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docs: update GESAsset
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2 changed files with 308 additions and 122 deletions
402
ges/ges-asset.c
402
ges/ges-asset.c
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@ -21,16 +21,22 @@
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/**
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* SECTION: gesasset
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* @title: GESAsset
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* @short_description: Represents usable resources inside the GStreamer Editing Services
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* @short_description: Represents usable resources inside the GStreamer
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* Editing Services
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*
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* The Assets in the GStreamer Editing Services represent the resources
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* that can be used. You can create assets for any type that implements the #GESExtractable
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* interface, for example #GESClips, #GESFormatter, and #GESTrackElement do implement it.
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* This means that assets will represent for example a #GESUriClips, #GESBaseEffect etc,
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* and then you can extract objects of those types with the appropriate parameters from the asset
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* using the #ges_asset_extract method:
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* A #GESAsset in the GStreamer Editing Services represents a resources
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* that can be used. In particular, any class that implements the
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* #GESExtractable interface may have some associated assets with a
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* corresponding #GESAsset:extractable-type, from which its objects can be
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* extracted using ges_asset_extract(). Some examples would be
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* #GESClip, #GESFormatter and #GESTrackElement.
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*
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* |[
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* All assets that are created within GES are stored in a cache; one per
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* each #GESAsset:id and #GESAsset:extractable-type pair. These assets can
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* be fetched, and initialized if they do not yet exist in the cache,
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* using ges_asset_request().
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*
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* ``` c
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* GESAsset *effect_asset;
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* GESEffect *effect;
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*
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@ -40,27 +46,22 @@
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* // And now you can extract an instance of GESEffect from that asset
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* effect = GES_EFFECT (ges_asset_extract (effect_asset));
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*
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* ]|
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* ```
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*
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* In that example, the advantages of having a #GESAsset are that you can know what effects
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* you are working with and let your user know about the avalaible ones, you can add metadata
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* to the #GESAsset through the #GESMetaContainer interface and you have a model for your
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* custom effects. Note that #GESAsset management is making easier thanks to the #GESProject class.
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* The advantage of using assets, rather than simply creating the object
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* directly, is that the currently loaded resources can be listed with
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* ges_list_assets() and displayed to an end user. For example, to show
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* which media files have been loaded, and a standard list of effects. In
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* fact, the GES library already creates assets for #GESTransitionClip and
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* #GESFormatter, which you can use to list all the available transition
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* types and supported formats.
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*
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* Each asset is represented by a pair of @extractable_type and @id (string). Actually the @extractable_type
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* is the type that implements the #GESExtractable interface, that means that for example for a #GESUriClip,
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* the type that implements the #GESExtractable interface is #GESClip.
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* The identifier represents different things depending on the @extractable_type and you should check
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* the documentation of each type to know what the ID of #GESAsset actually represents for that type. By default,
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* we only have one #GESAsset per type, and the @id is the name of the type, but this behaviour is overriden
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* to be more useful. For example, for GESTransitionClips, the ID is the vtype of the transition
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* you will extract from it (ie crossfade, box-wipe-rc etc..) For #GESEffect the ID is the
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* @bin-description property of the extracted objects (ie the gst-launch style description of the bin that
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* will be used).
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* The other advantage is that #GESAsset implements #GESMetaContainer, so
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* metadata can be set on the asset, with some subclasses automatically
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* creating this metadata on initiation.
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*
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* Each and every #GESAsset is cached into GES, and you can query those with the #ges_list_assets function.
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* Also the system will automatically register #GESAssets for #GESFormatters and #GESTransitionClips
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* and standard effects (actually not implemented yet) and you can simply query those calling:
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* For example, to display information about the supported formats, you
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* could do the following:
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* |[
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* GList *formatter_assets, *tmp;
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*
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@ -70,17 +71,52 @@
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* // Print some infos about the formatter GESAsset
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* for (tmp = formatter_assets; tmp; tmp = tmp->next) {
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* g_print ("Name of the formatter: %s, file extension it produces: %s",
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* ges_meta_container_get_string (GES_META_CONTAINER (tmp->data), GES_META_FORMATTER_NAME),
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* ges_meta_container_get_string (GES_META_CONTAINER (tmp->data), GES_META_FORMATTER_EXTENSION));
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* ges_meta_container_get_string (
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* GES_META_CONTAINER (tmp->data), GES_META_FORMATTER_NAME),
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* ges_meta_container_get_string (
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* GES_META_CONTAINER (tmp->data), GES_META_FORMATTER_EXTENSION));
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* }
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*
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* g_list_free (transition_assets);
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*
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* ]|
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*
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* You can request the creation of #GESAssets using either ges_asset_request() or
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* ges_asset_request_async(). All the #GESAssets are cached and thus any asset that has already
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* been created can be requested again without overhead.
