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waylandsink/wlwindow: do not commit a resize when it happens due to a video info change
1) We know that gst_wayland_sink_render() will commit the surface in the same thread a little later, as gst_wl_window_set_video_info() is always called from there, so we can save the compositor from some extra calculations. 2) We should not commit a resize with the new video info while we are still showing the buffer of the previous video, with the old caps, as that would probably be a visible resize glitch.
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parent
04b0e54838
commit
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1 changed files with 7 additions and 5 deletions
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@ -185,7 +185,7 @@ gst_wl_window_is_toplevel (GstWlWindow * window)
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}
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static void
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gst_wl_window_resize_internal (GstWlWindow * window)
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gst_wl_window_resize_internal (GstWlWindow * window, gboolean commit)
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{
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GstVideoRectangle src, res;
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@ -198,8 +198,10 @@ gst_wl_window_resize_internal (GstWlWindow * window)
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window->render_rectangle.x + res.x, window->render_rectangle.y + res.y);
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wl_viewport_set_destination (window->viewport, res.w, res.h);
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wl_surface_damage (window->surface, 0, 0, res.w, res.h);
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wl_surface_commit (window->surface);
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if (commit) {
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wl_surface_damage (window->surface, 0, 0, res.w, res.h);
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wl_surface_commit (window->surface);
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}
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/* this is saved for use in wl_surface_damage */
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window->surface_width = res.w;
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@ -216,7 +218,7 @@ gst_wl_window_set_video_info (GstWlWindow * window, GstVideoInfo * info)
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window->video_height = info->height;
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if (window->render_rectangle.w != 0)
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gst_wl_window_resize_internal (window);
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gst_wl_window_resize_internal (window, FALSE);
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}
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void
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@ -231,5 +233,5 @@ gst_wl_window_set_render_rectangle (GstWlWindow * window, gint x, gint y,
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window->render_rectangle.h = h;
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if (window->video_width != 0)
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gst_wl_window_resize_internal (window);
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gst_wl_window_resize_internal (window, TRUE);
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}
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