mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2025-02-04 13:32:29 +00:00
gl: pass video info's by reference
This commit is contained in:
parent
98c486025a
commit
e01e2cce9f
8 changed files with 33 additions and 33 deletions
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@ -413,8 +413,8 @@ _ensure_gl_setup (GstGLImageSink * gl_sink)
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if (!gl_sink->upload) {
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if (!gl_sink->upload) {
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gl_sink->upload = gst_gl_upload_new (gl_sink->context);
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gl_sink->upload = gst_gl_upload_new (gl_sink->context);
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if (!gst_gl_upload_init_format (gl_sink->upload, gl_sink->info,
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if (!gst_gl_upload_init_format (gl_sink->upload, &gl_sink->info,
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gl_sink->info))
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&gl_sink->info))
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goto upload_error;
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goto upload_error;
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}
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}
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@ -189,7 +189,7 @@ gst_gl_buffer_pool_alloc (GstBufferPool * pool, GstBuffer ** buffer,
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}
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}
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#endif
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#endif
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if (!(gl_mem = gst_gl_memory_alloc (glpool->context, priv->info)))
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if (!(gl_mem = gst_gl_memory_alloc (glpool->context, info)))
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goto mem_create_failed;
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goto mem_create_failed;
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gst_buffer_append_memory (buf, gl_mem);
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gst_buffer_append_memory (buf, gl_mem);
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@ -964,8 +964,8 @@ gst_gl_filter_decide_allocation (GstBaseTransform * trans, GstQuery * query)
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if (!filter->upload) {
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if (!filter->upload) {
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filter->upload = gst_gl_upload_new (filter->context);
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filter->upload = gst_gl_upload_new (filter->context);
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gst_gl_upload_init_format (filter->upload, filter->in_info,
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gst_gl_upload_init_format (filter->upload, &filter->in_info,
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filter->out_info);
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&filter->out_info);
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}
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}
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//blocking call, generate a FBO
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//blocking call, generate a FBO
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if (!gst_gl_context_gen_fbo (filter->context, out_width, out_height,
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if (!gst_gl_context_gen_fbo (filter->context, out_width, out_height,
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@ -62,19 +62,19 @@ typedef struct
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static void
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static void
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_gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent,
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_gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent,
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GstGLContext * context, GstVideoInfo v_info, gpointer user_data,
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GstGLContext * context, GstVideoInfo * v_info, gpointer user_data,
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GDestroyNotify notify)
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GDestroyNotify notify)
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{
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{
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gsize maxsize;
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gsize maxsize;
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maxsize = v_info.size;
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maxsize = v_info->size;
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gst_memory_init (GST_MEMORY_CAST (mem), GST_MEMORY_FLAG_NO_SHARE,
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gst_memory_init (GST_MEMORY_CAST (mem), GST_MEMORY_FLAG_NO_SHARE,
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allocator, parent, maxsize, 0, 0, maxsize);
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allocator, parent, maxsize, 0, 0, maxsize);
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mem->context = gst_object_ref (context);
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mem->context = gst_object_ref (context);
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mem->gl_format = GL_RGBA;
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mem->gl_format = GL_RGBA;
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mem->v_info = v_info;
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mem->v_info = *v_info;
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mem->notify = notify;
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mem->notify = notify;
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mem->user_data = user_data;
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mem->user_data = user_data;
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mem->wrapped = FALSE;
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mem->wrapped = FALSE;
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@ -82,21 +82,21 @@ _gl_mem_init (GstGLMemory * mem, GstAllocator * allocator, GstMemory * parent,
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mem->download = gst_gl_download_new (context);