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* ## ID
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*
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* Each asset is uniquely defined in the cache by its
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* #GESAsset:extractable-type and #GESAsset:id. Depending on the
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* #GESAsset:extractable-type, the #GESAsset:id can be used to parametrise
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* the creation of the object upon extraction. By default, a class that
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* implements #GESExtractable will only have a single associated asset,
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* with an #GESAsset:id set to the type name of its objects. However, this
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* is overwritten by some implementations, which allow a class to have
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* multiple associated assets. For example, for #GESTransitionClip the
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* #GESAsset:id will be a nickname of the #GESTransitionClip:vtype. You
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* should check the documentation for each extractable type to see if they
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* differ from the default.
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*
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* Moreover, each #GESAsset:extractable-type may also associate itself
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* with a specific asset subclass. In such cases, when their asset is
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* requested, an asset of this subclass will be returned instead.
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*
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* ## Managing
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*
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* You can use a #GESProject to easily manage the assets of a
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* #GESTimeline.
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*
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* ## Proxies
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*
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* Some assets can (temporarily) act as the #GESAsset:proxy of another
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* asset. When the original asset is requested from the cache, the proxy
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* will be returned in its place. This can be useful if, say, you want
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* to substitute a #GESUriClipAsset corresponding to a high resolution
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* media file with the asset of a lower resolution stand in.
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*
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* An asset may even have several proxies, the first of which will act as
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* its default and be returned on requests, but the others will be ordered
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* to take its place once it is removed. You can add a proxy to an asset,
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* or set its default, using ges_asset_set_proxy(), and you can remove
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* them with ges_asset_unproxy().
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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@ -206,6 +242,9 @@ _check_and_update_parameters (GType * extractable_type, const gchar * id,
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return real_id;
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}
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/* FIXME: why are we not accepting a GError ** error argument, which we
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* could pass to ges_asset_cache_set_loaded ()? Which would allow the
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* error to be set for the GInitable init method below */
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static gboolean
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start_loading (GESAsset * asset)
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{
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@ -218,6 +257,8 @@ static gboolean
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initable_init (GInitable * initable, GCancellable * cancellable,
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GError ** error)
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{
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/* FIXME: Is there actually a reason to be freeing the GError that
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* error points to? */
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g_clear_error (error);
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return start_loading (GES_ASSET (initable));
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@ -257,6 +298,10 @@ async_initable_init_async (GAsyncInitable * initable, gint io_priority,
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}
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case GES_ASSET_LOADING_ASYNC:
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/* If Async.... let it go */
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/* FIXME: how are user subclasses that implement ->start_loading
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* to return GES_ASSET_LOADING_ASYNC meant to invoke the private
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* method ges_asset_cache_set_loaded once they finish initializing?
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*/
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break;
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}
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}
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@ -374,6 +419,8 @@ ges_asset_set_property (GObject * object, guint property_id,
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switch (property_id) {
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case PROP_TYPE:
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asset->priv->extractable_type = g_value_get_gtype (value);
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/* NOTE: we calling this in the setter so metadata is set on the
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* asset upon initiation, but before it has been loaded. */
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ges_extractable_register_metas (asset->priv->extractable_type, asset);
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break;
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case PROP_ID:
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@ -383,6 +430,8 @@ ges_asset_set_property (GObject * object, guint property_id,
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ges_asset_set_proxy (asset, g_value_get_object (value));
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break;
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case PROP_PROXY_TARGET:
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/* FIXME: Need to remove self as a proxy from the previous target
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* and only call the below when the new target is not NULL */
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ges_asset_set_proxy (g_value_get_object (value), asset);
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break;
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default:
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@ -421,20 +470,54 @@ ges_asset_class_init (GESAssetClass * klass)
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object_class->set_property = ges_asset_set_property;
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object_class->finalize = ges_asset_finalize;
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/**
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* GESAsset:extractable-type:
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*
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* The #GESExtractable object type that can be extracted from the asset.
