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docs: fix typos and grammar
https://gitlab.freedesktop.org/gstreamer/gst-docs/-/merge_requests/50 Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4690>
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11 changed files with 66 additions and 66 deletions
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@ -19,7 +19,7 @@ Within the context of a given object, functions defined in that object’s
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header and/or source file will have their object-specific prefix
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stripped. For instance, `gst_element_add_pad()` would be referred to as
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simply `*add_pad()`. Note that the trailing parentheses should always be
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present, but sometimes may not be. A prefixing underscore (*) will
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present, but sometimes may not be. A prefixed asterisk (*) will
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always tell you it’s a function, however, regardless of the presence or
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absence of the trailing parentheses.
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@ -120,7 +120,7 @@ all have their own distinct ssrc.
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## GstRTPRetransmissionRequest
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Custom upstream event which mainly contains the ssrc and the seqnum of
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the packet which is asked to be retransmisted.
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the packet which is asked to be retransmitted.
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On the pipeline receiver side this event is generated by the
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gstrtpjitterbuffer element. Then it is translated to a NACK to be sent
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@ -135,64 +135,64 @@ gstrtpsession element when it receives a NACK from the network.
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rtprtxsend keeps a history of rtp packets that it has already sent. When
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it receives the event `GstRTPRetransmissionRequest` from the downstream
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gstrtpsession element, it loopkup the requested seqnum in its stored
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packets. If the packet is present in its history, it will create a RTX
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gstrtpsession element, it looks up the requested seqnum in its stored
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packets. If the packet is present in its history, it will create an RTX
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packet according to RFC 4588. Then this rtx packet is pushed to its src
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pad as other packets.
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pad like other packets.
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rtprtxsend works in SSRC-multiplexed mode, so it has one always sink and
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rtprtxsend works in SSRC-multiplexed mode, so it always has one sink and
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src pad.
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### Building retransmission packet fron original packet
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### Building retransmission packet from original packet
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A rtx packet is mostly the same as an orignal packet, except it has its
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own ssrc and its own seqnum. That's why rtprtxsend works in
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An rtx packet is mostly the same as an orignal packet, except it has its
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own `ssrc` and its own `seqnum`. That's why rtprtxsend works in
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SSRC-multiplexed mode. It also means that the same session is used.
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Another difference between rtx packet and its original is that it
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Another difference between an rtx packet and its original is that it
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inserts the original seqnum (OSN: 2 bytes) at the beginning of the
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payload. Also rtprtxsend builds rtx packet without padding, to let other
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elements do that. The last difference is the payload type. For now the
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user has to set it through the rtx-payload-type property. Later it will
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be automatically retreive this information from SDP. See fmtp field as
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specifies in the RPC4588 (a=fmtp:99 apt=98) fmtp is the payload type of
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the retransmission stream and apt the payload type of its associated
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user has to set it through the `rtx-payload-type` property. Later it will
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automatically retreive this information from SDP. See `fmtp` field as
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specified in RFC 4588 (a=fmtp:99 apt=98): `fmtp` is the payload type of
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the retransmission stream and `apt` the payload type of its associated
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master stream.
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### Retransmission ssrc and seqnum
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To choose `rtx_ssrc` it randomly selects a number between 0 and 2^32-1
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until it is different than `master_ssrc`. `rtx_seqnum` is randomly
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selected between 0 and 2^16-1
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until it is different from `master_ssrc`. `rtx_seqnum` is randomly
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selected between 0 and 2^16-1.
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### Deeper in the stored buffer history
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For the history it uses a GSequence with 2^15-1 as its maximum size.
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Which is resonable as the default value is 100. It contains the packets
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in reverse order they have been sent (head:newest, tail:oldest)
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in reverse order they have been sent (head:newest, tail:oldest).
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GSequence allows to add and remove an element in constant time (like a
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queue). Also GSequence allows to do a binary search when rtprtxsend
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lookup in its history. It's important if it receives a lot of requests
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does a lookup in its history. It's important if it receives a lot of requests
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or if the history is large.
