
<NAME>avenc_h263p::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@ -19011,7 +19011,7 @@
<ARG>
<NAME>avenc_h263::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@ -19701,7 +19701,7 @@
<ARG>
<NAME>avenc_flv::max-bframes</NAME>
<TYPE>gint</TYPE>
<RANGE>[0,16]</RANGE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Max B-Frames</NICK>
<BLURB>Maximum B-frames in a row.</BLURB>
@ -32648,6 +32648,16 @@
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_dirac::max-threads</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum decode threads</NICK>
<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_cpia::debug-mv</NAME>
<TYPE>gboolean</TYPE>
@ -33178,3 +33188,343 @@
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_wrapped_avframe::bitrate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT>300000</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_wrapped_avframe::buffer-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>r</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_wrapped_avframe::compliance</NAME>
<TYPE>GstFFMpegCompliance</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Compliance</NICK>
<BLURB>Adherence of the encoder to the specifications.</BLURB>
<DEFAULT>Normal behavior</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_wrapped_avframe::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_wrapped_avframe::me-method</NAME>
<TYPE>GstLibAVVidEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_wrapped_avframe::rtp-payload-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_vc2::bitrate</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Bit Rate</NICK>
<BLURB>Target Video Bitrate.</BLURB>
<DEFAULT>300000</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_vc2::buffer-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>r</FLAGS>
<NICK>Buffer Size</NICK>
<BLURB>Size of the video buffers.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_vc2::compliance</NAME>
<TYPE>GstFFMpegCompliance</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Compliance</NICK>
<BLURB>Adherence of the encoder to the specifications.</BLURB>
<DEFAULT>Normal behavior</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_vc2::gop-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>GOP Size</NICK>
<BLURB>Number of frames within one GOP.</BLURB>
<DEFAULT>15</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_vc2::max-threads</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum encode threads</NICK>
<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_vc2::me-method</NAME>
<TYPE>GstLibAVVidEncMeMethod</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>ME Method</NICK>
<BLURB>Motion Estimation Method.</BLURB>
<DEFAULT>EPZS (Best quality, Fast)</DEFAULT>
</ARG>
<ARG>
<NAME>avenc_vc2::rtp-payload-size</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>RTP Payload Size</NICK>
<BLURB>Target GOB length.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_screenpresso::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_screenpresso::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_screenpresso::lowres</NAME>
<TYPE>GstLibAVVidDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_screenpresso::output-corrupt</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Output corrupt buffers</NICK>
<BLURB>Whether libav should output frames even if corrupted.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_screenpresso::skip-frame</NAME>
<TYPE>GstLibAVVidDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_rscc::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_rscc::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_rscc::lowres</NAME>
