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d3d12memorycopy: Enhance d3d12 to d3d11 copy
If a d3d12 memory holds non-direct-queue fence but the fence was created with D3D12_FENCE_FLAG_SHARED flag, use the fence instead of waiting for fence at CPU side. Note that d3d12ipcsrc or d3d12screencapture elements will hold such sharable fence. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7139>
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1 changed files with 59 additions and 1 deletions
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@ -123,6 +123,8 @@ struct _GstD3D12MemoryCopyPrivate
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fence12 = nullptr;
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fence11 = nullptr;
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fence12_external = nullptr;
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fence11_external = nullptr;
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fence12_on_11 = nullptr;
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fence11_on_11 = nullptr;
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context11_4 = nullptr;
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@ -149,6 +151,9 @@ struct _GstD3D12MemoryCopyPrivate
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ComPtr < ID3D12Fence > fence12;
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ComPtr < ID3D11Fence > fence11;
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ComPtr < ID3D12Fence > fence12_external;
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ComPtr < ID3D11Fence > fence11_external;
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ComPtr < ID3D12Fence > fence12_on_11;
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ComPtr < ID3D11Fence > fence11_on_11;
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@ -1254,6 +1259,9 @@ gst_d3d12_memory_copy_12_to_11 (GstD3D12MemoryCopy * self,
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if (gst_d3d12_memory_get_fence (in_mem12, &fence12, &fence_val)) {
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auto completed = fence12->GetCompletedValue ();
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if (completed < fence_val) {
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GST_TRACE_OBJECT (self, "Completed %" G_GUINT64_FORMAT
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" < WaitValue %" G_GUINT64_FORMAT, completed, fence_val);
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if (fence12.Get () == priv->fence12.Get ()) {
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GstD3D11DeviceLockGuard lk (priv->device11);
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hr = priv->context11_4->Wait (priv->fence11.Get (), fence_val);
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@ -1263,8 +1271,58 @@ gst_d3d12_memory_copy_12_to_11 (GstD3D12MemoryCopy * self,
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gst_memory_unmap (in_mem, &in_map);
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return FALSE;
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}
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} else if (priv->fence12_external == fence12) {
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GST_LOG_OBJECT (self, "Reuse shared fence");
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GstD3D11DeviceLockGuard lk (priv->device11);
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hr = priv->context11_4->Wait (priv->fence11_external.Get (),
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fence_val);
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if (FAILED (hr)) {
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GST_ERROR_OBJECT (self, "Wait failed");
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gst_memory_unmap (out_mem, &out_map);
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gst_memory_unmap (in_mem, &in_map);
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return FALSE;
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}
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} else {
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gst_d3d12_memory_sync (in_mem12);
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ComPtr < ID3D12Fence1 > fence12_1;
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bool need_sync = true;
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hr = fence12.As (&fence12_1);
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if (SUCCEEDED (hr)) {
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if ((fence12_1->GetCreationFlags () & D3D12_FENCE_FLAG_SHARED) ==
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D3D12_FENCE_FLAG_SHARED) {
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auto device12 =
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gst_d3d12_device_get_device_handle (priv->device12);
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HANDLE handle;
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hr = device12->CreateSharedHandle (fence12.Get (), nullptr,
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GENERIC_ALL, nullptr, &handle);
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if (SUCCEEDED (hr)) {
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ComPtr < ID3D11Fence > fence11;
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hr = priv->device11_5->OpenSharedFence (handle,
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IID_PPV_ARGS (&fence11));
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CloseHandle (handle);
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if (SUCCEEDED (hr)) {
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GST_DEBUG_OBJECT (self, "Opened new external shared fence");
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priv->fence12_external = fence12;
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priv->fence11_external = fence11;
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GstD3D11DeviceLockGuard lk (priv->device11);
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hr = priv->context11_4->Wait (fence11.Get (), fence_val);
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if (FAILED (hr)) {
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GST_ERROR_OBJECT (self, "Wait failed");
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gst_memory_unmap (out_mem, &out_map);
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gst_memory_unmap (in_mem, &in_map);
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return FALSE;
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}
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need_sync = false;
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}
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}
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}
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}
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if (need_sync)
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gst_d3d12_memory_sync (in_mem12);
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}
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}
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}
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