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*/
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_properties[PROP_TYPE] =
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g_param_spec_gtype ("extractable-type", "Extractable type",
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"The type of the Object that can be extracted out of the asset",
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G_TYPE_OBJECT, G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE);
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/**
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* GESAsset:id:
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*
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* The ID of the asset. This should be unique amongst all assets with
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* the same #GESAsset:extractable-type. Depending on the associated
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* #GESExtractable implementation, this id may convey some information
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* about the #GObject that should be extracted. Note that, as such, the
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* ID will have an expected format, and you can not choose this value
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* arbitrarily. By default, this will be set to the type name of the
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* #GESAsset:extractable-type, but you should check the documentation
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* of the extractable type to see whether they differ from the
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* default behaviour.
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*/
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_properties[PROP_ID] =
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g_param_spec_string ("id", "Identifier",
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"The unic identifier of the asset", NULL,
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"The unique identifier of the asset", NULL,
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G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE);
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/**
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* GESAsset:proxy:
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*
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* The default proxy for this asset, or %NULL if it has no proxy. A
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* proxy will act as a substitute for the original asset when the
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* original is requested (see ges_asset_request()).
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*
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* Setting this property will not remove the existing proxy, but will
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* replace it as the default (see ges_asset_set_proxy()).
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*/
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_properties[PROP_PROXY] =
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g_param_spec_object ("proxy", "Proxy",
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"The asset default proxy.", GES_TYPE_ASSET, G_PARAM_READWRITE);
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/**
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* GESAsset:proxy-target:
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*
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* The asset that this asset is a proxy of, or %NULL if it is not a
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* proxy for another asset.
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*/
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_properties[PROP_PROXY_TARGET] =
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g_param_spec_object ("proxy-target", "Proxy target",
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"The target of a proxy asset.", GES_TYPE_ASSET, G_PARAM_READWRITE);
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@ -445,6 +528,7 @@ ges_asset_class_init (GESAssetClass * klass)
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klass->extract = ges_asset_extract_default;
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klass->request_id_update = ges_asset_request_id_update_default;
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klass->inform_proxy = NULL;
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/* FIXME: ->proxied vmethod unset */
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GST_DEBUG_CATEGORY_INIT (ges_asset_debug, "ges-asset",
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GST_DEBUG_FG_BLUE | GST_DEBUG_BOLD, "GES Asset");
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@ -715,6 +799,9 @@ ges_asset_try_proxy (GESAsset * asset, const gchar * new_id)
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asset->priv->state = ASSET_PROXIED;
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asset->priv->proxied_asset_id = g_strdup (new_id);
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/* FIXME: inform_proxy is not used consistently. For example, it is
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* not called in set_proxy. However, it is still used by GESUriAsset.
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* We should find some other method */
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class = GES_ASSET_GET_CLASS (asset);
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if (class->inform_proxy)
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GES_ASSET_GET_CLASS (asset)->inform_proxy (asset, new_id);
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@ -733,17 +820,24 @@ _lookup_proxied_asset (const gchar * id, GESAssetCacheEntry * entry,
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/**
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* ges_asset_set_proxy:
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* @asset: The #GESAsset to set proxy on
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* @proxy: (allow-none): The #GESAsset that should be used as default proxy for @asset or
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* %NULL if you want to use the currently set proxy. Note that an asset can proxy one and only
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* one other asset.
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* @asset: The #GESAsset to proxy
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* @proxy: (allow-none): A new default proxy for @asset
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*
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* A proxying asset is an asset that can substitue the real @asset. For example if you
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* have a full HD #GESUriClipAsset you might want to set a lower resolution (HD version
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* of the same file) as proxy. Note that when an asset is proxied, calling
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* #ges_asset_request will actually return the proxy asset.
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* Sets one asset as the default #GESAsset:proxy of another (the
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* original asset).
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*
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* Returns: %TRUE if @proxy has been set on @asset, %FALSE otherwise.