<TYPE>GstLibAVVidDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_rscc::output-corrupt</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Output corrupt buffers</NICK>
<BLURB>Whether libav should output frames even if corrupted.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_rscc::skip-frame</NAME>
<TYPE>GstLibAVVidDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_dxv::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_dxv::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_dxv::lowres</NAME>
<TYPE>GstLibAVVidDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_dxv::max-threads</NAME>
<TYPE>gint</TYPE>
<RANGE>>= 0</RANGE>
<FLAGS>rw</FLAGS>
<NICK>Maximum decode threads</NICK>
<BLURB>Maximum number of worker threads to spawn. (0 = auto).</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_dxv::output-corrupt</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Output corrupt buffers</NICK>
<BLURB>Whether libav should output frames even if corrupted.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_dxv::skip-frame</NAME>
<TYPE>GstLibAVVidDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_cfhd::debug-mv</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Debug motion vectors</NICK>
<BLURB>Whether libav should print motion vectors on top of the image.</BLURB>
<DEFAULT>FALSE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_cfhd::direct-rendering</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Direct Rendering</NICK>
<BLURB>Enable direct rendering.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_cfhd::lowres</NAME>
<TYPE>GstLibAVVidDecLowres</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Low resolution</NICK>
<BLURB>At which resolution to decode images.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_cfhd::output-corrupt</NAME>
<TYPE>gboolean</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Output corrupt buffers</NICK>
<BLURB>Whether libav should output frames even if corrupted.</BLURB>
<DEFAULT>TRUE</DEFAULT>
</ARG>
<ARG>
<NAME>avdec_cfhd::skip-frame</NAME>
<TYPE>GstLibAVVidDecSkipFrame</TYPE>
<RANGE></RANGE>
<FLAGS>rw</FLAGS>
<NICK>Skip frames</NICK>
<BLURB>Which types of frames to skip during decoding.</BLURB>
<DEFAULT>0</DEFAULT>
</ARG>

View file

@ -19,6 +19,7 @@ GObject
avdec_adpcm_4xm
avdec_adpcm_adx
avdec_adpcm_afc
avdec_adpcm_aica
avdec_adpcm_ct
avdec_adpcm_dtk
avdec_adpcm_ea
@ -41,6 +42,7 @@ GObject
avdec_adpcm_ima_wav
avdec_adpcm_ima_ws
avdec_adpcm_ms
avdec_adpcm_psx
avdec_adpcm_sbpro_2
avdec_adpcm_sbpro_3
avdec_adpcm_sbpro_4
@ -70,6 +72,7 @@ GObject
avdec_dsd_msbf_planar
avdec_dsicinaudio
avdec_dss_sp
avdec_dvaudio
avdec_eac3
avdec_evrc
avdec_flac
@ -83,6 +86,7 @@ GObject
avdec_iac
avdec_imc
avdec_interplay_dpcm
avdec_interplayacm
avdec_mace3
avdec_mace6
avdec_metasound
@ -113,6 +117,7 @@ GObject
avdec_real_288
avdec_roq_dpcm
avdec_s302m
avdec_sdx2_dpcm
avdec_shorten
avdec_sipr
avdec_smackaud
@ -123,7 +128,6 @@ GObject
avdec_truespeech
avdec_tta
avdec_twinvq
avdec_vima
avdec_vmdaudio
avdec_wavesynth
avdec_wmalossless
@ -133,6 +137,8 @@ GObject
avdec_wmavoice
avdec_ws_snd1
avdec_xan_dpcm
avdec_xma1
avdec_xma2
GstAudioEncoder
avenc_aac
avenc_ac3
@ -202,6 +208,7 @@ GObject
avdec_cavs
avdec_cdgraphics
avdec_cdxl
avdec_cfhd
avdec_cinepak
avdec_cljr
avdec_cllc
@ -216,6 +223,7 @@ GObject
avdec_dvvideo
avdec_dxa
avdec_dxtory
avdec_dxv
avdec_eacmv
avdec_eamad
avdec_eatgq
@ -302,11 +310,13 @@ GObject
avdec_rl2
avdec_roqvideo
avdec_rpza
avdec_rscc
avdec_rv10
avdec_rv20
avdec_rv30
avdec_rv40
avdec_sanm
avdec_screenpresso
avdec_sgi
avdec_sgirle
avdec_smackvid
@ -429,8 +439,10 @@ GObject
avenc_v308
avenc_v408
avenc_v410
avenc_vc2
avenc_wmv1
avenc_wmv2
avenc_wrapped_avframe
avenc_xbm
avenc_xface
avenc_xwd

View file

