glcontext: fix get_current_gl_api on x11/nvidia drivers

They require to get_proc_address some functions through the
platform specific {glX,egl}GetProcAddress rather than the default
GL library symbol lookup.
This commit is contained in:
Matthew Waters 2015-07-18 17:19:18 +10:00
parent d1ad64fca7
commit e56df237ee

View file

@ -262,7 +262,7 @@ QtGLVideoItem::onSceneGraphInitialized ()
#if GST_GL_HAVE_WINDOW_X11 && defined (HAVE_QT_X11)
if (GST_IS_GL_DISPLAY_X11 (this->priv->display)) {
platform = GST_GL_PLATFORM_GLX;
gl_api = gst_gl_context_get_current_gl_api (NULL, NULL);
gl_api = gst_gl_context_get_current_gl_api (platform, NULL, NULL);
gl_handle = gst_gl_context_get_current_gl_context (platform);
if (gl_handle)
this->priv->other_context =
@ -273,7 +273,7 @@ QtGLVideoItem::onSceneGraphInitialized ()
#if GST_GL_HAVE_WINDOW_WAYLAND
if (GST_IS_GL_DISPLAY_WAYLAND (this->priv->display)) {
platform = GST_GL_PLATFORM_EGL;
gl_api = gst_gl_context_get_current_gl_api (NULL, NULL);
gl_api = gst_gl_context_get_current_gl_api (platform, NULL, NULL);
gl_handle = gst_gl_context_get_current_gl_context (platform);
if (gl_handle)
this->priv->other_context =