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waylandsink: Replace the OBJECT_LOCK with a private render_lock to lock render operations
This is because: * GST_ELEMENT_WARNING/ERROR do lock the OBJECT_LOCK and we deadlock instantly * In future commits I want to make use of GstBaseSink functions that also lock the OBJECT_LOCK inside this code
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parent
cffb38993d
commit
db8caa9da4
2 changed files with 18 additions and 15 deletions
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@ -162,6 +162,7 @@ gst_wayland_sink_class_init (GstWaylandSinkClass * klass)
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static void
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gst_wayland_sink_init (GstWaylandSink * sink)
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{
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g_mutex_init (&sink->render_lock);
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g_cond_init (&sink->render_cond);
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}
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@ -222,6 +223,7 @@ gst_wayland_sink_finalize (GObject * object)
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if (sink->display_name)
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g_free (sink->display_name);
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g_mutex_clear (&sink->render_lock);
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g_cond_clear (&sink->render_cond);
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G_OBJECT_CLASS (parent_class)->finalize (object);
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@ -590,7 +592,7 @@ static const struct wl_callback_listener frame_callback_listener = {
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frame_redraw_callback
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};
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/* must be called with the object lock */
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/* must be called with the render lock */
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static void
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render_last_buffer (GstWaylandSink * sink)
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{
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@ -632,7 +634,7 @@ gst_wayland_sink_render (GstBaseSink * bsink, GstBuffer * buffer)
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if (!sink->window)
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gst_video_overlay_prepare_window_handle (GST_VIDEO_OVERLAY (sink));
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GST_OBJECT_LOCK (sink);
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g_mutex_lock (&sink->render_lock);
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GST_LOG_OBJECT (sink, "render buffer %p", buffer);
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@ -719,7 +721,7 @@ activate_failed:
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}
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done:
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{
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GST_OBJECT_UNLOCK (sink);
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g_mutex_unlock (&sink->render_lock);
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return ret;
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}
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}
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@ -740,7 +742,7 @@ gst_wayland_sink_set_window_handle (GstVideoOverlay * overlay, guintptr handle)
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g_return_if_fail (sink != NULL);
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GST_OBJECT_LOCK (sink);
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g_mutex_lock (&sink->render_lock);
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GST_DEBUG_OBJECT (sink, "Setting window handle %" GST_PTR_FORMAT,
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(void *) handle);
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@ -765,7 +767,7 @@ gst_wayland_sink_set_window_handle (GstVideoOverlay * overlay, guintptr handle)
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}
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}
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GST_OBJECT_UNLOCK (sink);
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g_mutex_unlock (&sink->render_lock);
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}
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static void
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@ -776,9 +778,9 @@ gst_wayland_sink_set_render_rectangle (GstVideoOverlay * overlay,
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g_return_if_fail (sink != NULL);
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GST_OBJECT_LOCK (sink);
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g_mutex_lock (&sink->render_lock);
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if (!sink->window) {
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GST_OBJECT_UNLOCK (sink);
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g_mutex_unlock (&sink->render_lock);
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GST_WARNING_OBJECT (sink,
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"set_render_rectangle called without window, ignoring");
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return;
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@ -788,7 +790,7 @@ gst_wayland_sink_set_render_rectangle (GstVideoOverlay * overlay,
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x, y, w, h);
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gst_wl_window_set_render_rectangle (sink->window, x, y, w, h);
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GST_OBJECT_UNLOCK (sink);
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g_mutex_unlock (&sink->render_lock);
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}
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static void
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@ -800,12 +802,12 @@ gst_wayland_sink_expose (GstVideoOverlay * overlay)
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GST_DEBUG_OBJECT (sink, "expose");
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GST_OBJECT_LOCK (sink);
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g_mutex_lock (&sink->render_lock);
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if (sink->last_buffer && g_atomic_int_get (&sink->redraw_pending) == FALSE) {
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GST_DEBUG_OBJECT (sink, "redrawing last buffer");
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render_last_buffer (sink);
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}
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GST_OBJECT_UNLOCK (sink);
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g_mutex_unlock (&sink->render_lock);
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}
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static void
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@ -821,9 +823,9 @@ gst_wayland_sink_pause_rendering (GstWaylandVideo * video)
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GstWaylandSink *sink = GST_WAYLAND_SINK (video);
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g_return_if_fail (sink != NULL);
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GST_OBJECT_LOCK (sink);
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g_mutex_lock (&sink->render_lock);
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sink->drawing_frozen = TRUE;
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GST_OBJECT_UNLOCK (sink);
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g_mutex_unlock (&sink->render_lock);
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}
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static void
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@ -834,13 +836,13 @@ gst_wayland_sink_resume_rendering (GstWaylandVideo * video)
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GST_DEBUG_OBJECT (sink, "resuming rendering");
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GST_OBJECT_LOCK (sink);
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g_mutex_lock (&sink->render_lock);
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sink->drawing_frozen = FALSE;
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if (GST_STATE (sink) == GST_STATE_PLAYING) {
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sink->rendered = FALSE;
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while (sink->rendered == FALSE)
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g_cond_wait (&sink->render_cond, GST_OBJECT_GET_LOCK (sink));
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g_cond_wait (&sink->render_cond, &sink->render_lock);
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GST_DEBUG_OBJECT (sink, "synchronized with render()");
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} else if (sink->window && sink->last_buffer &&
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g_atomic_int_get (&sink->redraw_pending) == FALSE) {
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@ -848,7 +850,7 @@ gst_wayland_sink_resume_rendering (GstWaylandVideo * video)
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GST_DEBUG_OBJECT (sink, "last buffer redrawn");
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}
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GST_OBJECT_UNLOCK (sink);
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g_mutex_unlock (&sink->render_lock);
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}
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static gboolean
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@ -64,6 +64,7 @@ struct _GstWaylandSink
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gboolean redraw_pending;
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gboolean drawing_frozen;
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gboolean rendered;
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GMutex render_lock;
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GCond render_cond;
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GstBuffer *last_buffer;
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};
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