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### Pending rtx packets
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When looking up in its history, if seqnum is found then it pushes the
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buffer into a GQueue to its tail. Before to send the current master
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buffer into a GQueue to its tail. Before sending the current master
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stream packet, rtprtxsend sends all the buffers which are in this
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GQueue. Taking care of converting them to rtx packets. This way, rtx
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GQueue, taking care of converting them to rtx packets. This way, rtx
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packets are sent in the same order they have been requested.
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(`g_list_foreach` traverse the queue from head to tail) The `GQueue` is
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cleared between sending 2 master stream packets. So for this `GQueue` to
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contain more than one element, it means that rtprtxsend receives more
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(`g_list_foreach` traverses the queue from head to tail) The `GQueue` is
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cleared between sending 2 master stream packets. So when this `GQueue`
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contains more than one element, it means that rtprtxsend had received more
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than one rtx request between sending 2 master packets.
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### Collision
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When handling a `GstRTPCollision` event, if the ssrc is its rtx ssrc then
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rtprtxsend clear its history and its pending retransmission queue. Then
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rtprtxsend clears its history and its pending retransmission queue. Then
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it chooses a `rtx_ssrc` until it's different than master ssrc. If the
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`GstRTPCollision` event does not contain its rtx ssrc, for example its
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master ssrc or other, then it just forwards the event to upstream. So
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master ssrc or other, then it just forwards the event upstream, so
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that it can be handled by the rtppayloader.
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## Rtprtxreceive element
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@ -201,7 +201,7 @@ that it can be handled by the rtppayloader.
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The same rtprtxreceive instance can receive several master streams and
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several retransmission streams. So it will try to dynamically associate
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a rtx ssrc with its master ssrc. So that it can reconstruct the original
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an rtx ssrc with its master ssrc, so that it can reconstruct the original
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from the proper rtx packet.
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The algorithm is based on the fact that seqnums of different streams
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@ -211,23 +211,23 @@ could also be different. So that they are statistically all different at
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a given time. If bad luck then the association is delayed to the next
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rtx request.
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The algorithm also needs to know if a given packet is a rtx packet or
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The algorithm also needs to know if a given packet is an rtx packet or
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not. To know this information there is the `rtx-payload-types` property.
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For now the user as to configure it but later it will be automatically
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For now the user has to configure it but later it will automatically
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retreive this information from SDP. It needs to know if the current
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packet is rtx or not in order to know if it can extract the OSN from the
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payload. Otherwise it would extract the OSN even on master streams which
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means nothing and so it could do bad things. In theory maybe it could
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work but we have this information in SDP so why not using it to avoid
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work but we have this information in SDP so why not use it to avoid
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bad associations.
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Note that it also means that several master streams can have the same
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payload type. And also several rtx streams can have the same payload
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type. So the information from SDP which gives us which rtx payload type
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belong to a give master payload type is not enough to do the association
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belongs to a given master payload type is not enough to do the association
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between rtx ssrc and master ssrc.
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rtprtxreceive works in SSRC-multiplexed mode, so it has one always sink
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rtprtxreceive works in SSRC-multiplexed mode, so it always has one sink
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and src pad.
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### Deeper in the association algorithm
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@ -237,20 +237,20 @@ the ssrc and the seqnum from this request.
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On incoming packets, if the packet has its ssrc already associated then
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it knows if the ssrc is an rtx ssrc or a master stream ssrc. If this is
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a rtx packet then it recontructs the original and pushs the result to
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src pad as if it was a master packet.
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a rtx packet then it recontructs the original and pushes the result to
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the src pad as if it was a master packet.
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If the ssrc is not yet associated rtprtxreceive checks the payload type.
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if the packet has its payload type marked as rtx then it will extract
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the OSN (original seqnum number) and lookup in its stored requests if a
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seqnum matchs. If found, then it associates the current ssrc to the
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seqnum matches. If found, then it associates the current ssrc to the
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master ssrc marked in the request. If not found it just drops the
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packet. Then it removes the request from the stored requests.