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mem->download = gst_gl_download_new (context);
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GST_CAT_DEBUG (GST_CAT_GL_MEMORY, "new GL texture memory:%p format:%u "
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GST_CAT_DEBUG (GST_CAT_GL_MEMORY, "new GL texture memory:%p format:%u "
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"dimensions:%ux%u", mem, GST_VIDEO_INFO_FORMAT (&v_info),
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"dimensions:%ux%u", mem, GST_VIDEO_INFO_FORMAT (v_info),
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GST_VIDEO_INFO_WIDTH (&v_info), GST_VIDEO_INFO_HEIGHT (&v_info));
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GST_VIDEO_INFO_WIDTH (v_info), GST_VIDEO_INFO_HEIGHT (v_info));
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}
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}
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static GstGLMemory *
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static GstGLMemory *
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_gl_mem_new (GstAllocator * allocator, GstMemory * parent,
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_gl_mem_new (GstAllocator * allocator, GstMemory * parent,
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GstGLContext * context, GstVideoInfo v_info, gpointer user_data,
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GstGLContext * context, GstVideoInfo * v_info, gpointer user_data,
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GDestroyNotify notify)
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GDestroyNotify notify)
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{
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{
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GstGLMemory *mem;
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GstGLMemory *mem;
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GLuint tex_id;
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GLuint tex_id;
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gst_gl_context_gen_texture (context, &tex_id,
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gst_gl_context_gen_texture (context, &tex_id,
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GST_VIDEO_INFO_FORMAT (&v_info), GST_VIDEO_INFO_WIDTH (&v_info),
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GST_VIDEO_INFO_FORMAT (v_info), GST_VIDEO_INFO_WIDTH (v_info),
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GST_VIDEO_INFO_HEIGHT (&v_info));
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GST_VIDEO_INFO_HEIGHT (v_info));
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if (!tex_id) {
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if (!tex_id) {
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GST_CAT_WARNING (GST_CAT_GL_MEMORY,
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GST_CAT_WARNING (GST_CAT_GL_MEMORY,
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"Could not create GL texture with context:%p", context);
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"Could not create GL texture with context:%p", context);
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@ -126,8 +126,8 @@ _gl_mem_map (GstGLMemory * gl_mem, gsize maxsize, GstMapFlags flags)
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if (GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_NEED_UPLOAD)) {
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if (GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_NEED_UPLOAD)) {
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem,
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem,
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GST_GL_MEMORY_FLAG_UPLOAD_INITTED)) {
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GST_GL_MEMORY_FLAG_UPLOAD_INITTED)) {
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if (!gst_gl_upload_init_format (gl_mem->upload, gl_mem->v_info,
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if (!gst_gl_upload_init_format (gl_mem->upload, &gl_mem->v_info,
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gl_mem->v_info)) {
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&gl_mem->v_info)) {
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goto error;
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goto error;
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}
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}
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GST_GL_MEMORY_FLAG_SET (gl_mem, GST_GL_MEMORY_FLAG_UPLOAD_INITTED);
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GST_GL_MEMORY_FLAG_SET (gl_mem, GST_GL_MEMORY_FLAG_UPLOAD_INITTED);
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@ -310,7 +310,7 @@ _gl_mem_copy (GstGLMemory * src, gssize offset, gssize size)
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GstGLMemoryCopyParams copy_params;
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GstGLMemoryCopyParams copy_params;
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if (GST_GL_MEMORY_FLAG_IS_SET (src, GST_GL_MEMORY_FLAG_NEED_UPLOAD)) {
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if (GST_GL_MEMORY_FLAG_IS_SET (src, GST_GL_MEMORY_FLAG_NEED_UPLOAD)) {
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dest = _gl_mem_new (src->mem.allocator, NULL, src->context, src->v_info,
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dest = _gl_mem_new (src->mem.allocator, NULL, src->context, &src->v_info,
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NULL, NULL);
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NULL, NULL);
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dest->data = g_malloc (src->mem.maxsize);
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dest->data = g_malloc (src->mem.maxsize);
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memcpy (dest->data, src->data, src->mem.maxsize);
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memcpy (dest->data, src->data, src->mem.maxsize);
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@ -322,7 +322,7 @@ _gl_mem_copy (GstGLMemory * src, gssize offset, gssize size)
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gst_gl_context_thread_add (src->context, _gl_mem_copy_thread, ©_params);
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gst_gl_context_thread_add (src->context, _gl_mem_copy_thread, ©_params);
