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[207/906] oups, fix my mistake on last commit
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1 changed files with 52 additions and 51 deletions
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@ -962,6 +962,12 @@ gst_gl_display_thread_init_upload (GstGLDisplay *display)
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case GST_VIDEO_FORMAT_AYUV:
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case GST_VIDEO_FORMAT_AYUV:
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//color space conversion is needed
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//color space conversion is needed
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{
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{
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//check if fragment shader is available, then load them
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/* shouldn't we require ARB_shading_language_100? --Filippo */
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if (GLEW_ARB_fragment_shader)
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{
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g_print ("Context %d, ARB_fragment_shader supported: yes\n", display->glutWinId);
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//Frame buffer object is a requirement for every cases
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//Frame buffer object is a requirement for every cases
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if (GLEW_EXT_framebuffer_object)
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if (GLEW_EXT_framebuffer_object)
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{
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{
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@ -1011,14 +1017,9 @@ gst_gl_display_thread_init_upload (GstGLDisplay *display)
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//turn off the pipeline because Frame buffer object is a not present
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//turn off the pipeline because Frame buffer object is a not present
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g_print ("Context %d, EXT_framebuffer_object supported: no\n", display->glutWinId);
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g_print ("Context %d, EXT_framebuffer_object supported: no\n", display->glutWinId);
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display->isAlive = FALSE;
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display->isAlive = FALSE;
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break;
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}
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}
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//check if fragment shader is available, then load them
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/* shouldn't we require ARB_shading_language_100? --Filippo */
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if (GLEW_ARB_fragment_shader)
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{
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g_print ("Context %d, ARB_fragment_shader supported: yes\n", display->glutWinId);
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display->upload_colorspace_conversion = GST_GL_DISPLAY_CONVERSION_GLSL;
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display->upload_colorspace_conversion = GST_GL_DISPLAY_CONVERSION_GLSL;
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switch (display->upload_video_format)
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switch (display->upload_video_format)
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