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If there are 2 requests with the same seqnum and different ssrc, then
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the couple seqnum,ssrc is removed from the stored requests. A stored
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request actually means that actually the couple seqnum,ssrc is stored.
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If it's happens the request is droped but it avoids to do bad
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If it happens the request is dropped but it avoids to do bad
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associations. In this case the association is just delayed to the next
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request.
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@ -113,10 +113,10 @@ Hooks (\* already implemented)
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Tracers are plugin features. They have a simple api:
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class init Here the tracers describe the data the will emit.
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class init Here the tracers describe the data they will emit.
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instance init Tracers attach handlers to one or more hooks using
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`gst_tracing_register_hook()`. In case the are configurable, they can
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`gst_tracing_register_hook()`. In case they are configurable, they can
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read the options from the *params* property. This is the extra detail
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from the environment var.
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@ -146,7 +146,7 @@ to describe their format:
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``` c
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fmt = gst_tracer_record_new ("thread-rusage.class",
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// value in the log record (order does not matter)
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// *thread-id* is a *key* to related the record to something as indicated
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// *thread-id* is a *key* to relate the record to something as indicated
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// by *scope* substructure
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"thread-id", GST_TYPE_STRUCTURE, gst_structure_new ("scope",
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"type", G_TYPE_GTYPE, G_TYPE_GUINT64,
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@ -177,7 +177,7 @@ Later tracers can use the `GstTracerRecord` instance to log values efficiently:
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gst_tracer_record_log (fmt, (guint64) (guintptr) thread_id, avg_cpuload);
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```
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Below a few more example for parts of tracer classes:
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Below a few more examples for parts of tracer classes:
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An optional value. Since the PTS can be GST_CLOCK_TIME_NONE and that is (-1),
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we don't want to log this.
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@ -18,9 +18,9 @@ This chapter talks about the memory-management features available to
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GStreamer plugins. We will first talk about the lowlevel `GstMemory`
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object that manages access to a piece of memory and then continue with
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one of it's main users, the `GstBuffer`, which is used to exchange data
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between plugins and with the application. We will also discuss the `GstMeta`.
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This object can be placed on buffers to provide extra info about it and
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its memory. We will also discuss the `GstBufferPool`, which allows to
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between elements and with the application. We will also discuss the `GstMeta`.
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This object can be placed on buffers to provide extra info about them and
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their memory. We will also discuss the `GstBufferPool`, which allows to
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more-efficiently manage buffers of the same size.
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To conclude this chapter we will take a look at the `GST_QUERY_ALLOCATION`
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@ -71,7 +71,7 @@ If your element is exclusively loop-based, you may or may not want a
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sink event function (since the element is driving the pipeline it will
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know the length of the stream in advance or be notified by the flow
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return value of `gst_pad_pull_range()`. In some cases even loop-based
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element may receive events from upstream though (for example audio
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elements may receive events from upstream though (for example audio
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decoders with an id3demux or apedemux element in front of them, or
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demuxers that are being fed input from sources that send additional
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information about the stream in custom events, as DVD sources do).
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@ -80,7 +80,7 @@ information about the stream in custom events, as DVD sources do).
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Upstream events are generated by an element somewhere downstream in the
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pipeline (example: a video sink may generate navigation events that
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informs upstream elements about the current position of the mouse
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inform upstream elements about the current position of the mouse
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pointer). This may also happen indirectly on request of the application,
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for example when the application executes a seek on a pipeline this seek
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request will be passed on to a sink element which will then in turn
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@ -90,13 +90,13 @@ The most common upstream events are seek events, Quality-of-Service
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(QoS) and reconfigure events.
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An upstream event can be sent using the `gst_pad_send_event` function.