@ -91,11 +91,13 @@ avenc_utvideo GstPreset
avenc_v308 GstPreset
avenc_v408 GstPreset
avenc_v410 GstPreset
avenc_vc2 GstPreset
avenc_wavpack GstPreset
avenc_wmav1 GstPreset
avenc_wmav2 GstPreset
avenc_wmv1 GstPreset
avenc_wmv2 GstPreset
avenc_wrapped_avframe GstPreset
avenc_xbm GstPreset
avenc_xface GstPreset
avenc_xwd GstPreset

View file

@ -3,7 +3,7 @@
<description>All libav codecs and formats (local snapshot)</description>
<filename>../../ext/libav/.libs/libgstlibav.so</filename>
<basename>libgstlibav.so</basename>
<version>1.7.1</version>
<version>1.7.1.1</version>
<license>LGPL</license>
<source>gst-libav</source>
<package>libav</package>
@ -303,6 +303,27 @@
</caps>
</pads>
</element>
<element>
<name>avdec_adpcm_aica</name>
<longname>libav ADPCM Yamaha AICA decoder</longname>
<class>Codec/Decoder/Audio</class>
<description>libav adpcm_aica decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>audio/x-raw, layout=(string)interleaved, format=(string)S16LE</details>
</caps>
</pads>
</element>
<element>
<name>avdec_adpcm_ct</name>
<longname>libav ADPCM Creative Technology decoder</longname>
@ -765,6 +786,27 @@
</caps>
</pads>
</element>
<element>
<name>avdec_adpcm_psx</name>
<longname>libav ADPCM Playstation decoder</longname>
<class>Codec/Decoder/Audio</class>
<description>libav adpcm_psx decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>audio/x-raw, layout=(string)interleaved, format=(string)S16LE</details>
</caps>
</pads>
</element>
<element>
<name>avdec_adpcm_sbpro_2</name>
<longname>libav ADPCM Sound Blaster Pro 2-bit decoder</longname>
@ -1773,6 +1815,27 @@
</caps>
</pads>
</element>
<element>
<name>avdec_cfhd</name>
<longname>libav Cineform HD decoder</longname>
<class>Codec/Decoder/Video</class>
<description>libav cfhd decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
</caps>
</pads>
</element>
<element>
<name>avdec_cinepak</name>
<longname>libav Cinepak decoder</longname>
@ -1937,7 +2000,7 @@
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
<details>audio/x-raw, layout=(string)interleaved, format=(string){ S16LE, S32LE, F32LE }</details>
</caps>
</pads>
</element>
@ -2193,6 +2256,27 @@
</caps>
</pads>
</element>
<element>
<name>avdec_dvaudio</name>
<longname>libav Ulead DV Audio decoder</longname>
<class>Codec/Decoder/Audio</class>
<description>libav dvaudio decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>audio/x-dv</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
</caps>
</pads>
</element>
<element>
<name>avdec_dvvideo</name>
<longname>libav DV (Digital Video) decoder</longname>
@ -2256,6 +2340,27 @@
</caps>
</pads>
</element>
<element>
<name>avdec_dxv</name>
<longname>libav Resolume DXV decoder</longname>
<class>Codec/Decoder/Video</class>
<description>libav dxv decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
</caps>
</pads>
</element>
<element>
<name>avdec_eac3</name>
<longname>libav ATSC A/52B (AC-3, E-AC-3) decoder</longname>
@ -3285,6 +3390,27 @@
</caps>
</pads>
</element>
<element>
<name>avdec_interplayacm</name>
<longname>libav Interplay ACM decoder</longname>
<class>Codec/Decoder/Audio</class>
<description>libav interplayacm decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
</caps>
</pads>
</element>
<element>
<name>avdec_interplayvideo</name>
<longname>libav Interplay MVE video decoder</longname>
@ -4944,6 +5070,27 @@
</caps>
</pads>
</element>
<element>
<name>avdec_rscc</name>
<longname>libav innoHeim/Rsupport Screen Capture Codec decoder</longname>
<class>Codec/Decoder/Video</class>
<description>libav rscc decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
</caps>
</pads>
</element>
<element>
<name>avdec_rv10</name>
<longname>libav RealVideo 1.0 decoder</longname>