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* If the given proxy is among the existing proxies of the asset (see
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* ges_asset_list_proxies()) it will be moved to become the default
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* proxy. Otherwise, the proxy will be added to the list of proxies, as
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* the new default. The previous default proxy will become 'next in line'
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* for if the new one is removed, and so on. As such, this method will
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* **not** actually remove the previous default proxy
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* (use ges_asset_unproxy() for that).
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*
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* Note that an asset can only act as a proxy for one other asset.
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*
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* Returns: %TRUE if @proxy was successfully set as the default for
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* @asset.
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*/
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gboolean
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ges_asset_set_proxy (GESAsset * asset, GESAsset * proxy)
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@ -776,6 +870,8 @@ ges_asset_set_proxy (GESAsset * asset, GESAsset * proxy)
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return TRUE;
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}
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/* FIXME: why are we allowing for a NULL asset? What is the desired
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* behaviour? */
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if (asset == NULL) {
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GHashTable *entries_table;
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GESAssetCacheEntry *entry;
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@ -837,18 +933,26 @@ ges_asset_set_proxy (GESAsset * asset, GESAsset * proxy)
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asset->priv->state = ASSET_PROXIED;
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g_object_notify_by_pspec (G_OBJECT (asset), _properties[PROP_PROXY]);
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/* FIXME: ->inform_proxy is not called. We should figure out what the
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* purpose of ->inform_proxy should be generically. Currently, it is
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* only called in ges_asset_try_proxy! */
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return TRUE;
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}
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/**
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* ges_asset_unproxy:
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* @asset: The #GESAsset to stop proxying with @proxy
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* @proxy: The #GESAsset to stop considering as a proxy for @asset
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* @asset: The #GESAsset to no longer proxy with @proxy
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* @proxy: An existing proxy of @asset
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*
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* Removes @proxy from the list of known proxies for @asset.
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* If @proxy was the current proxy for @asset, stop using it.
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* Removes the proxy from the available list of proxies for the asset. If
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* the given proxy is the default proxy of the list, then the next proxy
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* in the available list (see ges_asset_list_proxies()) will become the
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* default. If there are no other proxies, then the asset will no longer
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* have a default #GESAsset:proxy.
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*
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* Returns: %TRUE if @proxy was a known proxy for @asset, %FALSE otherwise.
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* Returns: %TRUE if @proxy was successfully removed from @asset's proxy
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* list.
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*/
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gboolean
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ges_asset_unproxy (GESAsset * asset, GESAsset * proxy)
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@ -873,10 +977,14 @@ ges_asset_unproxy (GESAsset * asset, GESAsset * proxy)
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/**
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* ges_asset_list_proxies:
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* @asset: The #GESAsset to get proxies from
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* @asset: A #GESAsset
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*
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* Returns: (element-type GESAsset) (transfer none): The list of proxies @asset has. Note that the default asset to be
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* used is always the first in that list.
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* Get all the proxies that the asset has. The first item of the list will
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* be the default #GESAsset:proxy. The second will be the proxy that is
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* 'next in line' to be default, and so on.
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*
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* Returns: (element-type GESAsset) (transfer none): The list of proxies
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* that @asset has.
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*/
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GList *
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ges_asset_list_proxies (GESAsset * asset)
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@ -888,9 +996,11 @@ ges_asset_list_proxies (GESAsset * asset)
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/**
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* ges_asset_get_proxy:
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* @asset: The #GESAsset to get currenlty used proxy
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* @asset: A #GESAsset
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*
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* Returns: (transfer none) (nullable): The proxy in use for @asset
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* Gets the default #GESAsset:proxy of the asset.
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*
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* Returns: (transfer none) (nullable): The default proxy of @asset.
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*/
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GESAsset *
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ges_asset_get_proxy (GESAsset * asset)
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@ -906,9 +1016,15 @@ ges_asset_get_proxy (GESAsset * asset)
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/**
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* ges_asset_get_proxy_target:
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* @proxy: The #GESAsset from which to get the the asset it proxies.
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* @proxy: A #GESAsset
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*
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* Returns: (transfer none) (nullable): The #GESAsset that is proxied by @proxy
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* Gets the #GESAsset:proxy-target of the asset.
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*
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* Note that the proxy target may have loaded with an error, so you should
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* call ges_asset_get_error() on the returned target.
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*
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* Returns: (transfer none) (nullable): The asset that @proxy is a proxy
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* of.
