opensles: cap queue size

Just in case we want to tweak the sink behaviour with buffer-time and
latency-time properties cap the queue size to something reasonable.
This commit is contained in:
Josep Torra 2012-09-27 17:46:27 +02:00 committed by Sebastian Dröge
parent cc6fc15674
commit e265cec514

View file

@ -348,7 +348,8 @@ _opensles_player_acquire (GstRingBuffer * rb, GstRingBufferSpec * spec)
/* Configure audio source */
SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {
SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, (spec->segtotal >> 1)
SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
MIN (32, (spec->segtotal >> 1))
};
SLDataSource audioSrc = { &loc_bufq, &format };
@ -439,7 +440,7 @@ _opensles_player_acquire (GstRingBuffer * rb, GstRingBufferSpec * spec)
_opensles_player_change_mute (rb);
/* Define our queue data buffer */
thiz->data_segtotal = loc_bufq.numBuffers + 1;
thiz->data_segtotal = loc_bufq.numBuffers;
thiz->data = g_malloc (spec->segsize * thiz->data_segtotal);
thiz->cursor = 0;
@ -502,7 +503,7 @@ _opensles_player_start (GstRingBuffer * rb)
}
/* Fill the queue by enqueing buffers */
for (i = 0; i < (rb->spec.segtotal >> 1); i++) {
for (i = 0; i < thiz->data_segtotal; i++) {
_opensles_player_cb (NULL, rb);
}