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This function simply call the default event handler of that pad. The
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This function simply calls the default event handler of that pad. The
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default event handler of pads is `gst_pad_event_default`, and it
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basically sends the event to the peer of the internally linked pad. So
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upstream events always arrive on the src pad of your element and are
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handled by the default event handler except if you override that handler
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to handle it yourself. There are some specific cases where you have to
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do that :
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do that:
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- If you have multiple sink pads in your element. In that case you
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will have to decide which one of the sink pads you will send the
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@ -109,7 +109,7 @@ do that :
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The processing you will do in that event handler does not really matter
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but there are important rules you have to absolutely respect because one
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broken element event handler is breaking the whole pipeline event
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handling. Here they are :
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handling. Here they are:
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- Always handle events you won't handle using the default
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`gst_pad_event_default` method. This method will depending on the
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@ -118,7 +118,7 @@ handling. Here they are :
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- If you are generating some new event based on the one you received
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don't forget to gst\_event\_unref the event you received.
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- Event handler function are supposed to return TRUE or FALSE
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- Event handler functions are supposed to return TRUE or FALSE
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indicating if the event has been handled or not. Never simply return
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TRUE/FALSE in that handler except if you really know that you have
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handled that event.
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@ -130,7 +130,7 @@ handling. Here they are :
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## All Events Together
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In this chapter follows a list of all defined events that are currently
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being used, plus how they should be used/interpreted. You can check the
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being used, plus how they should be used/interpreted. You can check
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what type a certain event is using the GST\_EVENT\_TYPE macro (or if you
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need a string for debugging purposes you can use
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GST\_EVENT\_TYPE\_NAME).
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@ -197,7 +197,7 @@ should be sent on. The last is true for demuxers, which generally have a
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byte-to-time conversion concept. Their input is usually byte-based, so
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the incoming event will have an offset in byte units
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(`GST_FORMAT_BYTES`), too. Elements downstream, however, expect segment
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events in time units, so that it can be used to synchronize against the
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events in time units, so that they can be used to synchronize against the
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pipeline clock. Therefore, demuxers and similar elements should not
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forward the event, but parse it, free it and send a segment event (in
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time units, `GST_FORMAT_TIME`) further downstream.
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@ -16,11 +16,11 @@ a spin-button widget, whereas others would be better represented by a
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slider widget. Such things are not possible because the UI has no actual
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meaning in the application. A UI widget that represents a bitrate
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property is the same as a UI widget that represents the size of a video,
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as long as both are of the same `GParamSpec` type. Another problem, is
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as long as both are of the same `GParamSpec` type. Another problem is
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that things like parameter grouping, function grouping, or parameter
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coupling are not really possible.
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The second problem with parameters are that they are not dynamic. In
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The second problem with parameters is that they are not dynamic. In
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many cases, the allowed values for a property are not fixed, but depend
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on things that can only be detected at runtime. The names of inputs for
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a TV card in a video4linux source element, for example, can only be
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@ -125,7 +125,7 @@ WRITEME
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## Video Overlay Interface
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The `GstVideoOverlay` interface is used for 2 main purposes :
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The `GstVideoOverlay` interface is used for 2 main purposes:
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- To get a grab on the Window where the video sink element is going to
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render. This is achieved by either being informed about the Window
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@ -7,7 +7,7 @@ title: Media Types and Properties
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There is a very large set of possible media types that may be used to pass
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data between elements. Indeed, each new element that is defined may use
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a new data format (though unless at least one other element recognises
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that format, it will be most likely be useless since nothing will be
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that format, it will be useless since nothing will be
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able to link with it).
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In order for media types to be useful, and for systems like autopluggers to
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@ -25,7 +25,7 @@ For now, the policy is simple:
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- If creating a new media type, discuss it first with the other GStreamer
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developers, on at least one of: IRC, mailing lists.