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*/
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GESAsset *
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ges_asset_get_proxy_target (GESAsset * proxy)
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@ -993,9 +1109,9 @@ _ensure_asset_for_wrong_id (const gchar * wrong_id, GType extractable_type,
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* ges_asset_get_extractable_type:
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* @self: The #GESAsset
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*
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* Gets the type of object that can be extracted from @self
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* Gets the #GESAsset:extractable-type of the asset.
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*
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* Returns: the type of object that can be extracted from @self
|
||||
* Returns: The extractable type of @self.
|
||||
*/
|
||||
GType
|
||||
ges_asset_get_extractable_type (GESAsset * self)
|
||||
|
@ -1007,18 +1123,46 @@ ges_asset_get_extractable_type (GESAsset * self)
|
|||
|
||||
/**
|
||||
* ges_asset_request:
|
||||
* @extractable_type: The #GType of the object that can be extracted from the new asset.
|
||||
* @id: (allow-none): The Identifier or %NULL
|
||||
* @error: (allow-none): An error to be set in case something wrong happens or %NULL
|
||||
* @extractable_type: The #GESAsset:extractable-type of the asset
|
||||
* @id: (allow-none): The #GESAsset:id of the asset
|
||||
* @error: (allow-none): An error to be set if the requested asset has
|
||||
* loaded with an error, or %NULL to ignore
|
||||
*
|
||||
* Create a #GESAsset in the most simple cases, you should look at the @extractable_type
|
||||
* documentation to see if that constructor can be called for this particular type
|
||||
* Returns an asset with the given properties. If such an asset already
|
||||
* exists in the cache (it has been previously created in GES), then a
|
||||
* reference to the existing asset is returned. Otherwise, a newly created
|
||||
* asset is returned, and also added to the cache.
|
||||
*
|
||||
* As it is recommanded not to instanciate assets for GESUriClip synchronously,
|
||||
* it will not work with this method, but you can instead use the specific
|
||||
* #ges_uri_clip_asset_request_sync method if you really want to.
|
||||
* If the requested asset has been loaded with an error, then @error is
|
||||
* set, if given, and %NULL will be returned instead.
|
||||
*
|
||||
* Returns: (transfer full) (allow-none): A reference to the wanted #GESAsset or %NULL
|
||||
* Note that the given @id may not be exactly the #GESAsset:id that is
|
||||
* set on the returned asset. For instance, it may be adjusted into a
|
||||
* standard format. Or, if a #GESExtractable type does not have its
|
||||
* extraction parametrised, as is the case by default, then the given @id
|
||||
* may be ignored entirely and the #GESAsset:id set to some standard, in
|
||||
* which case a %NULL @id can be given.
|
||||
*
|
||||
* Similarly, the given @extractable_type may not be exactly the
|
||||
* #GESAsset:extractable-type that is set on the returned asset. Instead,
|
||||
* the actual extractable type may correspond to a subclass of the given
|
||||
* @extractable_type, depending on the given @id.
|
||||
*
|
||||
* Moreover, depending on the given @extractable_type, the returned asset
|
||||
* may belong to a subclass of #GESAsset.
|
||||
*
|
||||
* Finally, if the requested asset has a #GESAsset:proxy, then the proxy
|
||||
* that is found at the end of the chain of proxies is returned (a proxy's
|
||||
* proxy will take its place, and so on, unless it has no proxy).
|
||||
*
|
||||
* Some asset subclasses only support asynchronous construction of its
|
||||
* assets, such as #GESUriClip. For such assets this method will fail, and
|
||||
* you should use ges_asset_request_async() instead. In the case of
|
||||
* #GESUriClip, you can use ges_uri_clip_asset_request_sync() if you only
|
||||
* want to wait for the request to finish.
|
||||
*
|
||||
* Returns: (transfer full) (allow-none): A reference to the requested
|
||||
* asset, or %NULL if an error occurred.
