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playsink: Hold a reference to the soft volume element
Always hold a reference to the soft volume element provided by the playsinkaudioconvert bin helper, the same as when volume is provided by a sink element, or the soft volume element gets unreffed too soon. Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3108>
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parent
eef76a9491
commit
e36440e7bb
3 changed files with 33 additions and 21 deletions
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@ -2873,11 +2873,9 @@ gen_audio_chain (GstPlaySink * playsink, gboolean raw)
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prev = chain->conv;
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if (!have_volume && (playsink->flags & GST_PLAY_FLAG_SOFT_VOLUME)) {
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GstPlaySinkAudioConvert *conv =
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GST_PLAY_SINK_AUDIO_CONVERT_CAST (chain->conv);
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g_object_get (chain->conv, "volume-element", &chain->volume, NULL);
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if (conv->volume) {
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chain->volume = conv->volume;
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if (chain->volume) {
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have_volume = TRUE;
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chain->notify_volume_id =
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@ -2988,10 +2986,8 @@ setup_audio_chain (GstPlaySink * playsink, gboolean raw)
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GstElement *elem;
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GstPlayAudioChain *chain;
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GstStateChangeReturn ret;
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GstPlaySinkAudioConvert *conv;
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chain = playsink->audiochain;
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conv = GST_PLAY_SINK_AUDIO_CONVERT_CAST (chain->conv);
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/* if we have a filter, and raw-ness changed, we have to force a rebuild */
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if (chain->filter && chain->chain.raw != raw)
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@ -3015,6 +3011,11 @@ setup_audio_chain (GstPlaySink * playsink, gboolean raw)
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/* Disconnect signals */
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disconnect_audio_chain (chain, playsink);
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/* Drop any existing volume handler and check again */
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if (chain->volume) {
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gst_object_unref (chain->volume);
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playsink->audiochain->volume = NULL;
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}
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/* check if the sink, or something within the sink, implements the
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* streamvolume interface. If it does we don't need to add a volume element. */
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@ -3045,28 +3046,28 @@ setup_audio_chain (GstPlaySink * playsink, gboolean raw)
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playsink->mute_changed = FALSE;
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g_object_set (chain->conv, "use-volume", FALSE, NULL);
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} else if (conv) {
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} else if (chain->conv) {
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/* no volume, we need to add a volume element when we can */
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g_object_set (chain->conv, "use-volume",
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! !(playsink->flags & GST_PLAY_FLAG_SOFT_VOLUME), NULL);
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GST_DEBUG_OBJECT (playsink, "the sink has no volume property");
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if (conv->volume && (playsink->flags & GST_PLAY_FLAG_SOFT_VOLUME)) {
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chain->volume = conv->volume;
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if (playsink->flags & GST_PLAY_FLAG_SOFT_VOLUME) {
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g_object_get (chain->conv, "volume-element", &chain->volume, NULL);
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if (chain->volume) {
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chain->notify_volume_id =
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g_signal_connect (chain->volume, "notify::volume",
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G_CALLBACK (notify_volume_cb), playsink);
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chain->notify_volume_id =
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g_signal_connect (chain->volume, "notify::volume",
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G_CALLBACK (notify_volume_cb), playsink);
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chain->notify_mute_id = g_signal_connect (chain->volume, "notify::mute",
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G_CALLBACK (notify_mute_cb), playsink);
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chain->notify_mute_id = g_signal_connect (chain->volume, "notify::mute",
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G_CALLBACK (notify_mute_cb), playsink);
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/* configure with the latest volume and mute */
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g_object_set (G_OBJECT (chain->volume), "volume", playsink->volume, NULL);
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g_object_set (G_OBJECT (chain->volume), "mute", playsink->mute, NULL);
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/* configure with the latest volume and mute */
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g_object_set (G_OBJECT (chain->volume), "volume", playsink->volume,
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NULL);
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g_object_set (G_OBJECT (chain->volume), "mute", playsink->mute, NULL);
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}
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}
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GST_DEBUG_OBJECT (playsink, "reusing existing volume element");
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}
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return TRUE;
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}
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@ -4996,6 +4997,7 @@ gst_play_sink_change_state (GstElement * element, GstStateChange transition)
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GST_PLAY_SINK_UNLOCK (playsink);
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/* fall through */
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case GST_STATE_CHANGE_READY_TO_NULL:
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GST_PLAY_SINK_LOCK (playsink);
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if (playsink->audiochain && playsink->audiochain->sink_volume) {
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/* remove our links to the volume elements when they were
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* provided by a sink */
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@ -5014,6 +5016,7 @@ gst_play_sink_change_state (GstElement * element, GstStateChange transition)
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gst_object_unref (playsink->videochain->ts_offset);
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playsink->videochain->ts_offset = NULL;
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}
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GST_PLAY_SINK_UNLOCK (playsink);
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GST_OBJECT_LOCK (playsink);
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if (playsink->overlay_element)
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@ -39,6 +39,7 @@ enum
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PROP_0,
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PROP_USE_CONVERTERS,
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PROP_USE_VOLUME,
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PROP_VOLUME_ELEMENT,
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};
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static gboolean
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@ -153,6 +154,9 @@ gst_play_sink_audio_convert_get_property (GObject * object, guint prop_id,
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case PROP_USE_VOLUME:
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g_value_set_boolean (value, self->use_volume);
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break;
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case PROP_VOLUME_ELEMENT:
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g_value_set_object (value, self->volume);
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break;
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default:
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break;
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}
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@ -185,6 +189,11 @@ gst_play_sink_audio_convert_class_init (GstPlaySinkAudioConvertClass * klass)
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"Whether to use a volume element", FALSE,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_VOLUME_ELEMENT,
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g_param_spec_object ("volume-element", "Volume element",
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"Retrieve the soft-volume element used when use-volume=TRUE",
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GST_TYPE_ELEMENT, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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gst_element_class_set_static_metadata (gstelement_class,
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"Player Sink Audio Converter", "Audio/Bin/Converter",
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"Convenience bin for audio conversion",
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@ -43,7 +43,7 @@ struct _GstPlaySinkAudioConvert
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{
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GstPlaySinkConvertBin parent;
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/* < pseudo public > */
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/* < private > */
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GstElement *volume;
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gboolean use_converters;
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gboolean use_volume;
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