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gl: fix build
Include private headers for parent class debug categories.
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5 changed files with 5 additions and 0 deletions
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@ -32,6 +32,7 @@
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#include <gst/gl/egl/gstglcontext_egl.h>
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#include "gstglwindow_android_egl.h"
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#include "../gstglwindow_private.h"
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#define GST_CAT_DEFAULT gst_gl_window_debug
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@ -28,6 +28,7 @@
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#include <gst/gl/gstglcontext.h>
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#include "gstglwindow_dispmanx_egl.h"
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#include "../gstglwindow_private.h"
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#ifndef ELEMENT_CHANGE_LAYER
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#include <OpenGLES/ES2/gl.h>
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#include "gstglcontext_eagl.h"
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#include "../gstglcontext_private.h"
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#define GST_CAT_DEFAULT gst_gl_context_debug
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@ -25,6 +25,7 @@
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#include <gst/gl/gstglcontext.h>
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#include "gstglwindow_viv_fb_egl.h"
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#include "../gstglwindow_private.h"
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#define GST_CAT_DEFAULT gst_gl_window_debug
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@ -32,6 +32,7 @@
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#include <GL/wglext.h>
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#include "../utils/opengl_versions.h"
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#include "../gstglcontext_private.h"
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struct _GstGLContextWGLPrivate
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{
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