|
||||
*/
|
||||
GESAsset *
|
||||
ges_asset_request (GType extractable_type, const gchar * id, GError ** error)
|
||||
|
@ -1091,6 +1235,8 @@ ges_asset_request (GType extractable_type, const gchar * id, GError ** error)
|
|||
iface = g_type_interface_peek (klass, G_TYPE_INITABLE);
|
||||
|
||||
if (iface->init) {
|
||||
/* FIXME: allow the error to be set, which GInitable is designed
|
||||
* for! */
|
||||
asset = g_initable_new (asset_type,
|
||||
NULL, NULL, "id", real_id, "extractable-type",
|
||||
extractable_type, NULL);
|
||||
|
@ -1111,32 +1257,32 @@ done:
|
|||
|
||||
/**
|
||||
* ges_asset_request_async:
|
||||
* @extractable_type: The #GType of the object that can be extracted from the
|
||||
* new asset. The class must implement the #GESExtractable interface.
|
||||
* @id: The Identifier of the asset we want to create. This identifier depends of the extractable,
|
||||
* type you want. By default it is the name of the class itself (or %NULL), but for example for a
|
||||
* GESEffect, it will be the pipeline description, for a GESUriClip it
|
||||
* will be the name of the file, etc... You should refer to the documentation of the #GESExtractable
|
||||
* type you want to create a #GESAsset for.
|
||||
* @cancellable: (allow-none): optional %GCancellable object, %NULL to ignore.
|
||||
* @callback: a #GAsyncReadyCallback to call when the initialization is finished,
|
||||
* Note that the @source of the callback will be the #GESAsset, but you need to
|
||||
* make sure that the asset is properly loaded using the #ges_asset_request_finish
|
||||
* method. This asset can not be used as is.
|
||||
* @user_data: The user data to pass when @callback is called
|
||||
* @extractable_type: The #GESAsset:extractable-type of the asset
|
||||
* @id: (allow-none): The #GESAsset:id of the asset
|
||||
* @cancellable: (allow-none): An object to allow cancellation of the
|
||||
* asset request, or %NULL to ignore
|
||||
* @callback: A function to call when the initialization is finished
|
||||
* @user_data: Data to be passed to @callback
|
||||
*
|
||||
* The @callback will be called from a running #GMainLoop which is iterating a #GMainContext.
|
||||
* Note that, users should ensure the #GMainContext, since this method will notify
|
||||
* @callback from the thread which was associated with a thread default
|
||||
* #GMainContext at calling ges_init().
|
||||
* For example, if a user wants non-default #GMainContext to be associated
|
||||
* with @callback, ges_init() must be called after g_main_context_push_thread_default ()
|
||||
* with custom #GMainContext.
|
||||
* Requests an asset with the given properties asynchronously (see
|
||||
* ges_asset_request()). When the asset has been initialized or fetched
|
||||
* from the cache, the given callback function will be called. The
|
||||
* asset can then be retrieved in the callback using the
|
||||
* ges_asset_request_finish() method on the given #GAsyncResult.
|
||||
*
|
||||
* Request a new #GESAsset asyncronously, @callback will be called when the materail is
|
||||
* ready to be used or if an error occured.
|
||||
* Note that the source object passed to the callback will be the
|
||||
* #GESAsset corresponding to the request, but it may not have loaded
|
||||
* correctly and therefore can not be used as is. Instead,
|
||||
* ges_asset_request_finish() should be used to fetch a usable asset, or
|
||||
* indicate that an error occurred in the asset's creation.
|
||||
*
|
||||
* Example of request of a GESAsset async:
|
||||
* Note that the callback will be called in the #GMainLoop running under
|
||||
* the same #GMainContext that ges_init() was called in. So, if you wish
|
||||
* the callback to be invoked outside the default #GMainContext, you can
|
||||
* call g_main_context_push_thread_default() in a new thread before
|
||||
* calling ges_init().
|
||||
*
|
||||
* Example of an asynchronous asset request:
|
||||
* |[
|
||||
* // The request callback
|
||||
* static void
|
||||
|
@ -1255,21 +1401,23 @@ done:
|
|||
|
||||
/**
|
||||
* ges_asset_needs_reload
|
||||
* @extractable_type: The #GType of the object that can be extracted from the
|
||||
* asset to be reloaded.
|
||||
* @id: The identifier of the asset to mark as needing reload
|
||||
* @extractable_type: The #GESAsset:extractable-type of the asset that
|
||||
* needs reloading
|
||||
* @id: (allow-none): The #GESAsset:id of the asset asset that needs
|
||||
* reloading
|
||||
*
|
||||
* Sets an asset from the internal cache as needing reload. An asset needs reload
|
||||
* in the case where, for example, we were missing a GstPlugin to use it and that
|
||||
* plugin has been installed, or, that particular asset content as changed
|
||||
* meanwhile (in the case of the usage of proxies).
