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[608/906] add GST_GL_PLATFORM_ANY for choosing any platform
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parent
0c66b39861
commit
e47b04c460
3 changed files with 4 additions and 3 deletions
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@ -302,8 +302,7 @@ gst_gl_display_thread_create_context (GstGLDisplay * display)
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gst_gl_display_lock (display);
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gst_gl_display_lock (display);
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display->gl_window =
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display->gl_window =
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gst_gl_window_new (GST_GL_RENDERER_API_OPENGL,
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gst_gl_window_new (GST_GL_RENDERER_API_ANY, display->external_gl_context);
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display->external_gl_context);
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if (!display->gl_window) {
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if (!display->gl_window) {
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gst_gl_display_set_error (display, "Failed to create gl window");
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gst_gl_display_set_error (display, "Failed to create gl window");
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@ -26,6 +26,7 @@
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#include <gst/video/video.h>
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#include <gst/video/video.h>
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#include "gstglwindow.h"
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#include "gstglwindow.h"
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#include "gstglrenderer.h"
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#include "gstglshader.h"
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#include "gstglshader.h"
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#include "gstglupload.h"
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#include "gstglupload.h"
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#include "gstgldownload.h"
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#include "gstgldownload.h"
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@ -261,7 +262,7 @@ gboolean gst_gl_display_gen_shader (GstGLDisplay * display,
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const gchar * shader_fragment_source, GstGLShader ** shader);
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const gchar * shader_fragment_source, GstGLShader ** shader);
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void gst_gl_display_del_shader (GstGLDisplay * display, GstGLShader * shader);
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void gst_gl_display_del_shader (GstGLDisplay * display, GstGLShader * shader);
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void gst_gl_display_set_window_id (GstGLDisplay * display, gulong window_id);
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void gst_gl_display_set_window_id (GstGLDisplay * display, guintptr window_id);
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void gst_gl_display_set_client_reshape_callback (GstGLDisplay * display,
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void gst_gl_display_set_client_reshape_callback (GstGLDisplay * display,
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CRCB cb);
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CRCB cb);
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void gst_gl_display_set_client_draw_callback (GstGLDisplay * display, CDCB cb);
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void gst_gl_display_set_client_draw_callback (GstGLDisplay * display, CDCB cb);
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@ -67,6 +67,7 @@ typedef enum {
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GST_GL_RENDERER_API_GLES2 = 41,
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GST_GL_RENDERER_API_GLES2 = 41,
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GST_GL_RENDERER_API_GLES3 = 42,
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GST_GL_RENDERER_API_GLES3 = 42,
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GST_GL_RENDERER_API_ANY = 254,
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GST_GL_RENDERER_API_LAST = 255
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GST_GL_RENDERER_API_LAST = 255
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} GstGLRendererAPI;
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} GstGLRendererAPI;
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