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dest = g_slice_alloc (sizeof (GstGLMemory));
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dest = g_slice_alloc (sizeof (GstGLMemory));
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_gl_mem_init (dest, src->mem.allocator, NULL, src->context, src->v_info,
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_gl_mem_init (dest, src->mem.allocator, NULL, src->context, &src->v_info,
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NULL, NULL);
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NULL, NULL);
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if (!copy_params.result) {
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if (!copy_params.result) {
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@ -422,7 +422,7 @@ gst_gl_memory_copy_into_texture (GstGLMemory * gl_mem, guint tex_id)
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* from @context
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* from @context
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*/
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*/
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GstMemory *
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GstMemory *
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gst_gl_memory_alloc (GstGLContext * context, GstVideoInfo v_info)
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gst_gl_memory_alloc (GstGLContext * context, GstVideoInfo * v_info)
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{
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{
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GstGLMemory *mem;
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GstGLMemory *mem;
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@ -449,7 +449,7 @@ gst_gl_memory_alloc (GstGLContext * context, GstVideoInfo v_info)
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* from @context and contents specified by @data
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* from @context and contents specified by @data
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*/
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*/
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GstGLMemory *
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GstGLMemory *
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gst_gl_memory_wrapped (GstGLContext * context, GstVideoInfo v_info,
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gst_gl_memory_wrapped (GstGLContext * context, GstVideoInfo * v_info,
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gpointer data, gpointer user_data, GDestroyNotify notify)
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gpointer data, gpointer user_data, GDestroyNotify notify)
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{
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{
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GstGLMemory *mem;
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GstGLMemory *mem;
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@ -143,9 +143,9 @@ struct _GstGLMemory
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void gst_gl_memory_init (void);
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void gst_gl_memory_init (void);
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GstMemory * gst_gl_memory_alloc (GstGLContext * context, GstVideoInfo info);
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GstMemory * gst_gl_memory_alloc (GstGLContext * context, GstVideoInfo * info);
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GstGLMemory * gst_gl_memory_wrapped (GstGLContext * context, GstVideoInfo info, gpointer data,
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GstGLMemory * gst_gl_memory_wrapped (GstGLContext * context, GstVideoInfo * info, gpointer data,
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gpointer user_data, GDestroyNotify notify);
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gpointer user_data, GDestroyNotify notify);
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gboolean gst_is_gl_memory (GstMemory * mem);
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gboolean gst_is_gl_memory (GstMemory * mem);
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@ -1681,8 +1681,8 @@ gst_gl_mixer_process_textures (GstGLMixer * mix, GstBuffer * outbuf)
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if (!pad->upload) {
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if (!pad->upload) {
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pad->upload = gst_gl_upload_new (mix->context);
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pad->upload = gst_gl_upload_new (mix->context);
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if (!gst_gl_upload_init_format (pad->upload, pad->in_info,
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if (!gst_gl_upload_init_format (pad->upload, &pad->in_info,
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mix->out_info)) {
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&mix->out_info)) {
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GST_ELEMENT_ERROR (mix, RESOURCE, NOT_FOUND, ("%s",
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GST_ELEMENT_ERROR (mix, RESOURCE, NOT_FOUND, ("%s",
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"Failed to init upload format"), (NULL));
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"Failed to init upload format"), (NULL));
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res = FALSE;
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res = FALSE;
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@ -403,12 +403,12 @@ gst_gl_upload_finalize (GObject * object)
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static gboolean
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static gboolean
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_gst_gl_upload_init_format_unlocked (GstGLUpload * upload,
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_gst_gl_upload_init_format_unlocked (GstGLUpload * upload,
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GstVideoInfo in_info, GstVideoInfo out_info)
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GstVideoInfo * in_info, GstVideoInfo * out_info)
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{
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{
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g_return_val_if_fail (upload != NULL, FALSE);