|
||||
* Indicate that an existing #GESAsset in the cache should be reloaded
|
||||
* upon the next request. This can be used when some condition has
|
||||
* changed, which may require that an existing asset should be updated.
|
||||
* For example, if an external resource has changed or now become
|
||||
* available.
|
||||
*
|
||||
* Once an asset has been set as "needs reload", requesting that asset again
|
||||
* will lead to it being re discovered, and reloaded as if it was not in the
|
||||
* cache before.
|
||||
* Note, the asset is not immediately changed, but will only actually
|
||||
* reload on the next call to ges_asset_request() or
|
||||
* ges_asset_request_async().
|
||||
*
|
||||
* Returns: %TRUE if the asset was in the cache and could be set as needing reload,
|
||||
* %FALSE otherwise.
|
||||
* Returns: %TRUE if the specified asset exists in the cache and could be
|
||||
* marked for reloading.
|
||||
*/
|
||||
gboolean
|
||||
ges_asset_needs_reload (GType extractable_type, const gchar * id)
|
||||
|
@ -1305,11 +1453,11 @@ ges_asset_needs_reload (GType extractable_type, const gchar * id)
|
|||
|
||||
/**
|
||||
* ges_asset_get_id:
|
||||
* @self: The #GESAsset to get ID from
|
||||
* @self: A #GESAsset
|
||||
*
|
||||
* Gets the ID of a #GESAsset
|
||||
* Gets the #GESAsset:id of the asset.
|
||||
*
|
||||
* Returns: The ID of @self
|
||||
* Returns: The ID of @self.
|
||||
*/
|
||||
const gchar *
|
||||
ges_asset_get_id (GESAsset * self)
|
||||
|
@ -1321,15 +1469,16 @@ ges_asset_get_id (GESAsset * self)
|
|||
|
||||
/**
|
||||
* ges_asset_extract:
|
||||
* @self: The #GESAsset to get extract an object from
|
||||
* @error: (allow-none): An error to be set in case something wrong happens or %NULL
|
||||
* @self: The #GESAsset to extract an object from
|
||||
* @error: (allow-none): An error to be set in case something goes wrong,
|
||||
* or %NULL to ignore
|
||||
*
|
||||
* Extracts a new #GObject from @asset. The type of the object is
|
||||
* defined by the extractable-type of @asset, you can check what
|
||||
* type will be extracted from @asset using
|
||||
* #ges_asset_get_extractable_type
|
||||
* Extracts a new #GESAsset:extractable-type object from the asset. The
|
||||
* #GESAsset:id of the asset may determine the properties and state of the
|
||||
* newly created object.
|
||||
*
|
||||
* Returns: (transfer floating) (allow-none): A newly created #GESExtractable
|
||||
* Returns: (transfer floating): A newly created object, or %NULL if an
|
||||
* error occurred.
|
||||
*/
|
||||
GESExtractable *
|
||||
ges_asset_extract (GESAsset * self, GError ** error)
|
||||
|
@ -1354,13 +1503,15 @@ ges_asset_extract (GESAsset * self, GError ** error)
|
|||
|
||||
/**
|
||||
* ges_asset_request_finish:
|
||||
* @res: The #GAsyncResult from which to get the newly created #GESAsset
|
||||
* @res: The task result to fetch the asset from
|
||||
* @error: (out) (allow-none) (transfer full): An error to be set in case
|
||||
* something wrong happens or %NULL
|
||||
* something goes wrong, or %NULL to ignore
|
||||
*
|
||||
* Finalize the request of an async #GESAsset
|
||||
* Fetches an asset requested by ges_asset_request_async(), which
|
||||
* finalises the request.
|
||||
*
|
||||
* Returns: (transfer full)(allow-none): The #GESAsset previously requested
|
||||
* Returns: (transfer full): The requested asset, or %NULL if an error
|
||||
* occurred.