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- Try to ensure that the name for a new format is as unlikely to
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- Try to ensure that the name for a new format does not
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conflict with anything else created already, and is not a more
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generalised name than it should be. For example: "audio/compressed"
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would be too generalised a name to represent audio data compressed
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@ -149,7 +149,7 @@ samplerate of the contained audio stream in the header. MPEG system
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streams don't. This means that an AVI stream demuxer would provide
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samplerate as a property for MPEG audio streams, whereas an MPEG demuxer
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would not. A decoder needing this data would require a stream parser in
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between two extract this from the header or calculate it from the
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between to extract this from the header or calculate it from the
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stream.
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### Table of Audio Types
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|
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@ -67,7 +67,7 @@ the sink.
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An element will have to install an event function on its source pads in
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order to receive QOS events. Usually, the element will need to store the
|
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value of the QOS event and use them in the data processing function. The
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value of the QOS event and use it in the data processing function. The
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element will need to use a lock to protect these QoS values as shown in
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the example below. Also make sure to pass the QoS event upstream.
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|
@ -111,7 +111,7 @@ timestamp + jitter is also going to be late. We can thus drop all
|
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buffers with a timestamp less than timestamp + jitter.
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If the buffer duration is known, a better estimation for the next likely
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timestamp as: timestamp + 2 \* jitter + duration.
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timestamp to arrive in time is: timestamp + 2 \* jitter + duration.
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A possible algorithm typically looks like this:
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|
@ -205,7 +205,7 @@ conditions:
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- The element dropped a buffer because of QoS reasons.
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- An element changes its processing strategy because of QoS reasons
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(quality). This could include a decoder that decides to drop every B
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- An element changed its processing strategy because of QoS reasons
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(quality). This could include a decoder that decided to drop every B
|
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frame to increase its processing speed or an effect element
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switching to a lower quality algorithm.
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that switched to a lower quality algorithm.
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|
|
|
@ -220,7 +220,7 @@ gst_my_filter_task_func (GstElement *element)
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|
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```
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Note that normally, elements would not read the full stream before
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Note that normally elements would not read the full stream before
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processing tags. Rather, they would read from each sinkpad until they've
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received data (since tags usually come in before the first data buffer)
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and process that.
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|
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|
@ -122,5 +122,5 @@ we will try to explain why those requirements are set.
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with unseekable input streams (e.g. network sources) as well.
|
||||
|
||||
- Sources and sinks should be prepared to be assigned another clock
|
||||
then the one they expose themselves. Always use the provided clock
|
||||
than the one they expose themselves. Always use the provided clock
|
||||
for synchronization, else you'll get A/V sync issues.
|
||||
|
|
|
@ -5,7 +5,7 @@ title: Pre-made base classes
|
|||
# Pre-made base classes
|
||||
|
||||
So far, we've been looking at low-level concepts of creating any type of
|
||||
GStreamer element. Now, let's assume that all you want is to create an
|
||||
GStreamer element. Now, let's assume that all you want is to create a
|
||||
simple audiosink that works exactly the same as, say, “esdsink”, or a
|
||||
filter that simply normalizes audio volume. Such elements are very
|
||||
general in concept and since they do nothing special, they should be
|
||||
|
@ -31,7 +31,7 @@ in many elements. Therefore, sink elements can derive from the
|
|||
functions automatically. The derived class only needs to implement a
|
||||
bunch of virtual functions and will work automatically.
|
||||
|
||||
The base class implement much of the synchronization logic that a sink
|
||||
The base class implements much of the synchronization logic that a sink
|
||||
has to perform.
|
||||
|
||||
The `GstBaseSink` base-class specifies some limitations on elements,
|
||||
|
@ -65,7 +65,7 @@ The advantages of deriving from `GstBaseSink` are numerous:
|
|||
not need to know anything about the technical implementation
|
||||
requirements of preroll. The base-class does all the hard work.
|
||||
|
||||
Less code to write in the derived class, shared code (and thus
|
||||
- Less code to write in the derived class, shared code (and thus
|
||||
shared bugfixes).
|
||||
|
||||
There are also specialized base classes for audio and video, let's look
|
||||
|
|
Loading…
Reference in a new issue