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g_return_val_if_fail (upload != NULL, FALSE);
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g_return_val_if_fail (GST_VIDEO_INFO_FORMAT (&in_info) !=
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g_return_val_if_fail (GST_VIDEO_INFO_FORMAT (in_info) !=
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GST_VIDEO_FORMAT_UNKNOWN, FALSE);
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GST_VIDEO_FORMAT_UNKNOWN, FALSE);
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g_return_val_if_fail (GST_VIDEO_INFO_FORMAT (&in_info) !=
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g_return_val_if_fail (GST_VIDEO_INFO_FORMAT (in_info) !=
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GST_VIDEO_FORMAT_ENCODED, FALSE);
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GST_VIDEO_FORMAT_ENCODED, FALSE);
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if (upload->initted) {
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if (upload->initted) {
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@ -417,8 +417,8 @@ _gst_gl_upload_init_format_unlocked (GstGLUpload * upload,
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upload->initted = TRUE;
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upload->initted = TRUE;
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}
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}
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upload->in_info = in_info;
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upload->in_info = *in_info;
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upload->out_info = out_info;
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upload->out_info = *out_info;
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gst_gl_context_thread_add (upload->context,
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gst_gl_context_thread_add (upload->context,
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(GstGLContextThreadFunc) _init_upload, upload);
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(GstGLContextThreadFunc) _init_upload, upload);
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@ -438,8 +438,8 @@ _gst_gl_upload_init_format_unlocked (GstGLUpload * upload,
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* Returns: whether the initialization was successful
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* Returns: whether the initialization was successful
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*/
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*/
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gboolean
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gboolean
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gst_gl_upload_init_format (GstGLUpload * upload, GstVideoInfo in_info,
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gst_gl_upload_init_format (GstGLUpload * upload, GstVideoInfo * in_info,
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GstVideoInfo out_info)
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GstVideoInfo * out_info)
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{
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{
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gboolean ret;
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gboolean ret;
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@ -583,7 +583,7 @@ gst_gl_upload_perform_with_memory (GstGLUpload * upload, GstGLMemory * gl_mem)
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g_return_val_if_fail (upload != NULL, FALSE);
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g_return_val_if_fail (upload != NULL, FALSE);
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_UPLOAD_INITTED)) {
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_UPLOAD_INITTED)) {
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gst_gl_upload_init_format (upload, gl_mem->v_info, gl_mem->v_info);
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gst_gl_upload_init_format (upload, &gl_mem->v_info, &gl_mem->v_info);
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}
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}
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_NEED_UPLOAD))
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if (!GST_GL_MEMORY_FLAG_IS_SET (gl_mem, GST_GL_MEMORY_FLAG_NEED_UPLOAD))
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@ -630,7 +630,7 @@ _do_upload_for_meta (GstGLUpload * upload, GstVideoGLTextureUploadMeta * meta)
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gst_video_info_set_format (&in_info, v_format, width, height);
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gst_video_info_set_format (&in_info, v_format, width, height);
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gst_video_info_set_format (&out_info, GST_VIDEO_FORMAT_RGBA, width, height);
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gst_video_info_set_format (&out_info, GST_VIDEO_FORMAT_RGBA, width, height);
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if (!_gst_gl_upload_init_format_unlocked (upload, in_info, out_info))
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if (!_gst_gl_upload_init_format_unlocked (upload, &in_info, &out_info))
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return FALSE;
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return FALSE;
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}
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}
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@ -101,7 +101,7 @@ struct _GstGLUploadClass
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GstGLUpload * gst_gl_upload_new (GstGLContext * context);
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GstGLUpload * gst_gl_upload_new (GstGLContext * context);
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gboolean gst_gl_upload_init_format (GstGLUpload * upload, GstVideoInfo in_info, GstVideoInfo out_info);
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gboolean gst_gl_upload_init_format (GstGLUpload * upload, GstVideoInfo * in_info, GstVideoInfo * out_info);
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gboolean gst_gl_upload_add_video_gl_texture_upload_meta (GstGLUpload * upload, GstBuffer * buffer);
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gboolean gst_gl_upload_add_video_gl_texture_upload_meta (GstGLUpload * upload, GstBuffer * buffer);
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