|
||||
*/
|
||||
GESAsset *
|
||||
ges_asset_request_finish (GAsyncResult * res, GError ** error)
|
||||
|
@ -1383,14 +1534,19 @@ ges_asset_request_finish (GAsyncResult * res, GError ** error)
|
|||
|
||||
/**
|
||||
* ges_list_assets:
|
||||
* @filter: Type of assets to list, `GES_TYPE_EXTRACTABLE` will list
|
||||
* all assets
|
||||
* @filter: The type of object that can be extracted from the asset
|
||||
*
|
||||
* List all @asset filtering per filter as defined by @filter.
|
||||
* It copies the asset and thus will not be updated in time.
|
||||
* List all the assets in the current cache whose
|
||||
* #GESAsset:extractable-type are of the given type (including
|
||||
* subclasses).
|
||||
*
|
||||
* Returns: (transfer container) (element-type GESAsset): The list of
|
||||
* #GESAsset the object contains
|
||||
* Note that, since only a #GESExtractable can be extracted from an asset,
|
||||
* using `GES_TYPE_EXTRACTABLE` as @filter will return all the assets in
|
||||
* the current cache.
|
||||
*
|
||||
* Returns: (transfer container) (element-type GESAsset): A list of all
|
||||
* #GESAsset-s currently in the cache whose #GESAsset:extractable-type is
|
||||
* of the @filter type.
|
||||
*/
|
||||
GList *
|
||||
ges_list_assets (GType filter)
|
||||
|
@ -1423,10 +1579,12 @@ ges_list_assets (GType filter)
|
|||
|
||||
/**
|
||||
* ges_asset_get_error:
|
||||
* @self: The asset to retrieve the error from
|
||||
* @self: A #GESAsset
|
||||
*
|
||||
* Returns: (transfer none) (nullable): The #GError of the asset or %NULL if
|
||||
* the asset was loaded without issue
|
||||
* Retrieve the error that was set on the asset when it was loaded.
|
||||
*
|
||||
* Returns: (transfer none) (nullable): The error set on @asset, or
|
||||
* %NULL if no error occurred when @asset was loaded.
|
||||
*
|
||||
* Since: 1.8
|
||||
*/
|
||||
|
|
|
@ -42,6 +42,14 @@ G_BEGIN_DECLS
|
|||
#define GES_ASSET_GET_CLASS(obj) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), GES_TYPE_ASSET, GESAssetClass))
|
||||
|
||||
/**
|
||||
* GESAssetLoadingReturn:
|
||||
* @GES_ASSET_LOADING_ERROR: Indicates that an error occurred
|
||||
* @GES_ASSET_LOADING_ASYNC: Indicates that the loading is being performed
|
||||
* asynchronously
|
||||
* @GES_ASSET_LOADING_OK: Indicates that the loading is complete, without
|
||||
* error
|
||||
*/
|
||||
typedef enum
|
||||
{
|
||||
GES_ASSET_LOADING_ERROR,
|
||||
|
@ -65,6 +73,26 @@ struct _GESAsset
|
|||
gpointer _ges_reserved[GES_PADDING];
|
||||
};
|
||||
|
||||
/**
|
||||
* GESAssetClass:
|
||||
* @start_loading: A method to be called when an asset is being requested
|
||||
* asynchronously. This will be after the properties of the asset have
|
||||
* been set, so it is tasked with (re)loading the 'state' of the asset.
|
||||
* The return value should indicated whether the loading is complete, is
|
||||
* carrying on asynchronously, or an error occurred. The default
|
||||
* implementation will simply return that loading is already complete (the
|
||||
* asset is already in a usable state after the properties have been set).
|
||||
* @extract: A method that returns a new object of the asset's
|
||||
* #GESAsset:extractable-type, or %NULL if an error occurs. The default
|
||||
* implementation will fetch the properties of the #GESExtractable from
|
||||
* its get_parameters_from_id() class method and set them on a new
|
||||
* #GESAsset:extractable-type #GObject, which is returned.
|
||||
* @request_id_update: A method called by a #GESProject when an asset has
|
||||
* failed to load. @error is the error given by
|
||||
* ges_asset_request_finish (). Returns: %TRUE if a new id for @self was
|
||||
* passed to @proposed_new_id.
|
||||
*/
|
||||
/* FIXME: add documentation for inform_proxy when it is used properly */
|
||||
struct _GESAssetClass
|
||||
{
|
||||
GObjectClass parent;
|
||||
|
|
Loading…
Reference in a new issue