@ -5070,6 +5217,48 @@
</caps>
</pads>
</element>
<element>
<name>avdec_screenpresso</name>
<longname>libav Screenpresso decoder</longname>
<class>Codec/Decoder/Video</class>
<description>libav screenpresso decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
</caps>
</pads>
</element>
<element>
<name>avdec_sdx2_dpcm</name>
<longname>libav DPCM Squareroot-Delta-Exact decoder</longname>
<class>Codec/Decoder/Audio</class>
<description>libav sdx2_dpcm decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
</caps>
</pads>
</element>
<element>
<name>avdec_sgi</name>
<longname>libav SGI image decoder</longname>
@ -5931,27 +6120,6 @@
</caps>
</pads>
</element>
<element>
<name>avdec_vima</name>
<longname>libav LucasArts VIMA audio decoder</longname>
<class>Codec/Decoder/Audio</class>
<description>libav vima decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>audio/x-raw, layout=(string)interleaved, format=(string){ U8, S16LE, S32LE, F32LE, F64LE }</details>
</caps>
</pads>
</element>
<element>
<name>avdec_vmdaudio</name>
<longname>libav Sierra VMD audio decoder</longname>
@ -6624,6 +6792,48 @@
</caps>
</pads>
</element>
<element>
<name>avdec_xma1</name>
<longname>libav Xbox Media Audio 1 decoder</longname>
<class>Codec/Decoder/Audio</class>
<description>libav xma1 decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
</caps>
</pads>
</element>
<element>
<name>avdec_xma2</name>
<longname>libav Xbox Media Audio 2 decoder</longname>
<class>Codec/Decoder/Audio</class>
<description>libav xma2 decoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;, Edward Hervey &lt;bilboed@bilboed.com&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>audio/x-raw, layout=(string)interleaved, format=(string)F32LE</details>
</caps>
</pads>
</element>
<element>
<name>avdec_xwd</name>
<longname>libav XWD (X Window Dump) image decoder</longname>
@ -9498,6 +9708,27 @@
</caps>
</pads>
</element>
<element>
<name>avenc_vc2</name>
<longname>libav SMPTE VC-2 encoder</longname>
<class>Codec/Encoder/Video</class>
<description>libav vc2 encoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ I420, Y42B, Y444, I420_10LE, I422_10LE, Y444_10LE }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
<name>avenc_wavpack</name>
<longname>libav WavPack encoder</longname>
@ -9603,6 +9834,27 @@
</caps>
</pads>
</element>
<element>
<name>avenc_wrapped_avframe</name>
<longname>libav AVFrame to AVPacket passthrough encoder</longname>
<class>Codec/Encoder/Video</class>
<description>libav wrapped_avframe encoder</description>
<author>Wim Taymans &lt;wim.taymans@gmail.com&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;</author>
<pads>
<caps>
<name>sink</name>
<direction>sink</direction>
<presence>always</presence>
<details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>
<presence>always</presence>
<details>unknown/unknown</details>
</caps>
</pads>
</element>
<element>
<name>avenc_xbm</name>
<longname>libav XBM (X BitMap) image encoder</longname>
@ -11437,12 +11689,6 @@
<description>libav YUV4MPEG pipe muxer (not recommended, use y4menc instead)</description>
<author>Wim Taymans &lt;wim.taymans@chello.be&gt;, Ronald Bultje &lt;rbultje@ronald.bitfreak.net&gt;</author>
<pads>
<caps>
<name>video_%u</name>
<direction>sink</direction>
<presence>request</presence>
<details>video/x-raw, format=(string){ I420, YUY2, RGB, BGR, Y42B, Y444, YUV9, Y41B, GRAY8, RGB8P, I420, Y42B, Y444, UYVY, NV12, NV21, ARGB, RGBA, ABGR, BGRA, GRAY16_BE, GRAY16_LE, A420, RGB16, RGB15, I420_10BE, I420_10LE, I422_10BE, I422_10LE, Y444_10BE, Y444_10LE, GBR, GBR_10BE, GBR_10LE, A420_10BE, A420_10LE, A422_10BE, A422_10LE, A444_10BE, A444_10LE }</details>
</caps>
<caps>
<name>src</name>
<direction>source</direction>