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gl: Take into account viv-fb vs. viv_fb naming in meson scripts
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5020>
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2 changed files with 8 additions and 2 deletions
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@ -352,9 +352,12 @@ if gstgl_dep.found()
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message('GStreamer OpenGL platforms: @0@'.format(' '.join(gst_gl_platforms)))
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message('GStreamer OpenGL apis: @0@'.format(' '.join(gst_gl_apis)))
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foreach ws : ['x11', 'wayland', 'android', 'cocoa', 'eagl', 'win32', 'dispmanx', 'viv_fb']
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foreach ws : ['x11', 'wayland', 'android', 'cocoa', 'eagl', 'win32', 'dispmanx']
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set_variable('gst_gl_have_window_@0@'.format(ws), gst_gl_winsys.contains(ws))
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endforeach
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# Handling viv-fb separately, because the winsys is called "viv-fb", but the
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# variable suffix must be "viv_fb" (dashes are not allowed in variable names).
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set_variable('gst_gl_have_window_viv_fb', gst_gl_winsys.contains('viv-fb'))
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foreach p : ['glx', 'egl', 'cgl', 'eagl', 'wgl']
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set_variable('gst_gl_have_platform_@0@'.format(p), gst_gl_platforms.contains(p))
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@ -341,9 +341,12 @@ if have_gstgl
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message('GStreamer OpenGL platforms: @0@'.format(' '.join(gst_gl_platforms)))
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message('GStreamer OpenGL apis: @0@'.format(' '.join(gst_gl_apis)))
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foreach ws : ['x11', 'wayland', 'android', 'cocoa', 'eagl', 'win32', 'dispmanx', 'viv_fb']
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foreach ws : ['x11', 'wayland', 'android', 'cocoa', 'eagl', 'win32', 'dispmanx']
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set_variable('gst_gl_have_window_@0@'.format(ws), gst_gl_winsys.contains(ws))
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endforeach
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# Handling viv-fb separately, because the winsys is called "viv-fb", but the
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# variable suffix must be "viv_fb" (dashes are not allowed in variable names).
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set_variable('gst_gl_have_window_viv_fb', gst_gl_winsys.contains('viv-fb'))
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foreach p : ['glx', 'egl', 'cgl', 'eagl', 'wgl']
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set_variable('gst_gl_have_platform_@0@'.format(p), gst_gl_platforms.contains(p))
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